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    <title>topic Re: Exporting for games in Collaboration with other software</title>
    <link>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26078#M2252</link>
    <description>If it is a game like counterstrike, they have their own level editor.... Personally I think AC would be easier if you can export... see what formats their level editor can import...</description>
    <pubDate>Wed, 09 Mar 2005 04:24:34 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2005-03-09T04:24:34Z</dc:date>
    <item>
      <title>Exporting for games</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26076#M2250</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;Hello, &lt;BR /&gt;
&lt;BR /&gt;
I'm new here to the forums ( and don't know if this belongs here), but can I use archiCAD to make 3D modells for games? And into wich kind of files can I export it?&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Thanks in advance    &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Sun, 20 Feb 2005 15:41:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26076#M2250</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-02-20T15:41:08Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting for games</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26077#M2251</link>
      <description>You can export your ArchiCAD models using the 3DS exporter.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
HTH.&lt;BR /&gt;
Cheers.&lt;BR /&gt;
Ben</description>
      <pubDate>Sun, 20 Feb 2005 17:53:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26077#M2251</guid>
      <dc:creator>Ben Odonnell</dc:creator>
      <dc:date>2005-02-20T17:53:50Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting for games</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26078#M2252</link>
      <description>If it is a game like counterstrike, they have their own level editor.... Personally I think AC would be easier if you can export... see what formats their level editor can import...</description>
      <pubDate>Wed, 09 Mar 2005 04:24:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26078#M2252</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-03-09T04:24:34Z</dc:date>
    </item>
    <item>
      <title>Re: Exporting for games</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26079#M2253</link>
      <description>From in ArchiCAD, export as *.3ds&lt;BR /&gt;
&lt;BR /&gt;
Open in 3ds max and do some preparation work&lt;BR /&gt;
&lt;BR /&gt;
Export as *.ase (but not all at once...)&lt;BR /&gt;
&lt;BR /&gt;
Load in the Unreal Level editor as a static mesh, making sure you carved out the "world" before.&lt;BR /&gt;
&lt;BR /&gt;
Assign the correct texture maps.&lt;BR /&gt;
&lt;BR /&gt;
Add lights and build and play.</description>
      <pubDate>Wed, 09 Mar 2005 09:38:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Exporting-for-games/m-p/26079#M2253</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2005-03-09T09:38:32Z</dc:date>
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