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    <title>topic Re: isolate 3d skin to show the map quantity in Collaboration with other software</title>
    <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247354#M32213</link>
    <description>Well, I don't want "delete" skins...&lt;BR /&gt;
&lt;BR /&gt;
Just a way to show skin by skin in the 3D for a better understanding of where the quantities come from.</description>
    <pubDate>Thu, 27 Sep 2018 12:27:05 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-09-27T12:27:05Z</dc:date>
    <item>
      <title>isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247352#M32211</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;Hello guys, &lt;BR /&gt;
&lt;BR /&gt;
I'm making a schedule of skin walls, same as the image below.&lt;BR /&gt;
&lt;IMG src="https://i.imgur.com/26eQEo8.png" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
so... for example... I need to show just the "Plaster Gypsum External" quantity in 3D, so I click on element line and then "Select in 3D" option right?&lt;BR /&gt;
&lt;BR /&gt;
and appears this: &lt;IMG src="https://i.imgur.com/tJuQ3Nt.png" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
my doubt is...&lt;BR /&gt;
Is there a way to isolate only "Plaster Gypsum External" like the image below that shows the exact 4,18 Area?&lt;BR /&gt;
&lt;IMG src="https://i.imgur.com/7HkTSPp.png" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
I tryed Entire Model Option but I don't know how to isolate skin by skin... it worked for "Core Only" but not for skin by skin&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 27 Sep 2018 12:15:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247352#M32211</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-27T12:15:54Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247353#M32212</link>
      <description>Apart from copying the wall as morph and deleting the parts you don't want, I don't see how.</description>
      <pubDate>Thu, 27 Sep 2018 12:23:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247353#M32212</guid>
      <dc:creator>felcunha</dc:creator>
      <dc:date>2018-09-27T12:23:15Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247354#M32213</link>
      <description>Well, I don't want "delete" skins...&lt;BR /&gt;
&lt;BR /&gt;
Just a way to show skin by skin in the 3D for a better understanding of where the quantities come from.</description>
      <pubDate>Thu, 27 Sep 2018 12:27:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247354#M32213</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-27T12:27:05Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247355#M32214</link>
      <description>Maybe you could transform them into morphs and change their layer, so you can hide the skins</description>
      <pubDate>Thu, 27 Sep 2018 12:35:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247355#M32214</guid>
      <dc:creator>felcunha</dc:creator>
      <dc:date>2018-09-27T12:35:42Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247356#M32215</link>
      <description>I'm currently modeling skin by skin (creating a wall of brick, a wall of plaster external and another of plaster internal), but this takes a lot of time because in this simple (2 walls) I need to create 6 walls skin by skin (3 for each wall), so I'd like to use the composites (that is more simple and faster) and just isolate the skins.</description>
      <pubDate>Thu, 27 Sep 2018 12:46:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247356#M32215</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-27T12:46:36Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247357#M32216</link>
      <description>&lt;BLOCKQUOTE&gt;junim2307 wrote:&lt;BR /&gt;I'm currently modeling skin by skin (creating a wall of brick, a wall of plaster external and another of plaster internal), but this takes a lot of time because in this simple (2 walls) I need to create 6 walls skin by skin (3 for each wall), so I'd like to use the composites (that is more simple and faster) and just isolate the skins.&lt;/BLOCKQUOTE&gt;
Why don't you transform your composite wall into a morph ? It'll be faster</description>
      <pubDate>Thu, 27 Sep 2018 12:47:45 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247357#M32216</guid>
      <dc:creator>felcunha</dc:creator>
      <dc:date>2018-09-27T12:47:45Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247358#M32217</link>
      <description>&lt;BLOCKQUOTE&gt;felcunha wrote:&lt;BR /&gt;
&lt;BLOCKQUOTE&gt;junim2307 wrote:&lt;BR /&gt;I'm currently modeling skin by skin (creating a wall of brick, a wall of plaster external and another of plaster internal), but this takes a lot of time because in this simple (2 walls) I need to create 6 walls skin by skin (3 for each wall), so I'd like to use the composites (that is more simple and faster) and just isolate the skins.&lt;/BLOCKQUOTE&gt;
Why don't you transform your composite wall into a morph ? It'll be faster
&lt;/BLOCKQUOTE&gt;

