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    <title>topic Custom texture/image for cinerender engine in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Custom-texture-image-for-cinerender-engine/m-p/190867#M7329</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi, I'm trying to make a custom cinerender surface/texture....&lt;BR /&gt;
&lt;BR /&gt;
Under surface settings when I create a new surface  I assumed that if I set an image for a texture under internal rendering engine, and then pressed "cinerender to match from internal" it would automatically assign the texture to the cinerender engine for that surface. But when I press on this button, nothing seems to happen, certainly my texture doesn't come up for the cinerender engine.&lt;BR /&gt;
&lt;BR /&gt;
 So, whats the best way of applying a custom texture so that cine render renders it??  I have a photo of a wall that I have made into a tillable texture in photoshop and saved it as a bmp. I was hoping to load it directly into AC18 in the surface settings for the cinerender engine. So far everything I have tried has failed to work. What happens a lot is I have the black thumbnail with the white circle turning but nothing appears.&lt;BR /&gt;
&lt;BR /&gt;
UPDATE&lt;BR /&gt;
&lt;BR /&gt;
OK, the problem I had above was a sorted out by restarting Archicad.&lt;BR /&gt;
&lt;BR /&gt;
But now when I try to add a bump map image to cinerender engine, Archicad crashes.&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Thu, 11 May 2023 09:45:46 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2023-05-11T09:45:46Z</dc:date>
    <item>
      <title>Custom texture/image for cinerender engine</title>
      <link>https://community.graphisoft.com/t5/Visualization/Custom-texture-image-for-cinerender-engine/m-p/190867#M7329</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi, I'm trying to make a custom cinerender surface/texture....&lt;BR /&gt;
&lt;BR /&gt;
Under surface settings when I create a new surface  I assumed that if I set an image for a texture under internal rendering engine, and then pressed "cinerender to match from internal" it would automatically assign the texture to the cinerender engine for that surface. But when I press on this button, nothing seems to happen, certainly my texture doesn't come up for the cinerender engine.&lt;BR /&gt;
&lt;BR /&gt;
 So, whats the best way of applying a custom texture so that cine render renders it??  I have a photo of a wall that I have made into a tillable texture in photoshop and saved it as a bmp. I was hoping to load it directly into AC18 in the surface settings for the cinerender engine. So far everything I have tried has failed to work. What happens a lot is I have the black thumbnail with the white circle turning but nothing appears.&lt;BR /&gt;
&lt;BR /&gt;
UPDATE&lt;BR /&gt;
&lt;BR /&gt;
OK, the problem I had above was a sorted out by restarting Archicad.&lt;BR /&gt;
&lt;BR /&gt;
But now when I try to add a bump map image to cinerender engine, Archicad crashes.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 09:45:46 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Custom-texture-image-for-cinerender-engine/m-p/190867#M7329</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T09:45:46Z</dc:date>
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