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    <title>topic Bug? in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363227#M163376</link>
    <description>&lt;P&gt;&lt;SPAN&gt;Even, if there are technical reasons for that "misbehavior" by converting an GDL to morph, for me - "it's a bug". What do You think oft this?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FSwspoeT1Alk%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DSwspoeT1Alk&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FSwspoeT1Alk%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="400" height="225" scrolling="no" title="Archicad26 Bug Mapping GDL to Morph e" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Sat, 26 Nov 2022 08:29:11 GMT</pubDate>
    <dc:creator>Hmooslechner</dc:creator>
    <dc:date>2022-11-26T08:29:11Z</dc:date>
    <item>
      <title>Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363227#M163376</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Even, if there are technical reasons for that "misbehavior" by converting an GDL to morph, for me - "it's a bug". What do You think oft this?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FSwspoeT1Alk%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DSwspoeT1Alk&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FSwspoeT1Alk%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="400" height="225" scrolling="no" title="Archicad26 Bug Mapping GDL to Morph e" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 26 Nov 2022 08:29:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363227#M163376</guid>
      <dc:creator>Hmooslechner</dc:creator>
      <dc:date>2022-11-26T08:29:11Z</dc:date>
    </item>
    <item>
      <title>Re: Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363241#M163380</link>
      <description>&lt;P&gt;Seems like a bug.&amp;nbsp; Could it be related to the fact that Archicad has always had a difficult time doing proper UV mapping of textures?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 26 Nov 2022 19:34:57 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363241#M163380</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2022-11-26T19:34:57Z</dc:date>
    </item>
    <item>
      <title>Re: Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363292#M163394</link>
      <description>&lt;P&gt;I assume in GDL the texture is getting mapped per face? Once exploded to a morph, it reverts to a single UV map and even if you redefine each face, you are stuck with a single texture origin for the entire morph. Unless this was fixed since AC17, this also occurs with other primitives that you explode... Had a curved roof that changed pitch along it's length that when exploded to a morph became impossible to read strips of the same small portion of the original texture...&lt;/P&gt;</description>
      <pubDate>Mon, 28 Nov 2022 07:27:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363292#M163394</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2022-11-28T07:27:50Z</dc:date>
    </item>
    <item>
      <title>Re: Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363296#M163397</link>
      <description>&lt;P&gt;Maybe when you converted it to a morph, the lids on the bins opened and all the rubbish fell out? &lt;span class="lia-unicode-emoji" title=":thinking_face:"&gt;🤔&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Seriously though I don't know.&lt;/P&gt;
&lt;P&gt;Obviously to do with mapping of textures.&lt;/P&gt;
&lt;P&gt;But I have no idea what you could do to fix it (other than amending the surface colour to each plane of the morph).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Mon, 28 Nov 2022 08:06:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363296#M163397</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2022-11-28T08:06:43Z</dc:date>
    </item>
    <item>
      <title>Re: Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363300#M163400</link>
      <description>&lt;P&gt;The imported object as GDL obviously maps one single complex map with all the pictures on it to each surface with extra insertion-coordinates and angles for this single picture. You can look at this picture in the imported library.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;By converting the GDL to Morph, it looses this extra coordinates and simply puts this complex image without extra coordinates on each face - so this random surface appeares.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But - in Archicad - its manually possible to apply the insertion-point and angle for each texture , so the Data-structure in the Program itself must be there. Its just not implemented at exploding GDL to Morph. (dokumentation - rendering - set 3D-origin)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But in this case - such a complex picture cant not be set for each triangle per hand - you have no chance to find the right place for it.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So - Archicad should just copy the right texture-origin-coordinates and angles from the GDL to the Morph-faces automatically.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Its just laziness of the programmers in my opinion..&amp;nbsp;&lt;span class="lia-unicode-emoji" title=":smiling_face_with_halo:"&gt;😇&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 28 Nov 2022 08:24:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363300#M163400</guid>
      <dc:creator>Hmooslechner</dc:creator>
      <dc:date>2022-11-28T08:24:20Z</dc:date>
    </item>
    <item>
      <title>Re: Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363305#M163405</link>
      <description>&lt;P&gt;Could you texture map back in AC16 when the tool was first introduced? One of the many tools that needs a rework...&lt;/P&gt;</description>
      <pubDate>Mon, 28 Nov 2022 09:12:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/363305#M163405</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2022-11-28T09:12:34Z</dc:date>
    </item>
    <item>
      <title>Re: Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/365181#M163818</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you very much for sharing your experience with us!&lt;BR /&gt;Checking the video, I think this error needs deeper investigation.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;I would like to ask you to contact your &lt;A href="https://Graphisoft.com/contact-us/get-in-touch" target="_blank" rel="noopener"&gt;local support&lt;/A&gt; by describing them the issue in detail, showing them this video and sending them all the necessary files (the GDL source file, an Archicad file in .pla format, etc.).&lt;BR /&gt;Please mention which Archicad version and which update you are using and if you experienced this problem in previous Archicad versions.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;Thank you in advance!&lt;BR /&gt;&lt;BR /&gt;Kind regards,&lt;/P&gt;</description>
      <pubDate>Thu, 15 Dec 2022 11:27:47 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/365181#M163818</guid>
      <dc:creator>Benjamin Dani</dc:creator>
      <dc:date>2022-12-15T11:27:47Z</dc:date>
    </item>
    <item>
      <title>Re: Bug?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Bug/m-p/365204#M163821</link>
      <description>&lt;P&gt;in the Youtube-Video-description, You find a drobox-link with the file. as here:&amp;nbsp;&lt;A href="https://www.dropbox.com/s/kulx9np9f7pgcom/GDL_to_Morph-bug.pln?dl=0" target="_blank"&gt;https://www.dropbox.com/s/kulx9np9f7pgcom/GDL_to_Morph-bug.pln?dl=0&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 15 Dec 2022 16:46:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Bug/m-p/365204#M163821</guid>
      <dc:creator>Hmooslechner</dc:creator>
      <dc:date>2022-12-15T16:46:34Z</dc:date>
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