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    <title>topic Re: Stair with First 4 Treads Compensated, Then Normal in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685203#M178448</link>
    <description>&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Hello All,&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I'm following up on a previous tips and video about creating a stair with compensated treads. With your help, I've managed to compensate the treads and risers successfully, and the&amp;nbsp;&lt;/SPAN&gt;2D symbol and the stair's top surface.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_0-1764319754501.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94818i00046828CBB2C6B9/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_0-1764319754501.png" alt="Heftor_0-1764319754501.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 094623.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94819i2C2D0CC26D4EE1EF/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 094623.png" alt="Screenshot 2025-11-28 094623.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 092400.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94825iDB3A12C6EBE26E08/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 092400.png" alt="Screenshot 2025-11-28 092400.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;However,&lt;SPAN&gt;&amp;nbsp;The structural component of the stair I cannot modify it. It remains shaped as if the stair were still tangent, creating a conflict between the tread-riser and structure.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 092121.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94820iD104378B677C1F2E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 092121.png" alt="Screenshot 2025-11-28 092121.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 092441.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94821iC092A3DA10A78E8B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 092441.png" alt="Screenshot 2025-11-28 092441.png" /&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I see that the base line is still tangent&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_1-1764320637605.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94822i4CDB1C8B4B73AD52/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_1-1764320637605.png" alt="Heftor_1-1764320637605.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;but when I make it a straight line it unmade the steps&amp;nbsp;&lt;span class="lia-unicode-emoji" title=":downcast_face_with_sweat:"&gt;😓&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_2-1764320693670.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94823i2FBF7DB6C5C02AE2/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_2-1764320693670.png" alt="Heftor_2-1764320693670.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;I'm starting to think the issue might be that&amp;nbsp;&lt;/SPAN&gt;my initial tangent curve is too steep or extreme for the Stair Tool to cleanly generate a transition to the straight run.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_3-1764321069979.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94824i9DD0338B9D396462/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_3-1764321069979.png" alt="Heftor_3-1764321069979.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Has anyone encountered this and found a solution? is there a practical limit to how much you can compensate a tread before the structure fails to follow?&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Thank you.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Hector&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 28 Nov 2025 09:22:56 GMT</pubDate>
    <dc:creator>Heftor</dc:creator>
    <dc:date>2025-11-28T09:22:56Z</dc:date>
    <item>
      <title>Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684839#M178410</link>
      <description>&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Hello everyone,&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I'm trying to model a stair where the first four treads are "compensated" (meaning the nosing is adjusted to fit a specific landing or winder condition), and from the 5th tread onwards, they are standard, equal treads, like the floor plan below.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_0-1764081906291.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94703i16FD7BF59BB3104D/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_0-1764081906291.png" alt="Heftor_0-1764081906291.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I'm working in Archicad 28 and using the Stair Tool. I can successfully create the compensated treads and risers by dragging the nodes in the floor plan,&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;but the problem is that the stair's underlying structure remains unchanged,&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;which causes issues for the rest of the flight.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_1-1764082417396.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94704iEA73CB99F756B91F/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_1-1764082417396.png" alt="Heftor_1-1764082417396.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_2-1764082432426.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94705iAE703D9C23A53C5D/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_2-1764082432426.png" alt="Heftor_2-1764082432426.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Is the best approach to model this as two separate stair elements? Or is there a way to define a "transition node" within a single stair object where the tread compensation stops and the structure recalculates for standard treads?&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Does anyone has any experience in this?&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Thanks in advance.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;Hector&lt;/P&gt;
