<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: vertex remove in mesh in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/355341#M161475</link>
    <description>&lt;P&gt;This technique still leaves nodes where the deleted ridge crossed the perimeter of the mesh object. There can still be a lot of work to do, node by node, if you have deleted several ridges (maybe because it's time to replace existing topography with designed topography). I want a quicker cleaner path for this work.&lt;/P&gt;</description>
    <pubDate>Wed, 07 Sep 2022 16:22:16 GMT</pubDate>
    <dc:creator>Robert Nichols</dc:creator>
    <dc:date>2022-09-07T16:22:16Z</dc:date>
    <item>
      <title>vertex remove in mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/343286#M160093</link>
      <description>&lt;P&gt;I wanna delete all vertex at once , how can I do this ..&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/55084i37D701C1BE8B7281/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Screenshot_1.jpg" title="Screenshot_1.jpg" /&gt;</description>
      <pubDate>Thu, 07 Jul 2022 07:01:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/343286#M160093</guid>
      <dc:creator>fa furrukh</dc:creator>
      <dc:date>2022-07-07T07:01:29Z</dc:date>
    </item>
    <item>
      <title>Re: vertex remove in mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/343306#M160101</link>
      <description>&lt;P&gt;Just select the ridge (not the entire mesh).&lt;/P&gt;
&lt;P&gt;The mesh will highlight but only the ridge nodes will show.&lt;/P&gt;
&lt;P&gt;Then just delete.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You will be left with nodes on the boundary of the mesh that you will have to move to delete.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Thu, 07 Jul 2022 08:56:25 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/343306#M160101</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2022-07-07T08:56:25Z</dc:date>
    </item>
    <item>
      <title>Re: vertex remove in mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/343309#M160102</link>
      <description>&lt;P&gt;ThankYou !&lt;/P&gt;</description>
      <pubDate>Thu, 07 Jul 2022 09:26:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/343309#M160102</guid>
      <dc:creator>fa furrukh</dc:creator>
      <dc:date>2022-07-07T09:26:50Z</dc:date>
    </item>
    <item>
      <title>Re: vertex remove in mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/355341#M161475</link>
      <description>&lt;P&gt;This technique still leaves nodes where the deleted ridge crossed the perimeter of the mesh object. There can still be a lot of work to do, node by node, if you have deleted several ridges (maybe because it's time to replace existing topography with designed topography). I want a quicker cleaner path for this work.&lt;/P&gt;</description>
      <pubDate>Wed, 07 Sep 2022 16:22:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/vertex-remove-in-mesh/m-p/355341#M161475</guid>
      <dc:creator>Robert Nichols</dc:creator>
      <dc:date>2022-09-07T16:22:16Z</dc:date>
    </item>
  </channel>
</rss>

