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    <title>topic Re: Colouring polygons of a mesh. in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288217#M148914</link>
    <description>Rather than manually colouring, if you're converting to a morph, you could apply a projected texture onto it with all your colours done externally.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Ling.</description>
    <pubDate>Thu, 03 May 2018 04:44:29 GMT</pubDate>
    <dc:creator>Lingwisyer</dc:creator>
    <dc:date>2018-05-03T04:44:29Z</dc:date>
    <item>
      <title>Colouring polygons of a mesh.</title>
      <link>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288215#M148912</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I wonder if it is possible to color different polygons of a mesh to view in openGL.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 25 May 2023 14:54:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288215#M148912</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-25T14:54:22Z</dc:date>
    </item>
    <item>
      <title>Re: Colouring polygons of a mesh.</title>
      <link>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288216#M148913</link>
      <description>one method is to convert the mesh into a morph and change manually the color of each face ... &lt;BR /&gt;
Depending on the size of the mesh it could be a big job ..</description>
      <pubDate>Wed, 02 May 2018 17:24:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288216#M148913</guid>
      <dc:creator>alemanda</dc:creator>
      <dc:date>2018-05-02T17:24:02Z</dc:date>
    </item>
    <item>
      <title>Re: Colouring polygons of a mesh.</title>
      <link>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288217#M148914</link>
      <description>Rather than manually colouring, if you're converting to a morph, you could apply a projected texture onto it with all your colours done externally.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Ling.</description>
      <pubDate>Thu, 03 May 2018 04:44:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288217#M148914</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2018-05-03T04:44:29Z</dc:date>
    </item>
    <item>
      <title>Re: Colouring polygons of a mesh.</title>
      <link>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288218#M148915</link>
      <description>thank you but converting a mesh into a morph I don't thing is a good idea, bcz we populate the drawing with too many polygons</description>
      <pubDate>Thu, 03 May 2018 06:09:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288218#M148915</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-05-03T06:09:53Z</dc:date>
    </item>
    <item>
      <title>Re: Colouring polygons of a mesh.</title>
      <link>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288219#M148916</link>
      <description>Would be nice if you could project textures onto a mesh...</description>
      <pubDate>Thu, 03 May 2018 07:11:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288219#M148916</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2018-05-03T07:11:02Z</dc:date>
    </item>
    <item>
      <title>Re: Colouring polygons of a mesh.</title>
      <link>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288220#M148917</link>
      <description>Defenetly</description>
      <pubDate>Thu, 03 May 2018 11:28:58 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Colouring-polygons-of-a-mesh/m-p/288220#M148917</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-05-03T11:28:58Z</dc:date>
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