<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Reverse Magic Wand? in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Reverse-Magic-Wand/m-p/242904#M129180</link>
    <description>Instead of cutting holes in your &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Mesh&lt;E&gt;&lt;/E&gt;, you could instead use an &lt;B&gt;Intersect SOE&lt;/B&gt; followed by a &lt;B&gt;Subtraction SOE&lt;/B&gt; of a thick &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Slab&lt;E&gt;&lt;/E&gt; or &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Mesh&lt;E&gt;&lt;/E&gt; that outlines your mulch and such if it all matches your ground contours. This will also allow for adjustments in the future.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Ling.</description>
    <pubDate>Fri, 08 May 2020 01:27:32 GMT</pubDate>
    <dc:creator>Lingwisyer</dc:creator>
    <dc:date>2020-05-08T01:27:32Z</dc:date>
    <item>
      <title>Reverse Magic Wand?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reverse-Magic-Wand/m-p/242903#M129179</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;Does anyone know if there is a reverse magic wand function? &lt;BR /&gt;
&lt;BR /&gt;
Let me explain a bit more. I have been busy building a terrain mesh of a golf course (pictured below) and other settings in order to create a render environment for some of my projects. I have the basic terrain done as a “master” mesh but now comes the time to add things like mulched areas (black area in the picture below) and different ground conditions. I can use the magic wand to create a hole in the “master” mesh, no problem, but when I go to fill it in with the mulch is comes in a flat surface and all the nodes are gone (as expected). What I am trying to determine is if there is a way to create a duplicate mesh to the terrain, change the surface material and the “cut-out” the opposite part that was cut out from the “master” mesh.&lt;BR /&gt;
&lt;BR /&gt;
This example has the hole cut out of the grass mesh with a secondary mulch mesh a couple of inches below. This issue with this is the number of polygons is doubled and there are a couple of spots where the mulch is poking through where it isn’t supposed to.&lt;BR /&gt;
&lt;BR /&gt;
&lt;IMG src="https://i.imgur.com/FrYN5Kt.png" /&gt;&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 25 May 2023 14:52:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reverse-Magic-Wand/m-p/242903#M129179</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-25T14:52:19Z</dc:date>
    </item>
    <item>
      <title>Re: Reverse Magic Wand?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reverse-Magic-Wand/m-p/242904#M129180</link>
      <description>Instead of cutting holes in your &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Mesh&lt;E&gt;&lt;/E&gt;, you could instead use an &lt;B&gt;Intersect SOE&lt;/B&gt; followed by a &lt;B&gt;Subtraction SOE&lt;/B&gt; of a thick &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Slab&lt;E&gt;&lt;/E&gt; or &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Mesh&lt;E&gt;&lt;/E&gt; that outlines your mulch and such if it all matches your ground contours. This will also allow for adjustments in the future.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Ling.</description>
      <pubDate>Fri, 08 May 2020 01:27:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reverse-Magic-Wand/m-p/242904#M129180</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2020-05-08T01:27:32Z</dc:date>
    </item>
    <item>
      <title>Re: Reverse Magic Wand?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reverse-Magic-Wand/m-p/242905#M129181</link>
      <description>Thank you, that worked perfectly! I knew there had to be a simple solution.</description>
      <pubDate>Fri, 08 May 2020 03:27:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reverse-Magic-Wand/m-p/242905#M129181</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-05-08T03:27:56Z</dc:date>
    </item>
  </channel>
</rss>

