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    <title>topic Re: yet another way in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56570#M8310</link>
    <description>Fantastic! I almost like that better than photo realistic attempts. Well done - perhaps you could give us some insight on the process? I know several clients of ours would love to see images like this.</description>
    <pubDate>Thu, 06 Apr 2006 19:50:55 GMT</pubDate>
    <dc:creator>Chadwick</dc:creator>
    <dc:date>2006-04-06T19:50:55Z</dc:date>
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      <title>yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56567#M8307</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Just want to share some technique. Here is a combination of lightworks and sketch render which I think gives nice result. It is good alternative when you need to show conception and you're still not sure about the materials. Comments are welcome.&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/74050i26729A9177BFF37C/image-size/large?v=v2&amp;amp;px=999" border="0" alt="final1a.jpg" title="final1a.jpg" /&gt;</description>
      <pubDate>Thu, 11 May 2023 10:33:45 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56567#M8307</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:33:45Z</dc:date>
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      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56568#M8308</link>
      <description>...&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68379iBEF05E4DA5624B49/image-size/large?v=v2&amp;amp;px=999" border="0" alt="final2a.jpg" title="final2a.jpg" /&gt;</description>
      <pubDate>Thu, 06 Apr 2006 19:17:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56568#M8308</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-06T19:17:07Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56569#M8309</link>
      <description>...&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/7441i27DFC845E0BCFAEA/image-size/large?v=v2&amp;amp;px=999" border="0" alt="final3a.jpg" title="final3a.jpg" /&gt;</description>
      <pubDate>Thu, 06 Apr 2006 19:18:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56569#M8309</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-06T19:18:08Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56570#M8310</link>
      <description>Fantastic! I almost like that better than photo realistic attempts. Well done - perhaps you could give us some insight on the process? I know several clients of ours would love to see images like this.</description>
      <pubDate>Thu, 06 Apr 2006 19:50:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56570#M8310</guid>
      <dc:creator>Chadwick</dc:creator>
      <dc:date>2006-04-06T19:50:55Z</dc:date>
    </item>
    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56571#M8311</link>
      <description>Very nice work, Pawel. And I love that wallpaper!&lt;BR /&gt;
&lt;BR /&gt;
Is the technique as simple as photo rendering the image, then using that image as a background for a sketch render? Saw that explained recently, gave it a go, worked o.k. (but not good enough to post here, especially with tigr's work here).</description>
      <pubDate>Thu, 06 Apr 2006 20:58:09 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56571#M8311</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-06T20:58:09Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56572#M8312</link>
      <description>Thanks.&lt;BR /&gt;
Well, there is more than one way to achieve this effect for sure. Mine was:&lt;BR /&gt;
1. Set a camera&lt;BR /&gt;
2. Render using lightworks&lt;BR /&gt;
3. Render using sketch render - in this example I used Koh-I-Nor preset, no shadow, best AA, white background&lt;BR /&gt;
4. Remove white background, put a render instead (PS).&lt;BR /&gt;
5. Some lines cleaning on curved surfaces and voila.&lt;BR /&gt;
If somebody know the way to export sketch as a separate layer from background it would be very helpful.  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt; &lt;BR /&gt;
 &lt;BR /&gt;
This also works extremely well on elevations drawings where you need to show both - plasticity and accuracy same time.</description>
      <pubDate>Thu, 06 Apr 2006 21:55:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56572#M8312</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-06T21:55:15Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56573#M8313</link>
