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    <title>topic Re: Mesh Consolidation in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Mesh-Consolidation/m-p/712256#M180181</link>
    <description>&lt;P&gt;Union to morphs is a good tip. &lt;BR /&gt;&lt;BR /&gt;In the past I would use Sketchup and a plugin that exports xyz values for points. Then you can use create mesh from surveyor data. &lt;BR /&gt;If morph slows down your project you can save it as an object.&lt;/P&gt;</description>
    <pubDate>Thu, 20 Aug 2026 02:35:12 GMT</pubDate>
    <dc:creator>Davor P</dc:creator>
    <dc:date>2026-08-20T02:35:12Z</dc:date>
    <item>
      <title>Mesh Consolidation</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-Consolidation/m-p/712242#M180178</link>
      <description>&lt;P&gt;Anyone got any ideas how we could get a functionality to consolidate meshes in the same way we have tools for consolidating lines and fills?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Our use case is that we import triangulated files from our survey and civil engineering colleagues that from a 3D DWG with TIN triangles we can get each triangle imported as an individual mesh. If we could then consolidate these to make a single (or sub-groups depending on surface) we could then quickly make the 3D data useable.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;FONT face="courier new,courier" color="grey"&gt;Operating system used: &lt;EM&gt;Windows &lt;/EM&gt;&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 20 Aug 2026 01:36:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-Consolidation/m-p/712242#M180178</guid>
      <dc:creator>Matthew Johnson</dc:creator>
      <dc:date>2026-08-20T01:36:39Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh Consolidation</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-Consolidation/m-p/712252#M180180</link>
      <description>&lt;P&gt;I have been converting complex TIN's into a morph (you can then create a union with the morphs). it gives a bit more control over the display, especially when you use "hidden edges" to display the edge contours, but not every single triangle. Or you can smooth it out entirely.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="MitchD_0-1787192048901.png"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/104905i81964B049DE47137/image-size/medium?v=v2&amp;amp;px=400" alt="MitchD_0-1787192048901.png" title="MitchD_0-1787192048901.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 20 Aug 2026 02:14:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-Consolidation/m-p/712252#M180180</guid>
      <dc:creator>MitchD</dc:creator>
      <dc:date>2026-08-20T02:14:20Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh Consolidation</title>
      <link>https://community.graphisoft.com/t5/Modeling/Mesh-Consolidation/m-p/712256#M180181</link>
      <description>&lt;P&gt;Union to morphs is a good tip. &lt;BR /&gt;&lt;BR /&gt;In the past I would use Sketchup and a plugin that exports xyz values for points. Then you can use create mesh from surveyor data. &lt;BR /&gt;If morph slows down your project you can save it as an object.&lt;/P&gt;</description>
      <pubDate>Thu, 20 Aug 2026 02:35:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Mesh-Consolidation/m-p/712256#M180181</guid>
      <dc:creator>Davor P</dc:creator>
      <dc:date>2026-08-20T02:35:12Z</dc:date>
    </item>
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