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    <title>topic Re: Black contours in 3D shaded mode and OpenGL in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Black-contours-in-3D-shaded-mode-and-OpenGL/m-p/21909#M10495</link>
    <description>Not the easy way.&lt;BR /&gt;
&lt;BR /&gt;
Change all of your element line colors temporarily using the "Edit Selection Set" dialog.</description>
    <pubDate>Tue, 21 Sep 2004 19:51:27 GMT</pubDate>
    <dc:creator>Dwight</dc:creator>
    <dc:date>2004-09-21T19:51:27Z</dc:date>
    <item>
      <title>Black contours in 3D shaded mode and OpenGL</title>
      <link>https://community.graphisoft.com/t5/Modeling/Black-contours-in-3D-shaded-mode-and-OpenGL/m-p/21908#M10494</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;I like using Shaded mode both for modelling and presentations. I've switched the option &lt;U&gt;&lt;/U&gt;&lt;S&gt;&lt;U&gt;&lt;U&gt;&lt;/U&gt;&lt;/U&gt;&lt;/S&gt;Draw with Pen#1&lt;E&gt;&lt;/E&gt; from the Special menu in order to have all the contours drawn with black. &lt;BR /&gt;
&lt;BR /&gt;
But, when I switch 3D Engine and mode to OpenGL all the contours are drawn with different colours again.&lt;BR /&gt;
&lt;BR /&gt;
Is it posible to have my black contours back?&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 21 Sep 2004 14:58:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Black-contours-in-3D-shaded-mode-and-OpenGL/m-p/21908#M10494</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-09-21T14:58:38Z</dc:date>
    </item>
    <item>
      <title>Re: Black contours in 3D shaded mode and OpenGL</title>
      <link>https://community.graphisoft.com/t5/Modeling/Black-contours-in-3D-shaded-mode-and-OpenGL/m-p/21909#M10495</link>
      <description>Not the easy way.&lt;BR /&gt;
&lt;BR /&gt;
Change all of your element line colors temporarily using the "Edit Selection Set" dialog.</description>
      <pubDate>Tue, 21 Sep 2004 19:51:27 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Black-contours-in-3D-shaded-mode-and-OpenGL/m-p/21909#M10495</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2004-09-21T19:51:27Z</dc:date>
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