&lt;P&gt;&lt;FONT face="courier new,courier" color="grey"&gt;Operating system used: &lt;EM&gt;Windows &lt;/EM&gt;&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 25 Nov 2025 14:52:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684839#M178410</guid>
      <dc:creator>Heftor</dc:creator>
      <dc:date>2025-11-25T14:52:05Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684857#M178413</link>
      <description>&lt;P&gt;A little tip by Noémie shared on the French forum Archi-CADlink&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://youtu.be/8I4PLZBbuUc" target="_blank" rel="noopener"&gt;https://youtu.be/8I4PLZBbuUc&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 25 Nov 2025 16:54:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684857#M178413</guid>
      <dc:creator>Yves</dc:creator>
      <dc:date>2025-11-25T16:54:29Z</dc:date>
    </item>
    <item>
      <title>Betreff: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684881#M178416</link>
      <description>&lt;P&gt;Great link, Yves! Beat me to it.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Basically, the a bit unintuitive rule here is that whenever you encounter stairs with&lt;SPAN class="relative"&gt;&lt;SPAN class="block"&gt; &lt;SPAN class="word-insight cursor-pointer border-b border-dotted border-purple-400 hover:text-purple-600 dark:hover:text-purple-400 focus:text-purple-600 dark:focus:text-purple-400    svelte-p3sstr" data-insight="%7B%22id%22%3A%22INSIGHT_1%22%2C%22original_text%22%3A%22winding%22%2C%22variations%22%3A%5B%7B%22text%22%3A%22winding%22%2C%22explanation%22%3A%22Standard%20und%20gebr%C3%A4uchlich%20f%C3%BCr%20Kurven%20oder%20Windungen.%22%7D%2C%7B%22text%22%3A%22curving%22%2C%22explanation%22%3A%22Betont%20die%20Biegung%2C%20eher%20weichere%20Bewegung.%22%7D%2C%7B%22text%22%3A%22twisting%22%2C%22explanation%22%3A%22Impliziert%20oft%20eine%20st%C3%A4rkere%2C%20komplexere%20Verwindung.%22%7D%2C%7B%22text%22%3A%22spiraling%22%2C%22explanation%22%3A%22Spezifisch%20f%C3%BCr%20eine%20spiralf%C3%B6rmige%20Bewegung.%22%7D%5D%2C%22type%22%3A%22Beschreibung%20der%20Form%22%7D" data-insight-id="INSIGHT_1" data-absolute-pos="17" data-block-index="6" aria-expanded="false" aria-controls="insight-variations-INSIGHT_1" aria-label="winding - Beschreibung der Form. Press Enter to show variations."&gt;winding&lt;/SPAN&gt; &lt;SPAN class="word-insight cursor-pointer border-b border-dotted border-purple-400 hover:text-purple-600 dark:hover:text-purple-400 focus:text-purple-600 dark:focus:text-purple-400    svelte-p3sstr" data-insight="%7B%22id%22%3A%22INSIGHT_2%22%2C%22original_text%22%3A%22steps%22%2C%22variations%22%3A%5B%7B%22text%22%3A%22steps%22%2C%22explanation%22%3A%22Neutraler%20Begriff%20f%C3%BCr%20einzelne%20Stufen.%22%7D%2C%7B%22text%22%3A%22treads%22%2C%22explanation%22%3A%22Technischer%20Begriff%20f%C3%BCr%20die%20Oberfl%C3%A4che%20der%20Stufen.%22%7D%2C%7B%22text%22%3A%22stair%20treads%22%2C%22explanation%22%3A%22Klarer%2C%20spezifischer%20f%C3%BCr%20den%20begehbaren%20Teil.%22%7D%5D%2C%22type%22%3A%22Spezifit%C3%A4t%20des%20Bauteils%22%7D" data-insight-id="INSIGHT_2" data-absolute-pos="25" data-block-index="8" aria-expanded="false" aria-controls="insight-variations-INSIGHT_2" aria-label="steps - Spezifität des Bauteils. Press Enter to show variations."&gt;steps&lt;/SPAN&gt; at the landing you have to make sure the "actual" direction (as in running direction, "Laufrichtung" in German) of the beginning tread/riser needs to be perpendicular to it. It's just something you need to internalise, then it comes natural.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class="relative"&gt;&lt;SPAN class="block"&gt;So, think from the "inside" out, not from the boundary (which would make this example a straight run) inwards.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class="relative"&gt;&lt;SPAN class="block"&gt;It also helps to place some 2D guard rails before hand to figure out the construction.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;LI-WRAPPER&gt;&lt;/LI-WRAPPER&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 25 Nov 2025 20:08:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684881#M178416</guid>
      <dc:creator>runxel</dc:creator>
      <dc:date>2025-11-25T20:08:38Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684899#M178419</link>
      <description>&lt;P&gt;Curve your walking line so that it still follows the rules you have set, then trim the edges. Though, given your dimensions, you have a fixed inside and outside tread width? So your walking depth changes?&lt;/P&gt;</description>
      <pubDate>Wed, 26 Nov 2025 02:03:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684899#M178419</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2025-11-26T02:03:56Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685203#M178448</link>
