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    <title>topic Re: Reducing polycount in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707580#M179897</link>
    <description>&lt;P&gt;Modelport is easy and takes no skill or time&amp;nbsp; &amp;nbsp;EASY&lt;/P&gt;
&lt;P&gt;It does not have to reintererate as it simplifies the entire model&lt;/P&gt;</description>
    <pubDate>Wed, 08 Jul 2026 02:25:06 GMT</pubDate>
    <dc:creator>Eric Milberger</dc:creator>
    <dc:date>2026-07-08T02:25:06Z</dc:date>
    <item>
      <title>Reducing polycount</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/704720#M179699</link>
      <description>&lt;P&gt;Hi there, I am trying to import an object into ArchiCAD but it’s slowing down the whole software because it’s got a high polycount I think. Please let me know how to fix this.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;thanks,&amp;nbsp;&lt;/P&gt;&lt;P&gt;claudia&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 09 Jun 2026 08:37:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/704720#M179699</guid>
      <dc:creator>clauds1223</dc:creator>
      <dc:date>2026-06-09T08:37:43Z</dc:date>
    </item>
    <item>
      <title>Re: Reducing polycount</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/704735#M179701</link>
      <description>&lt;P&gt;What kind of object is it?&lt;/P&gt;
&lt;P&gt;We built our tool so that you can quickly generate a 3d object. In the process you can control polygon count.&lt;/P&gt;
&lt;P&gt;&lt;A href="https://vktrs.co/tools/image-to-gdl/" target="_blank"&gt;https://vktrs.co/tools/image-to-gdl/&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you need to keep the original object just need a lighter version, there are different tools. Modelport, lightobject.app, Mootools polygon cruncher or Blender are the few I found most useful.&lt;/P&gt;</description>
      <pubDate>Tue, 09 Jun 2026 09:52:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/704735#M179701</guid>
      <dc:creator>Davor P</dc:creator>
      <dc:date>2026-06-09T09:52:28Z</dc:date>
    </item>
    <item>
      <title>Re: Reducing polycount</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707509#M179884</link>
      <description>&lt;P&gt;If you have Rhino, you can open the object there, and use the ReduceMesh command to reduce the number of polygons, then you can import that as an object.&lt;/P&gt;
&lt;P&gt;&lt;A href="https://docs.mcneel.com/rhino/8/help/en-us/commands/reducemesh.htm" target="_blank"&gt;https://docs.mcneel.com/rhino/8/help/en-us/commands/reducemesh.htm&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;At least that is what i usually do.&lt;/P&gt;</description>
      <pubDate>Tue, 07 Jul 2026 12:20:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707509#M179884</guid>
      <dc:creator>danielk</dc:creator>
      <dc:date>2026-07-07T12:20:20Z</dc:date>
    </item>
    <item>
      <title>Re: Reducing polycount</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707512#M179885</link>
      <description>&lt;P&gt;If you don't have Rhino, you can download Blender, and apply a decimate modifier and merge geometry by distance, then you can import that as an object.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Jul 2026 12:37:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707512#M179885</guid>
      <dc:creator>CosminF</dc:creator>
      <dc:date>2026-07-07T12:37:10Z</dc:date>
    </item>
    <item>
      <title>Re: Reducing polycount</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707526#M179886</link>
      <description>&lt;P&gt;Autodesk also offer a free program called meshmixer.&lt;/P&gt;
&lt;P&gt;I can't say I have tried it for reducing polygons, but I did notice that it can do it.&lt;/P&gt;
&lt;P&gt;And I am unsure what file format for objects it can open.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You can also convert the object to a morph in Archicad, reduce the polygon count and then re-save as an object.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Tue, 07 Jul 2026 14:15:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707526#M179886</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2026-07-07T14:15:02Z</dc:date>
    </item>
    <item>
      <title>Re: Reducing polycount</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707534#M179887</link>
      <description>&lt;P&gt;Modelport is a great add-on for polygon reduction. I have seen people use rhino+grasshopper with great success as well. You can also convert to morph and use the modify morph segmentation (design &amp;gt; modify morph) option, this can be a mixed bag; sometimes it doesn't reduce polygons much, and often results in larger objects, or if you keep it as a morph, it may be heavier on the file than the object.&lt;/P&gt;
&lt;P&gt;do you have a link for the object you imported? most of the time, I just build them from scratch with morphs/shells/beams/etc, and save/script a custom object... at most, it takes me 3 hours, and I get to control the polygons, appearance, attributes, etc.&lt;/P&gt;</description>
      <pubDate>Tue, 07 Jul 2026 14:57:09 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707534#M179887</guid>
      <dc:creator>Patrick M</dc:creator>
      <dc:date>2026-07-07T14:57:09Z</dc:date>
    </item>
    <item>
      <title>Re: Reducing polycount</title>
      <link>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707580#M179897</link>
      <description>&lt;P&gt;Modelport is easy and takes no skill or time&amp;nbsp; &amp;nbsp;EASY&lt;/P&gt;
&lt;P&gt;It does not have to reintererate as it simplifies the entire model&lt;/P&gt;</description>
      <pubDate>Wed, 08 Jul 2026 02:25:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Reducing-polycount/m-p/707580#M179897</guid>
      <dc:creator>Eric Milberger</dc:creator>
      <dc:date>2026-07-08T02:25:06Z</dc:date>
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