      <description>fantastic pawel! thanks for sharing . . .&lt;BR /&gt;
&lt;BR /&gt;
~/archiben</description>
      <pubDate>Fri, 07 Apr 2006 00:24:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56573#M8313</guid>
      <dc:creator>__archiben</dc:creator>
      <dc:date>2006-04-07T00:24:16Z</dc:date>
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      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56574#M8314</link>
      <description>You can do it with just Archicad if you use the lightworks rendering as the background to the Sketch Rendering. Be sure everthing is the same size in pixels even the 3D window.&lt;BR /&gt;
&lt;BR /&gt;
&lt;A href="http://archicad-talk.graphisoft.com/viewtopic.php?p=8821&amp;amp;highlight=sketch#8821" target="_blank"&gt;&lt;LINK_TEXT text="http://archicad-talk.graphisoft.com/vie ... ketch#8821"&gt;http://archicad-talk.graphisoft.com/viewtopic.php?p=8821&amp;amp;highlight=sketch#8821&lt;/LINK_TEXT&gt;&lt;/A&gt;</description>
      <pubDate>Fri, 07 Apr 2006 16:06:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56574#M8314</guid>
      <dc:creator>David Pacifico</dc:creator>
      <dc:date>2006-04-07T16:06:48Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56575#M8315</link>
      <description>&lt;BLOCKQUOTE&gt;If somebody know the way to export sketch as a separate layer from background it would be very helpful. &lt;/BLOCKQUOTE&gt;

In Photoshop change the layer mode of the outline sketch to "Multiply" and place it on top of the rendering layer.  &lt;BR /&gt;
&lt;BR /&gt;
excellent work by the way!</description>
      <pubDate>Tue, 18 Apr 2006 19:26:25 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56575#M8315</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-18T19:26:25Z</dc:date>
    </item>
    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56576#M8316</link>
      <description>beautiful</description>
      <pubDate>Tue, 18 Apr 2006 20:08:18 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56576#M8316</guid>
      <dc:creator>Rakela Raul</dc:creator>
      <dc:date>2006-04-18T20:08:18Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56577#M8317</link>
      <description>I love it! what a fantasitc look that completely avoids the cheeseburger effect, honestly I like that better than photrealistic. great work Pawel, and thanks for sharing!&lt;BR /&gt;
&lt;BR /&gt;
cheers,&lt;BR /&gt;
Dan</description>
      <pubDate>Wed, 19 Apr 2006 14:23:46 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56577#M8317</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-19T14:23:46Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56578#M8318</link>
      <description>I've got to ask Pawel; where do you get your textures? (if you don't mind sharing, that is)</description>
      <pubDate>Wed, 19 Apr 2006 14:37:27 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56578#M8318</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-19T14:37:27Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56579#M8319</link>
      <description>Thank you for yours kind words.&lt;BR /&gt;
&lt;BR /&gt;
David:&lt;BR /&gt;
I've tried that way but the disadvantage is that you have no control over the sketch layer - usually there is a need to erase something and underline something else.&lt;BR /&gt;
&lt;BR /&gt;
Hassaen:&lt;BR /&gt;
I give it a try next time, thanx.&lt;BR /&gt;
&lt;BR /&gt;
Rakela:&lt;BR /&gt;
Thanks again..&lt;BR /&gt;
&lt;BR /&gt;
Daniel:&lt;BR /&gt;
Most of the shaders I use are based on some free textures you can find on the companies' sites. This way you can be sure that your presentation will be as real as possible. The wallpaper I found here:&lt;BR /&gt;
&lt;A href="http://www.cole-and-son.com" target="_blank"&gt;www.cole-and-son.com&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
...and because you like it there will be some more.   &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;</description>
      <pubDate>Fri, 21 Apr 2006 20:55:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56579#M8319</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-21T20:55:42Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56580#M8320</link>
      <description>&lt;BLOCKQUOTE&gt;tigr wrote:&lt;BR /&gt; &lt;BR /&gt;
2. Render using lightworks &lt;BR /&gt;
3. Render using sketch render - in this example I used Koh-I-Nor preset, no shadow, best AA, white background &lt;BR /&gt;
