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    <title>topic Re: Algorithmic Scripting and Creating Multiple Randomize Ho in Installation &amp; update</title>
    <link>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88686#M10427</link>
    <description>Thanks to all of you! Yeah, I wanted to avoid the +2500 clicks, so creating the 3d element in Archicad based on the Maya algorithmic pattern is out of the questions. (Algorithmic scripting and overlapping required)&lt;BR /&gt;
&lt;BR /&gt;
Thanks Eduardo (ejrolon)! I finally created the 3D object in Maya and export it in .dwg. Imported to Archicad as a library object. &lt;BR /&gt;
&lt;BR /&gt;
Di3go</description>
    <pubDate>Wed, 21 Nov 2007 16:27:58 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2007-11-21T16:27:58Z</dc:date>
    <item>
      <title>Algorithmic Scripting and Creating Multiple Randomize Holes</title>
      <link>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88682#M10423</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi Everyone! I would really appreciate if somebody could solve my specific inquiry.&lt;BR /&gt;
&lt;BR /&gt;
Does anyone know if you can do algorithmic scripting in Archicad?&lt;BR /&gt;
&lt;BR /&gt;
I need to create multiple holes (+2500) with specific randomize radiuses on a slab. [/size]&lt;BR /&gt;
&lt;BR /&gt;
I know how to create one hole at a time. I also know how to create multiple holes using copy/multiplying the first hole to create a matrix. Sadly non of this options can be use in this case since I have to follow a specific pattern created previously. I am using algorithmic scripting in MAYA to create a parametric pattern in several 1.5mts. x 3,0mts surfaces. The 2D object is exported to Archicad as .DWG or .DXF to give it thickness and to create a Library object with different orientations. The objects are inserted in an Archicad project that is finally exported to Ecotect, Radiance and Equest for the Energy Modeling.&lt;BR /&gt;
&lt;BR /&gt;
THANK YOU ALL IN ADVANCE FOR YOUR HELP!&lt;BR /&gt;
&lt;BR /&gt;
I also tried exporting the object already as a perforated surface from MAYA but Archicad seemed not to "read" the solid model (.dwg, .dxf)&lt;BR /&gt;
&lt;BR /&gt;
Regards,&lt;BR /&gt;
&lt;BR /&gt;
Diego&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 20 Nov 2007 23:13:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88682#M10423</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-11-20T23:13:51Z</dc:date>
    </item>
    <item>
      <title>Re: Algorithmic Scripting and Creating Multiple Randomize Ho</title>
      <link>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88683#M10424</link>
      <description>Just to get 2 options out of the way&lt;BR /&gt;
&lt;BR /&gt;
To create a 3d from a dwg or dxf you have to open as an Object, under File-&amp;gt; Libraries and Objects-&amp;gt; Open object or you can use the 3DS plugin if you export from Maya as 3DS.&lt;BR /&gt;
&lt;BR /&gt;
Archicad does not do scripting so every solution will be a workaround. Another option to try is to export the "holes" from Maya as a solid object and them subtract them from the slab but it might not behave well. Another option is to export the 2d surface and use it as a template to "magic wand" the holes in the slab though it will take 2,500 clicks.</description>
      <pubDate>Tue, 20 Nov 2007 23:28:30 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88683#M10424</guid>
      <dc:creator>Eduardo Rolon</dc:creator>
      <dc:date>2007-11-20T23:28:30Z</dc:date>
    </item>
    <item>
      <title>Re: Algorithmic Scripting and Creating Multiple Randomize Ho</title>
      <link>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88684#M10425</link>
      <description>In GDL this  would be relatively easy to do.&lt;BR /&gt;
You would have the use the RND function to randomize the x,y coordinates and radius of each hole.&lt;BR /&gt;
The object would be pretty complex with tens of thousands of polygons. (If each hole is approxiated by AC by 16-sided polygons, that's already 40000 polygons).</description>
      <pubDate>Wed, 21 Nov 2007 12:03:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88684#M10425</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2007-11-21T12:03:38Z</dc:date>
    </item>
    <item>
      <title>Re: Algorithmic Scripting and Creating Multiple Randomize Ho</title>
      <link>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88685#M10426</link>
      <description>If holes are randomly distributed, there is a good chance for overlapping. Not allowed for a slab.&lt;BR /&gt;
SEOs would allow this, but with so many holes, better to forget it.&lt;BR /&gt;
&lt;BR /&gt;
As a possible workaround, you could generate pseudo holes with 3d black circles at a tiny distance of the slab surface.&lt;BR /&gt;
Anyway, such object will be slow to calculate, even with a low resolution. &lt;BR /&gt;
In 3D Script, put a &amp;gt;shadow off&amp;lt; statement before circles calculation.</description>
      <pubDate>Wed, 21 Nov 2007 13:09:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88685#M10426</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-11-21T13:09:49Z</dc:date>
    </item>
    <item>
      <title>Re: Algorithmic Scripting and Creating Multiple Randomize Ho</title>
      <link>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88686#M10427</link>
      <description>Thanks to all of you! Yeah, I wanted to avoid the +2500 clicks, so creating the 3d element in Archicad based on the Maya algorithmic pattern is out of the questions. (Algorithmic scripting and overlapping required)&lt;BR /&gt;
&lt;BR /&gt;
Thanks Eduardo (ejrolon)! I finally created the 3D object in Maya and export it in .dwg. Imported to Archicad as a library object. &lt;BR /&gt;
&lt;BR /&gt;
Di3go</description>
      <pubDate>Wed, 21 Nov 2007 16:27:58 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Installation-update/Algorithmic-Scripting-and-Creating-Multiple-Randomize-Holes/m-p/88686#M10427</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-11-21T16:27:58Z</dc:date>
    </item>
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