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    <title>topic Re: Mesh to Morph problem in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/643043#M174232</link>
    <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;Glad you found a way!&lt;/P&gt;&lt;P&gt;But im guessing that is a workaround to a problem, and i was looking for what is the cause of the actual problem, because having seen the operation be made in a simplier way makes me wanna know what is happening wrong. I am looking for speed and efficiency while using archicad.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 10 Dec 2024 13:59:49 GMT</pubDate>
    <dc:creator>Zendrix</dc:creator>
    <dc:date>2024-12-10T13:59:49Z</dc:date>
    <item>
      <title>Mesh to Morph problem</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/642944#M174215</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;Im having an issue that was kind of posted here before, but it was accepted as solved, so i did not know if i should expose it there or create a new topic.&lt;/P&gt;&lt;P&gt;I have a wall mesh that im trying to convert to morph after an intersection operation with a terrain.&lt;/P&gt;&lt;P&gt;After i choose "convert to morph" the terrain goes back to its original shape. I have seen tutorials doing this and this outcome not happening. What am i missing?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;BTW, i am trying to design a kerb that follows the terrain slope.&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/80648i0F49BA4497AB2345/image-size/large?v=v2&amp;amp;px=999" border="0" alt="image.png" title="image.png" /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/80649i540ED13EDB573936/image-size/large?v=v2&amp;amp;px=999" border="0" alt="image.png" title="image.png" /&gt;</description>
      <pubDate>Mon, 09 Dec 2024 16:46:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/642944#M174215</guid>
      <dc:creator>Zendrix</dc:creator>
      <dc:date>2024-12-09T16:46:49Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh to Morph problem</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/642978#M174220</link>
      <description>&lt;P&gt;Wow! having the same issue converting a mesh to morph. Thanks for posting this. I await with baited breath!&lt;/P&gt;&lt;P&gt;I'm doing cut and fill calculations on my mesh and want to lock the SEO operations into the mesh.&lt;/P&gt;</description>
      <pubDate>Tue, 10 Dec 2024 00:51:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/642978#M174220</guid>
      <dc:creator>BYAArchitects</dc:creator>
      <dc:date>2024-12-10T00:51:52Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh to Morph problem</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/642979#M174221</link>
      <description>&lt;P&gt;I just worked out how to make the morph from a mesh (ArchiCAD 27);&lt;/P&gt;&lt;P&gt;1. Select the morph tool&lt;/P&gt;&lt;P&gt;2. Magic wand all faces of the mesh so that you convert each face to a morph.&lt;/P&gt;&lt;P&gt;3. Turn off the mesh layer, select all of the faces to the 3D volume you need.&lt;/P&gt;&lt;P&gt;4. Right Click the selection and do either;&lt;/P&gt;&lt;P&gt;(a) "check solidity" (then if it gives the option) tell it to "make solid", or&lt;/P&gt;&lt;P&gt;(b) "Boolean Operations"&amp;gt;"Union"&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;There you have it!&lt;/P&gt;</description>
      <pubDate>Tue, 10 Dec 2024 01:14:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/642979#M174221</guid>
      <dc:creator>BYAArchitects</dc:creator>
      <dc:date>2024-12-10T01:14:34Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh to Morph problem</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/643043#M174232</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;Glad you found a way!&lt;/P&gt;&lt;P&gt;But im guessing that is a workaround to a problem, and i was looking for what is the cause of the actual problem, because having seen the operation be made in a simplier way makes me wanna know what is happening wrong. I am looking for speed and efficiency while using archicad.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 10 Dec 2024 13:59:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/643043#M174232</guid>
      <dc:creator>Zendrix</dc:creator>
      <dc:date>2024-12-10T13:59:49Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh to Morph problem</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/643169#M174248</link>
      <description>&lt;P&gt;You could also create a more detailled kerb with a complexprofiel as a beam or with the railing tool.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Workflow with walls:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="mesh_seo.gif" style="width: 876px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/80726i41FABF01E7156343/image-dimensions/876x567?v=v2" width="876" height="567" role="button" title="mesh_seo.gif" alt="mesh_seo.gif" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Wed, 11 Dec 2024 10:52:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-to-Morph-problem/m-p/643169#M174248</guid>
      <dc:creator>cuba</dc:creator>
      <dc:date>2024-12-11T10:52:48Z</dc:date>
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