4. Remove white background, put a render instead (PS). 
&lt;/BLOCKQUOTE&gt; &lt;BR /&gt;
Ahh man, I can't get it.  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_redface.gif" style="display : inline;" /&gt;  &lt;BR /&gt;
I save the LW rendering as a JPG... then use that jpg as my background ... and then re-render with the sketch engine.   &lt;BR /&gt;
 &lt;BR /&gt;
I can't get the  sketch image to register correct, over the background LW rendering. &lt;BR /&gt;
 &lt;BR /&gt;
and .. what's (PS)? &lt;BR /&gt;
 &lt;BR /&gt;
I really like your results! &lt;BR /&gt;
 &lt;BR /&gt;
Marc</description>
      <pubDate>Sat, 22 Apr 2006 22:52:40 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56580#M8320</guid>
      <dc:creator>Stress Co_</dc:creator>
      <dc:date>2006-04-22T22:52:40Z</dc:date>
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      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56581#M8321</link>
      <description>&lt;BLOCKQUOTE&gt;Stress wrote:&lt;BR /&gt;I can't get the  sketch image to register correct, over the background LW rendering. 
&lt;/BLOCKQUOTE&gt;
Never mind... (just adjusted the image sizes to match:roll:) .... but what does (PS) stand for again?</description>
      <pubDate>Sat, 22 Apr 2006 23:21:35 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56581#M8321</guid>
      <dc:creator>Stress Co_</dc:creator>
      <dc:date>2006-04-22T23:21:35Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56582#M8322</link>
      <description>P.S. is short for Photoshop</description>
      <pubDate>Sun, 23 Apr 2006 01:22:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56582#M8322</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-23T01:22:22Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56583#M8323</link>
      <description>&lt;BLOCKQUOTE&gt;kjverine wrote:&lt;BR /&gt;P.S. is short for Photoshop&lt;/BLOCKQUOTE&gt;
Thanks..... i was thinking Post Script &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_question.gif" style="display : inline;" /&gt;</description>
      <pubDate>Sun, 23 Apr 2006 03:27:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56583#M8323</guid>
      <dc:creator>Stress Co_</dc:creator>
      <dc:date>2006-04-23T03:27:33Z</dc:date>
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      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56584#M8324</link>
      <description>Pawel wrote regarding Artlantis R shaders:
&lt;BLOCKQUOTE&gt;Most of the shaders I use are based on some free textures you can find on the companies' sites.&lt;/BLOCKQUOTE&gt;

Pawel,&lt;BR /&gt;
Beautiful renderings AND design of Park Lounge.  Would it be possible for you to post here the sites with the free shaders you mentioned above?&lt;BR /&gt;
Thanks for your time.&lt;BR /&gt;
Scott</description>
      <pubDate>Mon, 01 May 2006 13:31:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56584#M8324</guid>
      <dc:creator>Scott Bulmer</dc:creator>
      <dc:date>2006-05-01T13:31:59Z</dc:date>
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      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56585#M8325</link>
      <description>Hi Scott,&lt;BR /&gt;
&lt;BR /&gt;
     You misunderstood me. Those renderings are from LW not ArtR. The shaders I use are based on the textures you can find on the websites of different companies as a material samples, usually you need some tweak to make it tillable, than add some displacement in LW (start with amplitude of - 0,5 - 0,1) and you have some uccurate shader. Thanks for your recognition.&lt;BR /&gt;
&lt;BR /&gt;
Cheers</description>
      <pubDate>Sat, 06 May 2006 06:59:58 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56585#M8325</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-05-06T06:59:58Z</dc:date>
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    <item>
      <title>Re: yet another way</title>
      <link>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56586#M8326</link>
      <description>Pawel,&lt;BR /&gt;
&lt;BR /&gt;
Thanks for the link, I've already put it in my "Bookmarks to make my renderings more like Pawel's" folder  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_lol.gif" style="display : inline;" /&gt;</description>
      <pubDate>Mon, 08 May 2006 17:37:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/yet-another-way/m-p/56586#M8326</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-05-08T17:37:06Z</dc:date>
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