I transformed into a morph, but now my 3 skins = 1 element...&lt;BR /&gt;
how to "explode" in 3 skins? to change layers and etc.&lt;BR /&gt;
&lt;IMG src="https://i.imgur.com/x6gNt9P.png" /&gt;</description>
      <pubDate>Thu, 27 Sep 2018 12:54:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247358#M32217</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-27T12:54:54Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247359#M32218</link>
      <description>Suspend Groups (Alt-G)</description>
      <pubDate>Thu, 27 Sep 2018 12:57:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247359#M32218</guid>
      <dc:creator>felcunha</dc:creator>
      <dc:date>2018-09-27T12:57:03Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247360#M32219</link>
      <description>&lt;BLOCKQUOTE&gt;felcunha wrote:&lt;BR /&gt;
Suspend Groups (Alt-G)
&lt;/BLOCKQUOTE&gt;

Suspend Groups, separates two or more walls with Geometry Method "Chained"&lt;BR /&gt;
&lt;BR /&gt;
I need to separate the skins from the composite wall after convert in morph like u said.</description>
      <pubDate>Thu, 27 Sep 2018 13:09:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247360#M32219</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-27T13:09:11Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247361#M32220</link>
      <description>You're right... one solution can be to export your wall as IFC. Choose Exact Geometry Export (Precise BREP) as translator, then reimport it to your file and (if necessary) convert the object imported to morph. You'll be able to select its individual parts.</description>
      <pubDate>Thu, 27 Sep 2018 13:32:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247361#M32220</guid>
      <dc:creator>felcunha</dc:creator>
      <dc:date>2018-09-27T13:32:28Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247362#M32221</link>
      <description>&lt;BLOCKQUOTE&gt;felcunha wrote:&lt;BR /&gt;
You're right... one solution can be to export your wall as IFC. Choose Exact Geometry Export (Precise BREP) as translator, then reimport it to your file and (if necessary) convert the object imported to morph. You'll be able to select its individual parts.
&lt;/BLOCKQUOTE&gt;

I have saved like u said and imported (External Content/ Place Hotlink)...&lt;BR /&gt;
In this time, the schedule messed up...&lt;BR /&gt;
&lt;IMG src="https://i.imgur.com/d88la83.png" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
I tryed to break hotlink (Embend Elements) to convert to morph (worked to separate skins) and still didn't work for quantity... all the 3 skins changed to "Water" and still don't appear area values, lol...&lt;BR /&gt;
&lt;IMG src="https://i.imgur.com/AK1s1zh.png" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
any idea?</description>
      <pubDate>Thu, 27 Sep 2018 15:16:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247362#M32221</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-27T15:16:23Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247363#M32222</link>
      <description>1 - Uncheck the "Merge Uniform Items" box in your schedule&lt;BR /&gt;
2 - Open the Selection Settings for each morph, uncheck "Override surface" and change the material from water to the one you want.</description>
      <pubDate>Thu, 27 Sep 2018 15:52:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247363#M32222</guid>
      <dc:creator>felcunha</dc:creator>
      <dc:date>2018-09-27T15:52:22Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247364#M32223</link>
      <description>&lt;BLOCKQUOTE&gt;felcunha wrote:&lt;BR /&gt;
1 - Uncheck the "Merge Uniform Items" box in your schedule&lt;BR /&gt;
2 - Open the Selection Settings for each morph, uncheck "Override surface" and change the material from water to the one you want.
&lt;/BLOCKQUOTE&gt;

