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    <title>topic Re: Vertically curved walls in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Vertically-curved-walls/m-p/288246#M148929</link>
    <description>If you want the wall to remain a wall then the only way to curve it in the z-axis is to use a complex profile.&lt;BR /&gt;
&lt;BR /&gt;
Otherwise morph or shell tool may get you the form you want but it will not be a wall as such so no inserting doors or windows automatically.&lt;BR /&gt;
You might also have some luck with primitive shape objects - they may get you close to what you want then convert to morph for a bit more tweaking if necessary.&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
    <pubDate>Mon, 03 Aug 2015 01:31:26 GMT</pubDate>
    <dc:creator>Barry Kelly</dc:creator>
    <dc:date>2015-08-03T01:31:26Z</dc:date>
    <item>
      <title>Vertically curved walls</title>
      <link>https://community.graphisoft.com/t5/Modeling/Vertically-curved-walls/m-p/288245#M148928</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello, I want to create a vertically curved wall that has an arc. I've already morphed one side of the wall to be higher than the other. However when I try to use the curve edge tool, the curve goes on the wrong axis. The curve goes outwards on the x axis, however I want to change the axis to the z axis.&lt;BR /&gt;
How can I go about doing this?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 24 May 2023 06:48:01 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Vertically-curved-walls/m-p/288245#M148928</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-24T06:48:01Z</dc:date>
    </item>
    <item>
      <title>Re: Vertically curved walls</title>
      <link>https://community.graphisoft.com/t5/Modeling/Vertically-curved-walls/m-p/288246#M148929</link>
      <description>If you want the wall to remain a wall then the only way to curve it in the z-axis is to use a complex profile.&lt;BR /&gt;
&lt;BR /&gt;
Otherwise morph or shell tool may get you the form you want but it will not be a wall as such so no inserting doors or windows automatically.&lt;BR /&gt;
You might also have some luck with primitive shape objects - they may get you close to what you want then convert to morph for a bit more tweaking if necessary.&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Mon, 03 Aug 2015 01:31:26 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Vertically-curved-walls/m-p/288246#M148929</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2015-08-03T01:31:26Z</dc:date>
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