      <description>&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Hello All,&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I'm following up on a previous tips and video about creating a stair with compensated treads. With your help, I've managed to compensate the treads and risers successfully, and the&amp;nbsp;&lt;/SPAN&gt;2D symbol and the stair's top surface.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_0-1764319754501.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94818i00046828CBB2C6B9/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_0-1764319754501.png" alt="Heftor_0-1764319754501.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 094623.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94819i2C2D0CC26D4EE1EF/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 094623.png" alt="Screenshot 2025-11-28 094623.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 092400.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94825iDB3A12C6EBE26E08/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 092400.png" alt="Screenshot 2025-11-28 092400.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;However,&lt;SPAN&gt;&amp;nbsp;The structural component of the stair I cannot modify it. It remains shaped as if the stair were still tangent, creating a conflict between the tread-riser and structure.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 092121.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94820iD104378B677C1F2E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 092121.png" alt="Screenshot 2025-11-28 092121.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-28 092441.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94821iC092A3DA10A78E8B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-28 092441.png" alt="Screenshot 2025-11-28 092441.png" /&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I see that the base line is still tangent&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_1-1764320637605.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94822i4CDB1C8B4B73AD52/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_1-1764320637605.png" alt="Heftor_1-1764320637605.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;but when I make it a straight line it unmade the steps&amp;nbsp;&lt;span class="lia-unicode-emoji" title=":downcast_face_with_sweat:"&gt;😓&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_2-1764320693670.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94823i2FBF7DB6C5C02AE2/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_2-1764320693670.png" alt="Heftor_2-1764320693670.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;I'm starting to think the issue might be that&amp;nbsp;&lt;/SPAN&gt;my initial tangent curve is too steep or extreme for the Stair Tool to cleanly generate a transition to the straight run.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_3-1764321069979.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94824i9DD0338B9D396462/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_3-1764321069979.png" alt="Heftor_3-1764321069979.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Has anyone encountered this and found a solution? is there a practical limit to how much you can compensate a tread before the structure fails to follow?&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Thank you.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Hector&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 28 Nov 2025 09:22:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685203#M178448</guid>
      <dc:creator>Heftor</dc:creator>
      <dc:date>2025-11-28T09:22:56Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685212#M178449</link>
      <description>&lt;P&gt;The trick is that the path or reference line of the stair remains curved.&lt;/P&gt;
&lt;P&gt;That is the single blue line you are adjusting in your image - don't do that.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You need to adjust the 'Boundary' lines.&lt;/P&gt;
&lt;P&gt;Select the stair on the other side or you can use TAB to cycle selection.&lt;/P&gt;
&lt;P&gt;So you are adjusting the shape of the stair boundaries while actually still having a curved path.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Fri, 28 Nov 2025 09:37:44 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685212#M178449</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2025-11-28T09:37:44Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685218#M178450</link>
      <description>&lt;P&gt;Hi Barry,&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I already did that and the structure boundaries are straight but the steps on the structure are not.&lt;/P&gt;
&lt;P&gt;As you can see on the screenshoot below:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_0-1764323261550.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94833i639406367DAEC5DD/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_0-1764323261550.png" alt="Heftor_0-1764323261550.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_1-1764323272345.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94834iE9A9A142E72F7A3B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_1-1764323272345.png" alt="Heftor_1-1764323272345.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;Regards,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hector&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 28 Nov 2025 09:48:47 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685218#M178450</guid>
      <dc:creator>Heftor</dc:creator>
      <dc:date>2025-11-28T09:48:47Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685246#M178452</link>
      <description>&lt;P&gt;Try pulling the front node of the reference line to the side so the curve is tangential to the vertical line above.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="BarryKelly_0-1764335008741.png" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94838i9A7744F351570560/image-size/large?v=v2&amp;amp;px=999" role="button" title="BarryKelly_0-1764335008741.png" alt="BarryKelly_0-1764335008741.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Fri, 28 Nov 2025 13:03:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685246#M178452</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2025-11-28T13:03:42Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685368#M178455</link>
