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    <title>topic Showing Glass in Window Schedule in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Showing-Glass-in-Window-Schedule/m-p/335961#M158530</link>
    <description>&lt;P&gt;Just curious, but I'd like my window and door schedules to show SHADE (25%) for all glass elements and no shade on anything else...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In BUILDING ELEVATIONS, for example, I can achieve this by setting an EMPTY FILL for the vector hatch of the materials...&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In schedules, however, this option is not available and the only way is to SHADE the MATERIAL with a color... So for all the colors I want to show in the model, these will show up with some kind of shade in the schedule.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have HACKED this by creating materials that use a TEXTURE MAP for the COLOR (solid color, typically) and the built in color of the material is turned to white.&amp;nbsp; Obviously this has some limitations and is a tedious work around...&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Why doesn't the schedule work off VECTOR HATCHING instead of color???&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Let me know if I'm missing something obvious...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 18 Apr 2022 22:05:55 GMT</pubDate>
    <dc:creator>vfrontiers</dc:creator>
    <dc:date>2022-04-18T22:05:55Z</dc:date>
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      <title>Showing Glass in Window Schedule</title>
      <link>https://community.graphisoft.com/t5/Modeling/Showing-Glass-in-Window-Schedule/m-p/335961#M158530</link>
      <description>&lt;P&gt;Just curious, but I'd like my window and door schedules to show SHADE (25%) for all glass elements and no shade on anything else...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In BUILDING ELEVATIONS, for example, I can achieve this by setting an EMPTY FILL for the vector hatch of the materials...&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In schedules, however, this option is not available and the only way is to SHADE the MATERIAL with a color... So for all the colors I want to show in the model, these will show up with some kind of shade in the schedule.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have HACKED this by creating materials that use a TEXTURE MAP for the COLOR (solid color, typically) and the built in color of the material is turned to white.&amp;nbsp; Obviously this has some limitations and is a tedious work around...&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Why doesn't the schedule work off VECTOR HATCHING instead of color???&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Let me know if I'm missing something obvious...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 18 Apr 2022 22:05:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Showing-Glass-in-Window-Schedule/m-p/335961#M158530</guid>
      <dc:creator>vfrontiers</dc:creator>
      <dc:date>2022-04-18T22:05:55Z</dc:date>
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