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    <title>topic Re: Sloped Parking on morph in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266642#M177220</link>
    <description>Model the parking slabs as Roofs     so you can use the Ctrl-Click function to quickly generate all the necessary intersects with precision.  Keep in mind that the finishing of a parking lot always involves a certain amount of free-form application to smooth the intersects.  Personally, I find it useful for the construction documents (Plans) to show the precise lines of theoretical intersect.  I dimension to these points in the Plans for the same reason I dimension to the framing - never the finish materials, unless specifically noted for some reason.  &lt;BR /&gt;
A lot of it ends up as a mesh for the sake of using the Level Dimension and Gravity Tools to show all the essential elevations.</description>
    <pubDate>Mon, 17 May 2021 16:57:44 GMT</pubDate>
    <dc:creator>Steve Jepson</dc:creator>
    <dc:date>2021-05-17T16:57:44Z</dc:date>
    <item>
      <title>Sloped Parking on morph</title>
      <link>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266639#M177217</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;I there a way to link parking to follow the slope of a morph?&lt;BR /&gt;
&lt;BR /&gt;
I can add a &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;terrain slope&lt;E&gt;&lt;/E&gt; in the &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;object settings&lt;E&gt;&lt;/E&gt;, but have to manually input and can do so only for a single angle, but some bays require multiple angles in multiple directions.&lt;BR /&gt;
&lt;BR /&gt;

&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 23 May 2023 14:04:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266639#M177217</guid>
      <dc:creator>Johann_P</dc:creator>
      <dc:date>2023-05-23T14:04:12Z</dc:date>
    </item>
    <item>
      <title>Re: Sloped Parking on morph</title>
      <link>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266640#M177218</link>
      <description>I this situation, I usually make the parking marks/lines with walls (yellow surface) and SEO it with the mesh (First an "Intersection" with the mesh, and the result subtract again from the mesh).  The same to the numbering with 3D Text.&lt;BR /&gt;
Hope this helps.&lt;BR /&gt;
&lt;BR /&gt;
p.s.: I also think that instead of having the ability to slope the plane on the object, it would be better to create a height parameter for the whole geometry (lines and text).  With this we could freely make SEO's between irregular meshes and a single object.  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_idea.gif" style="display : inline;" /&gt;</description>
      <pubDate>Fri, 14 May 2021 15:08:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266640#M177218</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-05-14T15:08:03Z</dc:date>
    </item>
    <item>
      <title>Re: Sloped Parking on morph</title>
      <link>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266641#M177219</link>
      <description>A less precise option (mainly for visualization) might be to create an image surface (from a 2d parking layout) and apply it to a mesh.  (Might work on a morph, but I have only created parking lots with meshes.) This might work well for, say, an open parking lot with variable slopes.  Not precise because the image can distort a bit as you elevate points. Also, changes to the parking layout would require replacing the image.</description>
      <pubDate>Fri, 14 May 2021 21:01:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266641#M177219</guid>
      <dc:creator>Marc H</dc:creator>
      <dc:date>2021-05-14T21:01:39Z</dc:date>
    </item>
    <item>
      <title>Re: Sloped Parking on morph</title>
      <link>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266642#M177220</link>
      <description>Model the parking slabs as Roofs     so you can use the Ctrl-Click function to quickly generate all the necessary intersects with precision.  Keep in mind that the finishing of a parking lot always involves a certain amount of free-form application to smooth the intersects.  Personally, I find it useful for the construction documents (Plans) to show the precise lines of theoretical intersect.  I dimension to these points in the Plans for the same reason I dimension to the framing - never the finish materials, unless specifically noted for some reason.  &lt;BR /&gt;
A lot of it ends up as a mesh for the sake of using the Level Dimension and Gravity Tools to show all the essential elevations.</description>
      <pubDate>Mon, 17 May 2021 16:57:44 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Sloped-Parking-on-morph/m-p/266642#M177220</guid>
      <dc:creator>Steve Jepson</dc:creator>
      <dc:date>2021-05-17T16:57:44Z</dc:date>
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