      <description>&lt;P&gt;Hi Barry,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Indeed, I can change the the line reference to make it tangencial to the vertical line:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_0-1764576324688.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94868i12E3366CF2F92CB3/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_0-1764576324688.png" alt="Heftor_0-1764576324688.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;but this way i cannot have control where the steps start. Now the orientation is good but the I have 2 extra steps:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_1-1764576608105.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94869i8A19E800CF109880/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_1-1764576608105.png" alt="Heftor_1-1764576608105.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_2-1764576719829.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94870iD1B5A1E8487343DB/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_2-1764576719829.png" alt="Heftor_2-1764576719829.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;and adding a extra part of the estructure.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Regards,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hector&lt;/P&gt;</description>
      <pubDate>Mon, 01 Dec 2025 08:13:09 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685368#M178455</guid>
      <dc:creator>Heftor</dc:creator>
      <dc:date>2025-12-01T08:13:09Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685374#M178456</link>
      <description>&lt;P&gt;Click on the opposite boundary, you should get two green reference lines which you can edit to change the actual bounds of the stair. The video that &lt;A href="https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/684857/highlight/true#M178413" target="_self"&gt;Yves linked&lt;/A&gt; shows the whole process pretty well.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 01 Dec 2025 08:57:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685374#M178456</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2025-12-01T08:57:42Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685395#M178457</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Hi &lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/11140"&gt;@Lingwisyer&lt;/a&gt;&amp;nbsp;, &lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/7331"&gt;@Barry Kelly&lt;/a&gt;, and all,&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Thank you both for your replies and for linking the video. I appreciate the help.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I believe I’ve hit a more specific constraint. The techniques shown (and in the linked video) work perfectly for&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;designing a new stair freehand&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;, where you can adjust the boundary lines freely until it looks right. Like this one I just made&lt;BR /&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_0-1764584683246.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94881iAB4359A8DB3B6503/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_0-1764584683246.png" alt="Heftor_0-1764584683246.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-12-01 112453.png" style="width: 349px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94883iFB9EEDB79303C36E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-12-01 112453.png" alt="Screenshot 2025-12-01 112453.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_1-1764584713724.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/94882i74C84FC91AA81559/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_1-1764584713724.png" alt="Heftor_1-1764584713724.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;STRONG&gt;&lt;SPAN&gt;My situation is different:&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;I am&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;&amp;nbsp;redrawing an existing stair&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;from precise field measurements. I have fixed dimensions for:&lt;/SPAN&gt;&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Total rise and run.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;The&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;exact geometry of the compensated treads&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;The&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG style="font-family: inherit;"&gt;exact point where the stair transitions from this curved start to a straight run&lt;/STRONG&gt;&lt;SPAN&gt;.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;/UL&gt;
&lt;P&gt;&lt;SPAN&gt;When I follow the standard method—adjusting the boundary lines while keeping the stair path (blue line) curved—the&amp;nbsp;&lt;STRONG&gt;structure still fails to match the tread and the rise finish&lt;/STRONG&gt;.&lt;BR /&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;STRONG&gt;&lt;SPAN&gt;My Question:&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;Is there a way to&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;force the stair's structural geometry to strictly follow user-defined node placements&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;on the boundaries, even if it creates a more complex or less "ideal" transition? Or, when documenting an existing irregular stair with precise dimensions, is the accepted workflow to:&lt;/SPAN&gt;&lt;/P&gt;
