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    <title>topic Re: Vector Fill orientation on objects in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Vector-Fill-orientation-on-objects/m-p/41308#M20564</link>
    <description>Ben,&lt;BR /&gt;
The align 3D texture command does not work on objects.&lt;BR /&gt;
The object has to be written with a "COOR" command to&lt;BR /&gt;
manipulate the orientation of  fills. I am not familiar with&lt;BR /&gt;
Eave Designer but I am surprised that it does not have&lt;BR /&gt;
a parameter to control fill orientation. Maybe you could&lt;BR /&gt;
ask the developer to add this control to the object.&lt;BR /&gt;
Peter Devlin</description>
    <pubDate>Sat, 11 Mar 2006 18:08:59 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2006-03-11T18:08:59Z</dc:date>
    <item>
      <title>Vector Fill orientation on objects</title>
      <link>https://community.graphisoft.com/t5/Modeling/Vector-Fill-orientation-on-objects/m-p/41307#M20563</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello,&lt;BR /&gt;
&lt;BR /&gt;
I have a question concerning the orientation of vector fills on objects.&lt;BR /&gt;
My example is the following:  I have a roof modeled and everything is fine, shingles look correct in 3D window and elevations.&lt;BR /&gt;
I purchased Eave Designer 9.0 recently and so far have enjoyed using it...however, the orientation of the vector fill on the objects deck is rotated 90 degrees from that of the roof.&lt;BR /&gt;
Did I explain that clearly enough?  I tried the Align 3D Texture command in 3D window, but it doesn't work on that object.  Any help on this would be greatly appreciated.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 23 May 2023 13:30:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Vector-Fill-orientation-on-objects/m-p/41307#M20563</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-23T13:30:54Z</dc:date>
    </item>
    <item>
      <title>Re: Vector Fill orientation on objects</title>
      <link>https://community.graphisoft.com/t5/Modeling/Vector-Fill-orientation-on-objects/m-p/41308#M20564</link>
      <description>Ben,&lt;BR /&gt;
The align 3D texture command does not work on objects.&lt;BR /&gt;
The object has to be written with a "COOR" command to&lt;BR /&gt;
manipulate the orientation of  fills. I am not familiar with&lt;BR /&gt;
Eave Designer but I am surprised that it does not have&lt;BR /&gt;
a parameter to control fill orientation. Maybe you could&lt;BR /&gt;
ask the developer to add this control to the object.&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Sat, 11 Mar 2006 18:08:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Vector-Fill-orientation-on-objects/m-p/41308#M20564</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-11T18:08:59Z</dc:date>
    </item>
    <item>
      <title>Re: Vector Fill orientation on objects</title>
      <link>https://community.graphisoft.com/t5/Modeling/Vector-Fill-orientation-on-objects/m-p/41309#M20565</link>
      <description>Peter,&lt;BR /&gt;
&lt;BR /&gt;
Thanks for your response.  I will try to contact the developer.</description>
      <pubDate>Sat, 11 Mar 2006 18:47:24 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Vector-Fill-orientation-on-objects/m-p/41309#M20565</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-11T18:47:24Z</dc:date>
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