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    <title>topic Re: Wall corners don't look right in 3d in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247340#M131038</link>
    <description>When wall reference lines touch they will always try to connect with each other.&lt;BR /&gt;
So as suggested before, keep the reference lines apart or use different layers with different intersection priority numbers so the don't connect with each other.&lt;BR /&gt;
&lt;BR /&gt;
Or you could also try using beams for the trims instead of other walls.&lt;BR /&gt;
&lt;BR /&gt;
But the best solution (as also mentioned before) is to use a complex profile wall.&lt;BR /&gt;
The any openings will also automatically cut the trim.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
    <pubDate>Tue, 02 Mar 2021 03:02:21 GMT</pubDate>
    <dc:creator>Barry Kelly</dc:creator>
    <dc:date>2021-03-02T03:02:21Z</dc:date>
    <item>
      <title>Wall corners don't look right in 3d</title>
      <link>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247335#M131033</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello fellow archicad users. I recently upgraded to Archicad 24. I am having an issue. I have 6" wall corner and a 4" trim at the base. They are touching each other in the floor plan and when this happens the corner sticks out in 3d about 6" or so (see attachment). Does anyone know how to fix this?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 09 May 2023 13:45:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247335#M131033</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-09T13:45:08Z</dc:date>
    </item>
    <item>
      <title>Re: Wall corners don't look right in 3d</title>
      <link>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247336#M131034</link>
      <description>It's expected, given the way AC treats walls and intersections. It happens when more walls share the same reference line, but it can be avoided by several methods:
&lt;UL&gt;&lt;LI&gt;do not use walls for the trim. use beams.&lt;/LI&gt;&lt;/UL&gt;
&lt;UL&gt;&lt;LI&gt;set the trim's layer intersection group a different number to the walls' layer&lt;/LI&gt;&lt;/UL&gt;
&lt;UL&gt;&lt;LI&gt;set the reference line of the trim on the exterior (towards the room)&lt;/LI&gt;&lt;/UL&gt;
(these come to mind)</description>
      <pubDate>Mon, 01 Mar 2021 00:33:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247336#M131034</guid>
      <dc:creator>insideru</dc:creator>
      <dc:date>2021-03-01T00:33:32Z</dc:date>
    </item>
    <item>
      <title>Re: Wall corners don't look right in 3d</title>
      <link>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247337#M131035</link>
      <description>Thank you I'll look at this. Also I found out that if I go to project preferences and select "use legacy intersection for walls" it fixes the issue.</description>
      <pubDate>Mon, 01 Mar 2021 16:12:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247337#M131035</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-03-01T16:12:49Z</dc:date>
    </item>
    <item>
      <title>Re: Wall corners don't look right in 3d</title>
      <link>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247338#M131036</link>
      <description>Why not just use a profiled wall that combines wall and trim as one rather than treating them as separate entities (and thus running into this 'intersecting reference lines' issue)?</description>
      <pubDate>Mon, 01 Mar 2021 17:37:40 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247338#M131036</guid>
      <dc:creator>Bricklyne Clarence</dc:creator>
      <dc:date>2021-03-01T17:37:40Z</dc:date>
    </item>
    <item>
      <title>Re: Wall corners don't look right in 3d</title>
      <link>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247339#M131037</link>
      <description>Beware that using &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Legacy Intersections&lt;E&gt;&lt;/E&gt; may cause some other issues...</description>
      <pubDate>Tue, 02 Mar 2021 01:54:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247339#M131037</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2021-03-02T01:54:37Z</dc:date>
    </item>
    <item>
      <title>Re: Wall corners don't look right in 3d</title>
      <link>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247340#M131038</link>
      <description>When wall reference lines touch they will always try to connect with each other.&lt;BR /&gt;
So as suggested before, keep the reference lines apart or use different layers with different intersection priority numbers so the don't connect with each other.&lt;BR /&gt;
&lt;BR /&gt;
Or you could also try using beams for the trims instead of other walls.&lt;BR /&gt;
&lt;BR /&gt;
But the best solution (as also mentioned before) is to use a complex profile wall.&lt;BR /&gt;
The any openings will also automatically cut the trim.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Tue, 02 Mar 2021 03:02:21 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Wall-corners-don-t-look-right-in-3d/m-p/247340#M131038</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2021-03-02T03:02:21Z</dc:date>
    </item>
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