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    <title>topic auto updating　standard odd-shap morph elements in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257964#M177232</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;How to auto update many standard odd-shape elements (same as ACAD block)&lt;BR /&gt;&lt;BR /&gt;Hello,&lt;BR /&gt;I have hundreds of standard odd-shap morph elements, which need to be auto updated (as ACAD block),&lt;BR /&gt;- "libray object" may achieve this but it is difficult to be snapped to be positioned around, so not prefereable,&lt;BR /&gt;- "profile" not suitable in this case because the elements has be morphed with subtract or union on two directions.&lt;BR /&gt;&lt;BR /&gt;So any way can achieve to upto update ?&lt;BR /&gt;&lt;BR /&gt;Thanks&lt;/DIV&gt;</description>
    <pubDate>Tue, 22 Jul 2025 06:30:59 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2025-07-22T06:30:59Z</dc:date>
    <item>
      <title>auto updating　standard odd-shap morph elements</title>
      <link>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257964#M177232</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;How to auto update many standard odd-shape elements (same as ACAD block)&lt;BR /&gt;&lt;BR /&gt;Hello,&lt;BR /&gt;I have hundreds of standard odd-shap morph elements, which need to be auto updated (as ACAD block),&lt;BR /&gt;- "libray object" may achieve this but it is difficult to be snapped to be positioned around, so not prefereable,&lt;BR /&gt;- "profile" not suitable in this case because the elements has be morphed with subtract or union on two directions.&lt;BR /&gt;&lt;BR /&gt;So any way can achieve to upto update ?&lt;BR /&gt;&lt;BR /&gt;Thanks&lt;/DIV&gt;</description>
      <pubDate>Tue, 22 Jul 2025 06:30:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257964#M177232</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2025-07-22T06:30:59Z</dc:date>
    </item>
    <item>
      <title>Re: auto updating　standard odd-shap morph elements</title>
      <link>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257965#M177233</link>
      <description>If the center of the group is in line with the column below, could you just add a node to your beam overhead that you could snap an objects default hotspots to in plan? So you would place and orient the object in plan using a node on the beam it supports. You can then modify it's height be snapping the bottom hotspots to the bottom of the beam then moving it down, or top up.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Ling.</description>
      <pubDate>Mon, 12 Apr 2021 01:45:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257965#M177233</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2021-04-12T01:45:53Z</dc:date>
    </item>
    <item>
      <title>Re: auto updating　standard odd-shap morph elements</title>
      <link>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257966#M177234</link>
      <description>If you have hundreds of instances (all the same) that you want to update in one go, then you will probably want to look at using modules.&lt;BR /&gt;
It won't help much now if you have already placed all of these elements, unless you replace them with the module.&lt;BR /&gt;
But once you use modules, you can update the original module file and you will have the option to update each placed instance.&lt;BR /&gt;
&lt;BR /&gt;
Properly scripted objects will give you more flexibility, as each one can have different settings if you set up the parameters properly.&lt;BR /&gt;
Otherwise if it is a non-parametric object, you have to modify and save the original object (don not 'save as', as that will become a new object and break the connection).&lt;BR /&gt;
The all instances of that placed object will update automatically.&lt;BR /&gt;
You can add hotspots to objects to allow for easier placement in both 2D and 3D.&lt;BR /&gt;
But when you start getting into objects, you really need to know a little scripting at a minimum.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Mon, 12 Apr 2021 01:59:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257966#M177234</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2021-04-12T01:59:31Z</dc:date>
    </item>
    <item>
      <title>Re: auto updating　standard odd-shap morph elements</title>
      <link>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257967#M177235</link>
      <description>OK I will study hotspot and module, &lt;BR /&gt;
Thanks Ling and Barry</description>
      <pubDate>Mon, 12 Apr 2021 08:56:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/auto-updating-standard-odd-shap-morph-elements/m-p/257967#M177235</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-04-12T08:56:29Z</dc:date>
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