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    <title>topic Re: Converting Archicad to a low polyon Maya (obj) file in Collaboration with other software</title>
    <link>https://community.graphisoft.com/t5/Collaboration-with-other/Converting-Archicad-to-a-low-polyon-Maya-obj-file/m-p/63109#M5879</link>
    <description>&lt;BLOCKQUOTE&gt;CraigBdk wrote:&lt;BR /&gt;&lt;FONT color="#b600ff"&gt;Hello there !&lt;BR /&gt;
&lt;BR /&gt;
I am wondering how I can export a BiM made in Archicad to appear as simple a mesh as possible ( i am getting lots of annoying vertices bunched up in the corners !) In other words how do i produce a low poly model based on the High count original....I hope someone has ideas - it seems rather tedious to draw the whole thing up again in Maya !! &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_biggrin.gif" style="display : inline;" /&gt; &lt;BR /&gt;
&lt;BR /&gt;
P.s this is my first post so be gentle !&lt;BR /&gt;
&lt;BR /&gt;
Cheers Craig&lt;/FONT&gt;&lt;/BLOCKQUOTE&gt;

There used to be a polygon optimizer AddOn ... but I have not seen it since 7 or so ...</description>
    <pubDate>Fri, 21 Apr 2006 06:24:57 GMT</pubDate>
    <dc:creator>Djordje</dc:creator>
    <dc:date>2006-04-21T06:24:57Z</dc:date>
    <item>
      <title>Converting Archicad to a low polyon Maya (obj) file</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Converting-Archicad-to-a-low-polyon-Maya-obj-file/m-p/63108#M5878</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;&lt;FONT color="#b600ff"&gt;Hello there !&lt;BR /&gt;
&lt;BR /&gt;
I am wondering how I can export a BiM made in Archicad to appear as simple a mesh as possible ( i am getting lots of annoying vertices bunched up in the corners !) In other words how do i produce a low poly model based on the High count original....I hope someone has ideas - it seems rather tedious to draw the whole thing up again in Maya !! &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_biggrin.gif" style="display : inline;" /&gt; &lt;BR /&gt;
&lt;BR /&gt;
P.s this is my first post so be gentle !&lt;BR /&gt;
&lt;BR /&gt;
Cheers Craig&lt;/FONT&gt;&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 20 Apr 2006 22:05:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Converting-Archicad-to-a-low-polyon-Maya-obj-file/m-p/63108#M5878</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-04-20T22:05:03Z</dc:date>
    </item>
    <item>
      <title>Re: Converting Archicad to a low polyon Maya (obj) file</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Converting-Archicad-to-a-low-polyon-Maya-obj-file/m-p/63109#M5879</link>
      <description>&lt;BLOCKQUOTE&gt;CraigBdk wrote:&lt;BR /&gt;&lt;FONT color="#b600ff"&gt;Hello there !&lt;BR /&gt;
&lt;BR /&gt;
I am wondering how I can export a BiM made in Archicad to appear as simple a mesh as possible ( i am getting lots of annoying vertices bunched up in the corners !) In other words how do i produce a low poly model based on the High count original....I hope someone has ideas - it seems rather tedious to draw the whole thing up again in Maya !! &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_biggrin.gif" style="display : inline;" /&gt; &lt;BR /&gt;
&lt;BR /&gt;
P.s this is my first post so be gentle !&lt;BR /&gt;
&lt;BR /&gt;
Cheers Craig&lt;/FONT&gt;&lt;/BLOCKQUOTE&gt;

There used to be a polygon optimizer AddOn ... but I have not seen it since 7 or so ...</description>
      <pubDate>Fri, 21 Apr 2006 06:24:57 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Converting-Archicad-to-a-low-polyon-Maya-obj-file/m-p/63109#M5879</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2006-04-21T06:24:57Z</dc:date>
    </item>
    <item>
      <title>Re: Converting Archicad to a low polyon Maya (obj) file</title>
      <link>https://community.graphisoft.com/t5/Collaboration-with-other/Converting-Archicad-to-a-low-polyon-Maya-obj-file/m-p/63110#M5880</link>
      <description>Djordje,&lt;BR /&gt;
&lt;BR /&gt;
3ds files saved as gsm makes them huge as you know. Do you think  a polygon optimizer AddOn would make them lighter?&lt;BR /&gt;
&lt;BR /&gt;
ArchiCAD exports 3ds files so well... But we also need to import and work with 3ds files as well! (not with those huge and obscene sizes).&lt;BR /&gt;
&lt;BR /&gt;
Hey Fabrizio!!  What do you think an "ArchiPolyOptimizer"?  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;</description>
      <pubDate>Fri, 21 Apr 2006 15:46:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Collaboration-with-other/Converting-Archicad-to-a-low-polyon-Maya-obj-file/m-p/63110#M5880</guid>
      <dc:creator>Electric Flute</dc:creator>
      <dc:date>2006-04-21T15:46:53Z</dc:date>
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