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    <title>topic Re: Param-O type interface in Collaboration with other software</title>
    <link>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218449#M27853</link>
    <description>Your question  is quite interesting for me as i come from exacty the opposite perspective and i see the visual programming tools such as Param-O and Grasshopper a real breakthrough. In the same time i recognize some of your worries are true because the more  complicated a script becomes, the more difficult it is to manage and visually organize the whole thing, but again i still find it easier than with the standard text interface.&lt;BR /&gt;
I havent tried PARAM-O myself yet but from what i have seen there are some tools for, grouping, organising and labeling nodes and group of nodes.&lt;BR /&gt;
I guess for you should be even easier because you can always switch back and forth between the text editor and visual interface.</description>
    <pubDate>Tue, 24 Nov 2020 10:36:37 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2020-11-24T10:36:37Z</dc:date>
    <item>
      <title>Param-O type interface</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218448#M27852</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I’ve been reasonably fluent in GDL scripting for years now but I haven’t had any experience with this kind of graphic node based interface. I see it used now in a lot of programs like the UnReal engine and Grasshopper, but I find the whole thing baffling. I can’t figure out where to begin or how to proceed. I don’t see how to impose any sort of visual order to the layout as it develops. It seems to me after a certain level of complexity you wind up with a rats’ nest of parameters and links that would be impossible to tweak or debug as problems arose. Can anyone suggest a basic introductory resource to help me get a handle on this?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 29 Oct 2020 09:11:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218448#M27852</guid>
      <dc:creator>David Collins</dc:creator>
      <dc:date>2020-10-29T09:11:55Z</dc:date>
    </item>
    <item>
      <title>Re: Param-O type interface</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218449#M27853</link>
      <description>Your question  is quite interesting for me as i come from exacty the opposite perspective and i see the visual programming tools such as Param-O and Grasshopper a real breakthrough. In the same time i recognize some of your worries are true because the more  complicated a script becomes, the more difficult it is to manage and visually organize the whole thing, but again i still find it easier than with the standard text interface.&lt;BR /&gt;
I havent tried PARAM-O myself yet but from what i have seen there are some tools for, grouping, organising and labeling nodes and group of nodes.&lt;BR /&gt;
I guess for you should be even easier because you can always switch back and forth between the text editor and visual interface.</description>
      <pubDate>Tue, 24 Nov 2020 10:36:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218449#M27853</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-11-24T10:36:37Z</dc:date>
    </item>
    <item>
      <title>Re: Param-O type interface</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218450#M27854</link>
      <description>To be honest this is of the main drawbacks of node-based interfaces and an obstacle no one in the industry has solved as of today. And I doubt the "limitations" can ever be overcome.&lt;BR /&gt;
&lt;BR /&gt;
So don't feel like you're the only one struggling and everyone else has figured it out, David! Debugging a visual script is still cumbersome.&lt;BR /&gt;
&lt;BR /&gt;
Of course there are some kind of strategies to mitigate the effects of a node-based interface and David Rutten is working hard on making Grasshopper 2 better in every regard.&lt;BR /&gt;
I still think the concept is wonderful and can be the gateway "drug" for novices into scripting.&lt;BR /&gt;
But e.g. I dislike the heftiness and visual impact of having just a few math nodes in GH, so I tend to always just use a Python component for everything that's more than one math operation  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_biggrin.gif" style="display : inline;" /&gt;</description>
      <pubDate>Fri, 11 Dec 2020 10:00:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218450#M27854</guid>
      <dc:creator>runxel</dc:creator>
      <dc:date>2020-12-11T10:00:31Z</dc:date>
    </item>
    <item>
      <title>Re: Param-O type interface</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218451#M27855</link>
      <description>I am still amongst many waiting for the Mac version BUT I have a feeling Param-O may not meet my expectations. Having played with GDL for many years I get a feeling that you would still need to resort to coding for anything other than creating simple models. I have used node based programming in other software and it is great for simple self contained projects but rapidly becomes a big bowl of spaghetti. If you are fluent in GDL I doubt Param-O offers much benefit. If you are new to the idea of creating simple objects it could prove a good starter to learn programming.</description>
      <pubDate>Fri, 11 Dec 2020 11:36:14 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Param-O-type-interface/m-p/218451#M27855</guid>
      <dc:creator>DGSketcher</dc:creator>
      <dc:date>2020-12-11T11:36:14Z</dc:date>
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