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    <title>topic Re: Take a look in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35406#M9167</link>
    <description>&lt;BLOCKQUOTE&gt;muddasick wrote:&lt;BR /&gt;No more window lights, no sky, just sun.&lt;/BLOCKQUOTE&gt;

Lest other readers (who haven't downloaded your PLN) be mislead:  you actually have your camera light on at 100% (which is why your walls are illuminated) and you have ambient at 100%.&lt;BR /&gt;
&lt;BR /&gt;
No need to ditch the window lights ... they do provide softness, as Dwight points out ... just dial down the resolution.  You have to look in the OpenGL window as you adjust intensity and the resolution factor ... you'll see the actual light sources as wireframe balls. I got 2 minutes with four window lights  (each with 6 or so light sources) ... your three and one bouncing up at the ceiling.&lt;BR /&gt;
&lt;BR /&gt;
You're seeing the tradeoff between softness/realism and "good enough".  Find what works for the result you need/want. &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
As Dwight suggests (and illustrates beautifully in several other threads), a window light shooting up at the ceiling can help with ambiance ... but if you look at the surface of your sofa, it needs some light too ... so by the time you place enough 'bounce' lights around to compensate for no window lights, you may as well put the window lights back in too.&lt;BR /&gt;
&lt;BR /&gt;
Karl</description>
    <pubDate>Mon, 28 Feb 2005 06:49:10 GMT</pubDate>
    <dc:creator>Karl Ottenstein</dc:creator>
    <dc:date>2005-02-28T06:49:10Z</dc:date>
    <item>
      <title>Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35379#M9140</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello,&lt;BR /&gt;
&lt;BR /&gt;
I created this little scene and rendered it lastnight, I can't believe that a Lightworks novice like me can create such real life images so quickly.&lt;BR /&gt;
&lt;BR /&gt;
Graphisoft has done an incredible job with 9.0 and lightworks.&lt;BR /&gt;
&lt;BR /&gt;
Any comments will be greatly appreciated.&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="test1.jpg" style="width: 600px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/13735i5150CF2AAAD3ED76/image-size/large?v=v2&amp;amp;px=999" role="button" title="test1.jpg" alt="test1.jpg" /&gt;&lt;/span&gt;</description>
      <pubDate>Thu, 11 May 2023 12:25:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35379#M9140</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T12:25:49Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35380#M9141</link>
      <description>This is lively and strong. &lt;BR /&gt;
&lt;BR /&gt;
Put a little more texture into the walls and yellow-up the light a little and you are done.&lt;BR /&gt;
&lt;BR /&gt;
Tell us a little about the setup, because many users [from all the whining we hear] would have trouble making this scene......&lt;BR /&gt;
&lt;BR /&gt;
is the glass frosty or is there just no background?</description>
      <pubDate>Sat, 26 Feb 2005 23:29:35 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35380#M9141</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-26T23:29:35Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35381#M9142</link>
      <description>I used the sun object as well as a sky object at 60% intensity, 10 Lights.&lt;BR /&gt;
&lt;BR /&gt;
I also used window lights which took a while to figure out, on all windows. The small window has an intensity of 100%, the curtain wall has an intensity of 82%. You can tell the difference.&lt;BR /&gt;
&lt;BR /&gt;
I used one of the shaders from Lw for the floor, I didn't change any of the settings.&lt;BR /&gt;
&lt;BR /&gt;
Oh yeah the sun is set at a low angle in order to get the long shadows.&lt;BR /&gt;
&lt;BR /&gt;
I think that's about it. &lt;BR /&gt;
&lt;BR /&gt;
It did take like 2 hours to render and I don't have a slow computer, not the fastest either though. &lt;BR /&gt;
&lt;BR /&gt;
Dwight, how do you suggest I texturize the walls, and yellow up the light????</description>
      <pubDate>Sat, 26 Feb 2005 23:57:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35381#M9142</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-02-26T23:57:11Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35382#M9143</link>
      <description>Also no background, the windows are clear.&lt;BR /&gt;
&lt;BR /&gt;
ps. I'm more than willing to help anyone who may have any questions or may need some guidance in setting up a similar scene.&lt;BR /&gt;
&lt;BR /&gt;
Just send me a message.&lt;BR /&gt;
&lt;BR /&gt;
I owe this site big time, everyday I learn like 20 new things from you guys.</description>
