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    <title>topic Re: collide at wall intersection in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/collide-at-wall-intersection/m-p/223064#M120504</link>
    <description>It can get a little tricky, but generally stronger materials will automatically cut weaker ones.&lt;BR /&gt;
&lt;BR /&gt;
The tricky part comes when you have multiple skins in a wall and maybe the centre skin is the strongest.&lt;BR /&gt;
It depends on where your wall reference lines are as to how they trim to each other.&lt;BR /&gt;
But if one wall does not pass completely through the other wall (with the strong centre skin), then the strongest skin will stop the joining wall.&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
    <pubDate>Mon, 16 Nov 2020 06:26:28 GMT</pubDate>
    <dc:creator>Barry Kelly</dc:creator>
    <dc:date>2020-11-16T06:26:28Z</dc:date>
    <item>
      <title>collide at wall intersection</title>
      <link>https://community.graphisoft.com/t5/Modeling/collide-at-wall-intersection/m-p/223063#M120503</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello,&lt;BR /&gt;
When I draw two walls with different type and intersected each other, some material penetrate into the other wall, and the method of material priority seems not to be an easy way (because so many material type...)&lt;BR /&gt;
Please advice Thanks&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 09 May 2023 13:48:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/collide-at-wall-intersection/m-p/223063#M120503</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-09T13:48:06Z</dc:date>
    </item>
    <item>
      <title>Re: collide at wall intersection</title>
      <link>https://community.graphisoft.com/t5/Modeling/collide-at-wall-intersection/m-p/223064#M120504</link>
      <description>It can get a little tricky, but generally stronger materials will automatically cut weaker ones.&lt;BR /&gt;
&lt;BR /&gt;
The tricky part comes when you have multiple skins in a wall and maybe the centre skin is the strongest.&lt;BR /&gt;
It depends on where your wall reference lines are as to how they trim to each other.&lt;BR /&gt;
But if one wall does not pass completely through the other wall (with the strong centre skin), then the strongest skin will stop the joining wall.&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Mon, 16 Nov 2020 06:26:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/collide-at-wall-intersection/m-p/223064#M120504</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2020-11-16T06:26:28Z</dc:date>
    </item>
    <item>
      <title>Re: collide at wall intersection</title>
      <link>https://community.graphisoft.com/t5/Modeling/collide-at-wall-intersection/m-p/223065#M120505</link>
      <description>OK thanks Barry.</description>
      <pubDate>Mon, 16 Nov 2020 06:47:17 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/collide-at-wall-intersection/m-p/223065#M120505</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-11-16T06:47:17Z</dc:date>
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