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    <title>topic Stair 3D Textures in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/339998#M159384</link>
    <description>&lt;P&gt;Hello everyone , Archicad doesn't seem to offer a way to redefine the 3D texture Origin for the Stair as for the Slabs with&amp;nbsp; ("Set Origin").&lt;/P&gt;&lt;P&gt;The result is that the texture maps cannot be aligned inside the stair itself and between the stair and other components.&lt;/P&gt;&lt;P&gt;I am waiting for your comments please...&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot (29)_LI.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/22063i889AE10317624293/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot (29)_LI.jpg" alt="Screenshot (29)_LI.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot (30)_LI.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/22064iF1EA4337ACC045D2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot (30)_LI.jpg" alt="Screenshot (30)_LI.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot (31)_LI.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/22065i5A32878C5D2325D1/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot (31)_LI.jpg" alt="Screenshot (31)_LI.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Wed, 01 Jun 2022 19:12:24 GMT</pubDate>
    <dc:creator>Ghassan Kanaan</dc:creator>
    <dc:date>2022-06-01T19:12:24Z</dc:date>
    <item>
      <title>Stair 3D Textures</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/339998#M159384</link>
      <description>&lt;P&gt;Hello everyone , Archicad doesn't seem to offer a way to redefine the 3D texture Origin for the Stair as for the Slabs with&amp;nbsp; ("Set Origin").&lt;/P&gt;&lt;P&gt;The result is that the texture maps cannot be aligned inside the stair itself and between the stair and other components.&lt;/P&gt;&lt;P&gt;I am waiting for your comments please...&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot (29)_LI.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/22063i889AE10317624293/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot (29)_LI.jpg" alt="Screenshot (29)_LI.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot (30)_LI.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/22064iF1EA4337ACC045D2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot (30)_LI.jpg" alt="Screenshot (30)_LI.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot (31)_LI.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/22065i5A32878C5D2325D1/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot (31)_LI.jpg" alt="Screenshot (31)_LI.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 01 Jun 2022 19:12:24 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/339998#M159384</guid>
      <dc:creator>Ghassan Kanaan</dc:creator>
      <dc:date>2022-06-01T19:12:24Z</dc:date>
    </item>
    <item>
      <title>Re: Stair 3D Textures</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/340024#M159388</link>
      <description>&lt;P&gt;The components of a stair are actually GDL elements. The "set origin" command is not available for any GDL object since the surface and its mapping is controlled by GDL code.&lt;/P&gt;&lt;P&gt;So what could be a workaround? Probably the treads (and risers) would need to be scripted to allow for a change of mapping origin. I'd look into this.&lt;/P&gt;</description>
      <pubDate>Wed, 01 Jun 2022 20:17:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/340024#M159388</guid>
      <dc:creator>runxel</dc:creator>
      <dc:date>2022-06-01T20:17:56Z</dc:date>
    </item>
    <item>
      <title>Re: Stair 3D Textures</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/340087#M159408</link>
      <description>&lt;P&gt;Thank you for your contribution.&lt;/P&gt;</description>
      <pubDate>Thu, 02 Jun 2022 08:47:35 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/340087#M159408</guid>
      <dc:creator>Ghassan Kanaan</dc:creator>
      <dc:date>2022-06-02T08:47:35Z</dc:date>
    </item>
    <item>
      <title>Re: Stair 3D Textures</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/340095#M159411</link>
      <description>&lt;P&gt;Sadly you can't have hotspots in a stair component, as it looks like. &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;/P&gt;&lt;P&gt;So that idea of mine has to be scrapped; you would need to rely on manual input.&lt;/P&gt;&lt;P&gt;It's possible to edit the "basicStairTread_m" macro and its texture fitting method (right at the bottom of the 3d script).&lt;/P&gt;&lt;P&gt;Might not be worth the effort, tho.&lt;/P&gt;</description>
      <pubDate>Thu, 02 Jun 2022 12:09:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-3D-Textures/m-p/340095#M159411</guid>
      <dc:creator>runxel</dc:creator>
      <dc:date>2022-06-02T12:09:55Z</dc:date>
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