      <pubDate>Sun, 27 Feb 2005 00:04:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35382#M9143</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-02-27T00:04:36Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35383#M9144</link>
      <description>In your wall material, add roughness - displacement - like .01 for everything.sort of like a plaster wall would be - anything but slick.&lt;BR /&gt;
&lt;BR /&gt;
as for the yellow, just change the light color to a warm tint.&lt;BR /&gt;
&lt;BR /&gt;
In addition, make the windolite aligned with the sun the same yellow as the sun and the opposing windolite cool - light blue.&lt;BR /&gt;
&lt;BR /&gt;
It is important always to mix opposing warms and cools to keep a space dynamic.</description>
      <pubDate>Sun, 27 Feb 2005 00:19:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35383#M9144</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T00:19:23Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35384#M9145</link>
      <description>as for time to render - since you only have one reflection going on you could back off from best quality - fewer rays traced....</description>
      <pubDate>Sun, 27 Feb 2005 00:21:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35384#M9145</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T00:21:13Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35385#M9146</link>
      <description>Here's my 2D Layout.&lt;BR /&gt;
&lt;BR /&gt;
Does it make much of a difference how high the sun object is off the ground???&lt;BR /&gt;
&lt;BR /&gt;
Does it make much of a difference where you actually place the sun object in the drawing???&lt;BR /&gt;
&lt;BR /&gt;
Or is everything controlled by Azimuth and sun angle???&lt;BR /&gt;
&lt;BR /&gt;
Thanks&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/7318i1CD953E7C4984FB9/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Layout.jpg" title="Layout.jpg" /&gt;</description>
      <pubDate>Sun, 27 Feb 2005 19:35:14 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35385#M9146</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-02-27T19:35:14Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35386#M9147</link>
      <description>This is a very nice rendering mate and what's more impressive is that you are willing to help others achieve the success you have.&lt;BR /&gt;
&lt;BR /&gt;
A great solution may be to zip up a PLA of the project and upload it, if you don't mind giving it away. That will allow people to get in and play around.&lt;BR /&gt;
&lt;BR /&gt;
I'd even be interested in playing with it and seeing what you've done. Especially after you've made the changes that Dwight is suggesting.&lt;BR /&gt;
&lt;BR /&gt;
Good work!&lt;BR /&gt;
&lt;BR /&gt;
Cheers,&lt;BR /&gt;
Link.</description>
      <pubDate>Sun, 27 Feb 2005 20:21:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35386#M9147</guid>
      <dc:creator>Link</dc:creator>
      <dc:date>2005-02-27T20:21:08Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35387#M9148</link>
      <description>regarding render time - that is way too much - you have got your sun and sky object resolution set to the maximum, I bet, try backing off to half of what you presently have. These number are exponential.</description>
      <pubDate>Sun, 27 Feb 2005 20:31:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35387#M9148</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T20:31:53Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35388#M9149</link>
      <description>Here's the actual pla file, I tried to saved it as an archive and zipped it, but file was too large to upload, so here is the actual file.&lt;BR /&gt;
&lt;BR /&gt;
I would love to see any variations that you guys may add to the file. &lt;BR /&gt;
&lt;BR /&gt;
Dwight I would love for you to have a go at it.&lt;BR /&gt;
&lt;BR /&gt;
Also let me know how long it takes to render, I seriously think it may be my computer.&lt;BR /&gt;
&lt;BR /&gt;
Good Luck</description>
      <pubDate>Sun, 27 Feb 2005 20:55:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35388#M9149</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-02-27T20:55:11Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35389#M9150</link>
      <description>evidence of oversampling - see windows too many lites  at "3" rediuced to "1"&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/8534iCD2CBCE731AE48E6/image-size/large?v=v2&amp;amp;px=999" border="0" alt="oversampling.jpg" title="oversampling.jpg" /&gt;</description>