&lt;OL start="1"&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Model the treads/risers with the Stair Tool for scheduling.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Then manually model the&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;actual, as-built structure/soffit&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;using the&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;Morph tool&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;?&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;/OL&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I’ve attached a portion of my blueprint with the key dimensions highlighted. Any guidance on the best practice for&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;accurate&amp;nbsp;&lt;/SPAN&gt;&lt;EM&gt;&lt;SPAN&gt;documentation&lt;/SPAN&gt;&lt;/EM&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;(not just design) would be incredibly valuable.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;&lt;BR /&gt;Thanks again for your time.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Hector&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 01 Dec 2025 10:26:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685395#M178457</guid>
      <dc:creator>Heftor</dc:creator>
      <dc:date>2025-12-01T10:26:19Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685879#M178475</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/157618"&gt;@Heftor&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;STRONG&gt;&lt;SPAN&gt;My situation is different:&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;I am&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;&amp;nbsp;redrawing an existing stair&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;from precise field measurements. I have fixed dimensions for:&lt;/SPAN&gt;&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Total rise and run.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;The&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;exact geometry of the compensated treads&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;The&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG style="font-family: inherit;"&gt;exact point where the stair transitions from this curved start to a straight run&lt;/STRONG&gt;&lt;SPAN&gt;.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;/UL&gt;
&lt;P&gt;&lt;SPAN&gt;When I follow the standard method—adjusting the boundary lines while keeping the stair path (blue line) curved—the&amp;nbsp;&lt;STRONG&gt;structure still fails to match the tread and the rise finish&lt;/STRONG&gt;.&lt;/SPAN&gt;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Looking closer at your images, the dimension on the right side of the treads all appear to be the same ... 170mm.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If these are being generated from a curved stair structure where the treads emanate from a single centre point, this will not be possible.&lt;/P&gt;
&lt;P&gt;As you can see in your last image.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="BarryKelly_0-1764834830547.png" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/95037i175D7F6E05BD99E2/image-size/large?v=v2&amp;amp;px=999" role="button" title="BarryKelly_0-1764834830547.png" alt="BarryKelly_0-1764834830547.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So, this method only works if your treads emanate from a single centre point.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The equal treads in your example will all have separate center points (or pints of origin).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Rather than a circular or spiral beginning to your stair case, you can have winders with varying origin points.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="BarryKelly_1-1764835308999.png" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/95038i140D53BAB4BF610E/image-size/large?v=v2&amp;amp;px=999" role="button" title="BarryKelly_1-1764835308999.png" alt="BarryKelly_1-1764835308999.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Something like this, but I just don't know how to incorporate a winder into your stair.&lt;/P&gt;
&lt;P&gt;I don't model a lot of stairs and when I do they are not usually curved.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;At the moment I can only suggest modelling those angled treads from separate slabs.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 04 Dec 2025 08:05:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/685879#M178475</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2025-12-04T08:05:34Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/687241#M178538</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Hello again everyone, especially&amp;nbsp;&lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/7331"&gt;@Barry Kelly&lt;/a&gt;&amp;nbsp;,&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;I'm writing to close this thread with the solution and to thank everyone—especially Barry—for the crucial insight that solved my problem.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;It&amp;nbsp;&lt;STRONG&gt;was&lt;/STRONG&gt;&amp;nbsp;possible to model the stair correctly from a single center point, once I understood&amp;nbsp;&lt;EM&gt;how&lt;/EM&gt;&amp;nbsp;to define it.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-12-16 100215.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/95391iD799F1B507F8228C/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-12-16 100215.png" alt="Screenshot 2025-12-16 100215.png" /&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;In my earlier attempts, I was adjusting the stair's boundary lines and nodes based on my 2D plan, but I was doing so&amp;nbsp;&lt;EM&gt;without correctly setting the stair’s actual center of rotation&lt;/EM&gt;. As a result, the geometry was inconsistent, and the 3D structure would not update properly—it remained as if the stair was still purely tangent, even when the treads looked right in plan.