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    <title>topic Re: objects snap to mesh height? in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43287#M21684</link>
    <description>&lt;BLOCKQUOTE&gt;Peter wrote:&lt;BR /&gt;Select the mesh icon in the gravity setting in the coordinate box before&lt;BR /&gt;
placing the tree.&lt;BR /&gt;
Peter Devlin&lt;/BLOCKQUOTE&gt;

&lt;BR /&gt;
ahh yes gravity! thanks!&lt;BR /&gt;
&lt;BR /&gt;
and what if the trees are already placed?</description>
    <pubDate>Fri, 01 Dec 2006 04:02:59 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2006-12-01T04:02:59Z</dc:date>
    <item>
      <title>objects snap to mesh height?</title>
      <link>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43285#M21682</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;how do i make all the trees on a hill side so the base is even with the mesh elevation on a slope?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 23 May 2023 15:12:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43285#M21682</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-23T15:12:10Z</dc:date>
    </item>
    <item>
      <title>Re: objects snap to mesh height?</title>
      <link>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43286#M21683</link>
      <description>Select the mesh icon in the gravity setting in the coordinate box before&lt;BR /&gt;
placing the tree.&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 01 Dec 2006 04:00:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43286#M21683</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-12-01T04:00:16Z</dc:date>
    </item>
    <item>
      <title>Re: objects snap to mesh height?</title>
      <link>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43287#M21684</link>
      <description>&lt;BLOCKQUOTE&gt;Peter wrote:&lt;BR /&gt;Select the mesh icon in the gravity setting in the coordinate box before&lt;BR /&gt;
placing the tree.&lt;BR /&gt;
Peter Devlin&lt;/BLOCKQUOTE&gt;

&lt;BR /&gt;
ahh yes gravity! thanks!&lt;BR /&gt;
&lt;BR /&gt;
and what if the trees are already placed?</description>
      <pubDate>Fri, 01 Dec 2006 04:02:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43287#M21684</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-12-01T04:02:59Z</dc:date>
    </item>
    <item>
      <title>Re: objects snap to mesh height?</title>
      <link>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43288#M21685</link>
      <description>You can use the syringe to pick up the properties of the original tree, turn gravity on, place a new tree, then delete original one. You can't set gravity on an existing object.&lt;BR /&gt;
&lt;BR /&gt;
Or in 3D just guesstimate the elevation required till the base of the tree is near the surface of the mesh. With tress close enough is usually good enough.</description>
      <pubDate>Fri, 01 Dec 2006 04:12:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/objects-snap-to-mesh-height/m-p/43288#M21685</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-12-01T04:12:07Z</dc:date>
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