      <pubDate>Sun, 27 Feb 2005 21:37:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35389#M9150</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T21:37:32Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35390#M9151</link>
      <description>two hours for how many pixels?</description>
      <pubDate>Sun, 27 Feb 2005 21:42:18 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35390#M9151</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T21:42:18Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35391#M9152</link>
      <description>and your ambient?</description>
      <pubDate>Sun, 27 Feb 2005 21:43:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35391#M9152</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T21:43:53Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35392#M9153</link>
      <description>600x404 300 dpi&lt;BR /&gt;
&lt;BR /&gt;
100% ambient&lt;BR /&gt;
&lt;BR /&gt;
The settings should all be in the file.</description>
      <pubDate>Sun, 27 Feb 2005 22:30:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35392#M9153</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-02-27T22:30:07Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35393#M9154</link>
      <description>thanks.&lt;BR /&gt;
&lt;BR /&gt;
this is a hard one. I am not happy with my results. you ae either talented or lucky.</description>
      <pubDate>Sun, 27 Feb 2005 22:44:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35393#M9154</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T22:44:52Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35394#M9155</link>
      <description>&lt;BLOCKQUOTE&gt;Dwight wrote:&lt;BR /&gt; you are either talented or lucky.&lt;/BLOCKQUOTE&gt;

Or perhaps both? &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
Karl&lt;BR /&gt;
&lt;BR /&gt;
PS  Why of why would someone with 9.0 use the W1 Casement 70 part from the 7.0 library?</description>
      <pubDate>Sun, 27 Feb 2005 22:51:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35394#M9155</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2005-02-27T22:51:54Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35395#M9156</link>
      <description>did you get a missing fill aggro, too?</description>
      <pubDate>Sun, 27 Feb 2005 23:00:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35395#M9156</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T23:00:02Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35396#M9157</link>
      <description>i just discovered an interesting thing about the windolite.&lt;BR /&gt;
&lt;BR /&gt;
if you slide the intensity up and down, it changes the number of light sources. hmmm.&lt;BR /&gt;
&lt;BR /&gt;
There's the explanation for the long rendering time - window light intensity.....</description>
      <pubDate>Sun, 27 Feb 2005 23:04:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35396#M9157</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T23:04:51Z</dc:date>
    </item>
    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35397#M9158</link>
      <description>Yeah, I had a missing texture too ... no big deal there though.&lt;BR /&gt;

&lt;BLOCKQUOTE&gt;Dwight wrote:&lt;BR /&gt;i just discovered an interesting thing about the windolite.&lt;BR /&gt;
&lt;BR /&gt;
if you slide the intensity up and down, it changes the number of light sources. hmmm.&lt;BR /&gt;
&lt;BR /&gt;
There's the explanation for the long rendering time - window light intensity.....&lt;/BLOCKQUOTE&gt;

Yes, I discovered this peculiar relationship between intensity and number of lights some time ago.  It is very frustrating, and I'm thinking of modifying the GDL since I really don't want this behavior.  (Also, want a fill covering the light 'rectangle' when I rotate it flat to shoot up at the ceiling so that I can select it with magnetic arrow tool.)&lt;BR /&gt;
&lt;BR /&gt;
Now, the interesting thing from my end is that this image renders in 2 minutes flat at best/best with the lights per window light somewhat reduced and the sun reduced to 3 lights.&lt;BR /&gt;
&lt;BR /&gt;
Karl</description>
      <pubDate>Sun, 27 Feb 2005 23:25:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35397#M9158</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2005-02-27T23:25:36Z</dc:date>
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    <item>
      <title>Re: Take a look</title>
      <link>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35398#M9159</link>
      <description>about the same time for me....</description>
      <pubDate>Sun, 27 Feb 2005 23:47:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Take-a-look/m-p/35398#M9159</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-02-27T23:47:16Z</dc:date>
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