<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Triangulated 3DS models in Collaboration with other software</title>
    <link>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7814#M516</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Why imported 3ds models in AC have more polygons than they should have? I give an example: Let say I import a 3DS cube, it has 6 faces (the 4 lateral sides plus up and down sides) but in AC it comes very triagulated resulting in much more polygons in it´s geometry. Why this occurs? Is there a way to reduce or stop the triangulate process? I tried importing them with Zoom GDL 2.1 but the same occurs.&lt;BR /&gt;
There are so nice 3DS or MAX models available out there on the internet, they aren´t parametric like GDL but it  would be nice to import them to our current work without increasing the number of polygons in a such way.&lt;BR /&gt;
Any file sharing guru could help on this? Maybe Stefan?&lt;BR /&gt;
Thanks,&lt;BR /&gt;
Ricardo Borges&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Mon, 16 Feb 2004 18:11:23 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2004-02-16T18:11:23Z</dc:date>
    <item>
      <title>Triangulated 3DS models</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7814#M516</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Why imported 3ds models in AC have more polygons than they should have? I give an example: Let say I import a 3DS cube, it has 6 faces (the 4 lateral sides plus up and down sides) but in AC it comes very triagulated resulting in much more polygons in it´s geometry. Why this occurs? Is there a way to reduce or stop the triangulate process? I tried importing them with Zoom GDL 2.1 but the same occurs.&lt;BR /&gt;
There are so nice 3DS or MAX models available out there on the internet, they aren´t parametric like GDL but it  would be nice to import them to our current work without increasing the number of polygons in a such way.&lt;BR /&gt;
Any file sharing guru could help on this? Maybe Stefan?&lt;BR /&gt;
Thanks,&lt;BR /&gt;
Ricardo Borges&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 16 Feb 2004 18:11:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7814#M516</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-02-16T18:11:23Z</dc:date>
    </item>
    <item>
      <title>Re: Triangulated 3DS models</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7815#M517</link>
      <description>A cube in the 3D-world has 6 sides, but each Quad-side contains two triangles. Every geometry in 3D is eventually recalculated (triangulated) to triangles. This is expected behaviour.&lt;BR /&gt;
&lt;BR /&gt;
3D-tools smooth the triangles and hide edges, so "real" polygons seem to appear. ArchiCAD is probably doing this as well. They do a good job of hiding the invisible edges, but they are there.&lt;BR /&gt;
&lt;BR /&gt;
I guess that what you want: "untriangulate" the 3ds-mesh (or at least hide the unneeded edges) is not possible. Maybe when you can import OBJ-files (hah, that stopped working in ArchiCAD 8.x).&lt;BR /&gt;
&lt;BR /&gt;
 ---&lt;BR /&gt;
&lt;BR /&gt;
Now for programming-guru's: maybe if you can import a custom mesh-format and you make a conversion tool for other software to export in that optimized format? This could be a (rather difficult) solution.</description>
      <pubDate>Tue, 17 Feb 2004 09:57:26 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7815#M517</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-02-17T09:57:26Z</dc:date>
    </item>
    <item>
      <title>Re: Triangulated 3DS models</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7816#M518</link>
      <description>Thanks Stefan for your reply. &lt;BR /&gt;
Let me see if I got you: Viz hides those edges of a model, they are there but invisible to us.  AC doesn´t create more triangles it just shows all the hide edges. Is that right?&lt;BR /&gt;
&lt;BR /&gt;
Well, I don´t care about looking at unneeded edges, I just don´t want the imported  model to be heavier/bigger in AC than it should be.</description>
      <pubDate>Tue, 17 Feb 2004 12:27:01 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7816#M518</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-02-17T12:27:01Z</dc:date>
    </item>
    <item>
      <title>Re: Triangulated 3DS models</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7817#M519</link>
      <description>&lt;BLOCKQUOTE&gt;Ricardo wrote:&lt;BR /&gt;Thanks Stefan for your reply. &lt;BR /&gt;
Let me see if I got you: Viz hides those edges of a model, they are there but invisible to us.  AC doesn´t create more triangles it just shows all the hide edges. Is that right?&lt;BR /&gt;
&lt;BR /&gt;
Well, I don´t care about looking at unneeded edges, I just don´t want the imported  model to be heavier/bigger in AC than it should be.&lt;/BLOCKQUOTE&gt;

If you make a Cube in ArchiCAD using GDL it'll take very few data. If you make a cube in VIZ/max and import it into a GDL-library object, it will be much heavier.&lt;BR /&gt;
(If you repeat this example with a sphere, the results will even be worse).&lt;BR /&gt;
&lt;BR /&gt;
I never really import things into ArchiCAD. I usually export ArchiCAD models to VIZ/max and add stuff there.</description>
      <pubDate>Tue, 17 Feb 2004 12:33:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Triangulated-3DS-models/m-p/7817#M519</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-02-17T12:33:28Z</dc:date>
    </item>
  </channel>
</rss>