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Barry’s last comment made me realize I wasn't defining the problem correctly for the tool. I went back and&amp;nbsp;&lt;/SPAN&gt;&lt;EM&gt;&lt;SPAN&gt;properly set the stair’s center point&lt;/SPAN&gt;&lt;/EM&gt;&lt;SPAN&gt;&amp;nbsp;in the stair settings—aligning it with the real, physical center of the existing curved flight. Once I did that:&lt;/SPAN&gt;&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;The treads automatically compensated correctly, I have to aproximate some measures.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;The thread finish updated perfectly.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;The transition from the curved start to the straight run was cleaner.&lt;/SPAN&gt;&lt;/P&gt;
&lt;/LI&gt;
&lt;/UL&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;STRONG&gt;&lt;SPAN&gt;The key takeaway for others:&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;BR /&gt;&lt;SPAN&gt;If you’re modeling an existing curved or partially curved stair and the 3D structure won’t follow your 2D adjustments,&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN&gt;double-check the stair’s center point definition&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;. The tool needs that reference to calculate the tread compensation and the structural soffit correctly. The boundary line edits alone aren’t enough—they have to work in concert with a properly placed center.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Thanks to&amp;nbsp;&lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/14214"&gt;@Yves&lt;/a&gt;&amp;nbsp;for the video:&amp;nbsp;&lt;A href="https://youtu.be/8I4PLZBbuUc" target="_blank"&gt;https://youtu.be/8I4PLZBbuUc&lt;/A&gt;&amp;nbsp;to correct the curve stair.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;I’ve attached a screenshot of the final, correct stair, both in plan and 3D. The structure now matches the existing conditions perfectly.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_0-1765880336782.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/95392i3E5EB42C963343CF/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_0-1765880336782.png" alt="Heftor_0-1765880336782.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Heftor_1-1765880356914.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/95393iF7ABC0B753B826E6/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Heftor_1-1765880356914.png" alt="Heftor_1-1765880356914.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;STRONG&gt;&lt;SPAN&gt;Thank you again&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;to everyone who chimed in. Sometimes the answer isn’t in fighting the tool, but in stepping back and making sure you’re giving it the right foundational information.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;hopefully this helps someone else avoid the same head-scratching.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Best regards,&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class="ds-markdown-paragraph"&gt;&lt;SPAN&gt;Hector&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 18 Dec 2025 11:47:45 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/687241#M178538</guid>
      <dc:creator>Heftor</dc:creator>
      <dc:date>2025-12-18T11:47:45Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/687296#M178544</link>
      <description>&lt;P&gt;So glad you got it working.&lt;/P&gt;
&lt;P&gt;I kept having trouble getting the 5th riser to be horizontal and the curved goings (1,2,3,4) to all be equal.&lt;/P&gt;
&lt;P&gt;I guess it is a case of knowing exactly where all the critical points are.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Then I just remembered you can model a stair from top to bottom.&lt;/P&gt;
&lt;P&gt;You know the top start point.&lt;/P&gt;
&lt;P&gt;You know where riser 5 is.&lt;/P&gt;
&lt;P&gt;You know where the centre of the curved treads is.&lt;/P&gt;
&lt;P&gt;That is all you need to know, the last point of the stair is automatic.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So in 4 clicks (5 if you include changing the pet palette), you can place the stair.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="BarryKelly_0-1766107494759.png" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/95484i076C431847258828/image-size/large?v=v2&amp;amp;px=999" role="button" title="BarryKelly_0-1766107494759.png" alt="BarryKelly_0-1766107494759.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Dec 2025 01:30:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/687296#M178544</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2025-12-19T01:30:52Z</dc:date>
    </item>
    <item>
      <title>Re: Stair with First 4 Treads Compensated, Then Normal</title>
      <link>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/687390#M178552</link>
      <description>&lt;P&gt;But as I look at this again, the riser between 4 &amp;amp; 5 is not exactly horizontal.&lt;/P&gt;
&lt;P&gt;Maybe I still did not pick the exact points to get it all lined up properly.&lt;/P&gt;
&lt;P&gt;It is close though.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Sat, 20 Dec 2025 02:52:57 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Stair-with-First-4-Treads-Compensated-Then-Normal/m-p/687390#M178552</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2025-12-20T02:52:57Z</dc:date>
    </item>
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