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    <title>topic Re: Morph object individual texture in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Morph-object-individual-texture/m-p/187244#M101472</link>
    <description>Select a face by pressing ctrl-shift and clicking on the face.  Then mouse down and use the top-right pet palette button to change the surface appearance of that face.&lt;BR /&gt;
&lt;BR /&gt;
To insert lights, you use the Lamp Tool&lt;BR /&gt;
&lt;BR /&gt;
To get rid of an extra node, you do was with all polygon tools:  select the node and move it on top of another node.</description>
    <pubDate>Wed, 09 Jul 2014 17:26:05 GMT</pubDate>
    <dc:creator>Karl Ottenstein</dc:creator>
    <dc:date>2014-07-09T17:26:05Z</dc:date>
    <item>
      <title>Morph object individual texture</title>
      <link>https://community.graphisoft.com/t5/Modeling/Morph-object-individual-texture/m-p/187243#M101471</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;Hi Archicad people,&lt;BR /&gt;
&lt;BR /&gt;
I have been using the morph tool lately and found it really handy and it helps to create what I want. Sadly I have not yet fully mastered the tool. I am having difficulty to apply separate textures on separate faces of the morph object because I cannot selected individual faces and can only select the whole thing!&lt;BR /&gt;
&lt;BR /&gt;
______&lt;BR /&gt;
&lt;BR /&gt;
For example this is my kitchen area and I want to make the inside a different colour/texture. How do I select the face separately or do I have to draw another 2d Morph and boolean onto it as a new texture?&lt;BR /&gt;
&lt;BR /&gt;
&lt;A href="http://postimg.org/image/3vvkdesd3/" target="_blank"&gt;&lt;IMG src="http://s23.postimg.org/3vvkdesd3/Kitchen.jpg" /&gt;&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
______&lt;BR /&gt;
&lt;BR /&gt;
Another example is this resting place inside the wall. I want to make the inside white. Also what tool do I have to use to insert lights on ceilings?&lt;BR /&gt;
&lt;BR /&gt;
&lt;A href="http://postimg.org/image/4zxx984yl/" target="_blank"&gt;&lt;IMG src="http://s30.postimg.org/4zxx984yl/Resting_area.jpg" /&gt;&lt;/A&gt;&lt;BR /&gt;
______&lt;BR /&gt;
&lt;BR /&gt;
Here I accidentally created a node is there a away to remove it?&lt;BR /&gt;
&lt;BR /&gt;
&lt;A href="http://postimg.org/image/guf47y3gb/" target="_blank"&gt;&lt;IMG src="http://s1.postimg.org/guf47y3gb/Extra_node.jpg" /&gt;&lt;/A&gt;&lt;BR /&gt;
_____&lt;BR /&gt;
&lt;BR /&gt;
P.S. Is there a limited amount of questions I'm allowed to ask?&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 23 May 2023 14:25:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Morph-object-individual-texture/m-p/187243#M101471</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-23T14:25:22Z</dc:date>
    </item>
    <item>
      <title>Re: Morph object individual texture</title>
      <link>https://community.graphisoft.com/t5/Modeling/Morph-object-individual-texture/m-p/187244#M101472</link>
      <description>Select a face by pressing ctrl-shift and clicking on the face.  Then mouse down and use the top-right pet palette button to change the surface appearance of that face.&lt;BR /&gt;
&lt;BR /&gt;
To insert lights, you use the Lamp Tool&lt;BR /&gt;
&lt;BR /&gt;
To get rid of an extra node, you do was with all polygon tools:  select the node and move it on top of another node.</description>
      <pubDate>Wed, 09 Jul 2014 17:26:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Morph-object-individual-texture/m-p/187244#M101472</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2014-07-09T17:26:05Z</dc:date>
    </item>
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