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    <title>topic Re: Changing Colors in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37598#M18624</link>
    <description>you can also get decent looking paint by creating a new material with the desired colour, and then applying a bumpmap to it, just to give it a little texture, this option would be under "Displacement" in the lightworks materials settings.&lt;BR /&gt;
&lt;BR /&gt;
cheers,&lt;BR /&gt;
dan</description>
    <pubDate>Thu, 25 Aug 2005 22:21:48 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2005-08-25T22:21:48Z</dc:date>
    <item>
      <title>Changing Colors</title>
      <link>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37596#M18622</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi, I have been using ArchiCad for about 7 months now and have gotten some of the basics down, one question i still have that i havent been able to answer clearly is how to change the color and texture applied to certain elements.  For example, i have been making the wall elements with a plaster texture on them, i want to have the walls colored as if they were painted, but the only paint option is red, how do i change the color of the paint.  this may be so simple that i have overlooked it, but its driving me nuts.  Thanks for your help and patience with a new user.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 25 Aug 2005 18:24:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37596#M18622</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-08-25T18:24:55Z</dc:date>
    </item>
    <item>
      <title>Re: Changing Colors</title>
      <link>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37597#M18623</link>
      <description>You have two options: &lt;BR /&gt;
1) create a new bitmap of white plaster (in Photoshop or other image software), and assign that bitmap to a material&lt;BR /&gt;
2) make a new material that is just a white color, with no bitmap texture at all.&lt;BR /&gt;
&lt;BR /&gt;
For CDs, #2 will work. If you ever expect to do renderings, #1 would be better.</description>
      <pubDate>Thu, 25 Aug 2005 18:30:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37597#M18623</guid>
      <dc:creator>TomWaltz</dc:creator>
      <dc:date>2005-08-25T18:30:51Z</dc:date>
    </item>
    <item>
      <title>Re: Changing Colors</title>
      <link>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37598#M18624</link>
      <description>you can also get decent looking paint by creating a new material with the desired colour, and then applying a bumpmap to it, just to give it a little texture, this option would be under "Displacement" in the lightworks materials settings.&lt;BR /&gt;
&lt;BR /&gt;
cheers,&lt;BR /&gt;
dan</description>
      <pubDate>Thu, 25 Aug 2005 22:21:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37598#M18624</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-08-25T22:21:48Z</dc:date>
    </item>
    <item>
      <title>Re: Changing Colors</title>
      <link>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37599#M18625</link>
      <description>A simple list is attached for some interior materials slightly tweaked along the lines Daniel suggests.</description>
      <pubDate>Fri, 26 Aug 2005 07:20:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Changing-Colors/m-p/37599#M18625</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-08-26T07:20:31Z</dc:date>
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