 Ok, but why archicad changed the main material to water... lol&lt;BR /&gt;
To change this manually will be almost the same that create wall by wall to each skin like I'm doing currently</description>
      <pubDate>Thu, 27 Sep 2018 16:24:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247364#M32223</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-27T16:24:02Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247365#M32224</link>
      <description>It is not possible to show the individual skins of a composite wall.&lt;BR /&gt;
With 'Partial Structure Display' you can show 'Entire Model' (Core, Other and Finish skins), 'Without Finishes' (Core and Other skins) or 'Core Only' (Core skins).&lt;BR /&gt;
&lt;BR /&gt;
It is not possible to show just the finishes or other skins on their own.&lt;BR /&gt;
&lt;BR /&gt;
Converting the walls to a morph defeats the purpose because they will no longer be walls and will make it very hard to manipulate your model.&lt;BR /&gt;
&lt;BR /&gt;
So if you want to see the individual skins in 3D then you will have to model them as individual walls.&lt;BR /&gt;
But that will also make it very hard to manipulate your model.&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Fri, 28 Sep 2018 01:45:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247365#M32224</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2018-09-28T01:45:07Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247366#M32225</link>
      <description>&lt;BLOCKQUOTE&gt;Barry wrote:&lt;BR /&gt;
It is not possible to show the individual skins of a composite wall.&lt;BR /&gt;
With 'Partial Structure Display' you can show 'Entire Model' (Core, Other and Finish skins), 'Without Finishes' (Core and Other skins) or 'Core Only' (Core skins).&lt;BR /&gt;
&lt;BR /&gt;
It is not possible to show just the finishes or other skins on their own.&lt;BR /&gt;
&lt;BR /&gt;
Converting the walls to a morph defeats the purpose because they will no longer be walls and will make it very hard to manipulate your model.&lt;BR /&gt;
&lt;BR /&gt;
So if you want to see the individual skins in 3D then you will have to model them as individual walls.&lt;BR /&gt;
But that will also make it very hard to manipulate your model.&lt;BR /&gt;
&lt;BR /&gt;
Barry.
&lt;/BLOCKQUOTE&gt;

Sad  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_sad.gif" style="display : inline;" /&gt; &lt;BR /&gt;
would be so good if the archicad had this option&lt;BR /&gt;
&lt;BR /&gt;
Isn't possible to create another entire model?</description>
      <pubDate>Fri, 28 Sep 2018 01:56:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247366#M32225</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-28T01:56:19Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247367#M32226</link>
      <description>&lt;BLOCKQUOTE&gt;junim2307 wrote:&lt;BR /&gt;
Isn't possible to create another entire model?
&lt;/BLOCKQUOTE&gt;

&lt;BR /&gt;
I don't understand.&lt;BR /&gt;
How would another model help? - you will still have the same problem.&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Fri, 28 Sep 2018 02:03:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247367#M32226</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2018-09-28T02:03:02Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247368#M32227</link>
      <description>&lt;BLOCKQUOTE&gt;Barry wrote:&lt;BR /&gt;
&lt;BLOCKQUOTE&gt;junim2307 wrote:&lt;BR /&gt;
Isn't possible to create another entire model?
&lt;/BLOCKQUOTE&gt;

&lt;BR /&gt;
I don't understand.&lt;BR /&gt;
How would another model help? - you will still have the same problem.&lt;BR /&gt;
&lt;BR /&gt;
Barry.
&lt;/BLOCKQUOTE&gt;

Well, there has core only, and 2 other options&lt;BR /&gt;
If possible, It could create for example internal skin and external skin and set in composite wall</description>
      <pubDate>Fri, 28 Sep 2018 02:05:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247368#M32227</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-09-28T02:05:19Z</dc:date>
    </item>
    <item>
      <title>Re: isolate 3d skin to show the map quantity</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247369#M32228</link>
      <description>&lt;BLOCKQUOTE&gt;junim2307 wrote:&lt;BR /&gt;
Well, there has core only, and 2 other options
&lt;/BLOCKQUOTE&gt;

3 others if you include the Core of Load Bearing Elements - very similar to core only - still can't show the finishes and other.&lt;BR /&gt;
&lt;BR /&gt;
Add your vote here for more Partial Display options.&lt;BR /&gt;
&lt;BR /&gt;
&lt;A href="https://archicad-talk.graphisoft.com/viewtopic.php?f=25&amp;amp;t=49055&amp;amp;p=242070&amp;amp;hilit=Partial+Structure+Display#p242070" target="_blank"&gt;&lt;LINK_TEXT text="viewtopic.php?f=25&amp;amp;t=49055&amp;amp;p=242070&amp;amp;hil ... ay#p242070"&gt;https://archicad-talk.graphisoft.com/viewtopic.php?f=25&amp;amp;t=49055&amp;amp;p=242070&amp;amp;hilit=Partial+Structure+Display#p242070&lt;/LINK_TEXT&gt;&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Fri, 28 Sep 2018 02:16:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/isolate-3d-skin-to-show-the-map-quantity/m-p/247369#M32228</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2018-09-28T02:16:53Z</dc:date>
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