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    <title>topic Re: Max Polygons? in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56146#M28548</link>
    <description>I try to get the 3D to save in ATL. So it depend on the real RAM. Navigatin in 3D is not necessary for me. So I use internal engine in wire frame mode which use less RAM than open GL and enough for ARTLANTIS.&lt;BR /&gt;
&lt;BR /&gt;
Also there is a difference in which GDL object you use. If I use an object in Ac Library I get 5,500,000 polygons. If use my self made object I can get 2,500,000 polygons so I think type of the GDL script affect the calculation and RAM.</description>
    <pubDate>Mon, 14 Aug 2006 09:11:20 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2006-08-14T09:11:20Z</dc:date>
    <item>
      <title>Max Polygons?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56141#M28543</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Does anyone have an idea of what the max reasonable or recommended number of polygons should be for any one model?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 09 Aug 2006 18:55:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56141#M28543</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-08-09T18:55:39Z</dc:date>
    </item>
    <item>
      <title>Re: Max Polygons?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56142#M28544</link>
      <description>I am working on a big project. In 3d window ı can not see my whole poject.(not enogh memory). I have contact with tecnical support. &lt;BR /&gt;
They told me,&lt;BR /&gt;
Mostly it depends on ram.&lt;BR /&gt;
second graphic card and other hard ware.&lt;BR /&gt;
&lt;BR /&gt;
ı have 2 gig ram  256 mg nvidia   My computer can handle 2,550,000 poligon in AC 10.&lt;BR /&gt;
&lt;BR /&gt;
Artlantis 4.6 can handle max 7,500,000 poligons.&lt;BR /&gt;
&lt;BR /&gt;
ı buy 2 gig more ram and 512 atı .&lt;BR /&gt;
I will see the difference:)</description>
      <pubDate>Fri, 11 Aug 2006 13:30:14 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56142#M28544</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-08-11T13:30:14Z</dc:date>
    </item>
    <item>
      <title>Re: Max Polygons?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56143#M28545</link>
      <description>&lt;BLOCKQUOTE&gt;gergazi wrote:&lt;BR /&gt;I am working on a big project. In 3d window ı can not see my whole poject.(not enogh memory).&lt;/BLOCKQUOTE&gt;

It might depend on your 3D window settings. Try setting it to OpenGL without edges, shadows and transparency. It should work.&lt;BR /&gt;
&lt;BR /&gt;
The RAM the tech support is reffering to, in this case, is the video card RAM.</description>
      <pubDate>Sat, 12 Aug 2006 15:14:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56143#M28545</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2006-08-12T15:14:10Z</dc:date>
    </item>
    <item>
      <title>Re: Max Polygons?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56144#M28546</link>
      <description>Just like to add an experience I had for those following this thread.&lt;BR /&gt;
&lt;BR /&gt;
At an office I am not currently woking at we had a notebook with 256MB RAM and a 256MB Graphics card as well as a Desktop with 1GB RAM with a 256MB Graphics card. &lt;BR /&gt;
&lt;BR /&gt;
One particularly large project, A club of about 10000m2 over four levels with furniture, would display on the desktop in OpenGL but not on the Notebook.&lt;BR /&gt;
&lt;BR /&gt;
The Notebook would get stuck while generating the 3D window, leading me to believe that you need enough RAM for ArchiCAD to convert a model to OpenGL even before you consider the RAM required on the Graphics Card itself.</description>
      <pubDate>Sun, 13 Aug 2006 20:28:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56144#M28546</guid>
      <dc:creator>andrewzarb</dc:creator>
      <dc:date>2006-08-13T20:28:52Z</dc:date>
    </item>
    <item>
      <title>Re: Max Polygons?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56145#M28547</link>
      <description>Fair enough observation.&lt;BR /&gt;
&lt;BR /&gt;
Executing the GDL script in Archicad to realize a model [real RAM]is a different task from displaying and navigating in that model [OpenGL RAM]. &lt;BR /&gt;
&lt;BR /&gt;
But I suspect disk space nixed you. What are the numbers on that?</description>
      <pubDate>Sun, 13 Aug 2006 21:34:57 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56145#M28547</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2006-08-13T21:34:57Z</dc:date>
    </item>
    <item>
      <title>Re: Max Polygons?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56146#M28548</link>
      <description>I try to get the 3D to save in ATL. So it depend on the real RAM. Navigatin in 3D is not necessary for me. So I use internal engine in wire frame mode which use less RAM than open GL and enough for ARTLANTIS.&lt;BR /&gt;
&lt;BR /&gt;
Also there is a difference in which GDL object you use. If I use an object in Ac Library I get 5,500,000 polygons. If use my self made object I can get 2,500,000 polygons so I think type of the GDL script affect the calculation and RAM.</description>
      <pubDate>Mon, 14 Aug 2006 09:11:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56146#M28548</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-08-14T09:11:20Z</dc:date>
    </item>
    <item>
      <title>Re: Max Polygons?</title>
      <link>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56147#M28549</link>
      <description>&lt;BLOCKQUOTE&gt;gergazi wrote:&lt;BR /&gt;I try to get the 3D to save in ATL. So it depend on the real RAM. Navigatin in 3D is not necessary for me. So I use internal engine in wire frame mode which use less RAM than open GL and enough for ARTLANTIS.&lt;BR /&gt;
&lt;BR /&gt;
Also there is a difference in which GDL object you use. If I use an object in Ac Library I get 5,500,000 polygons. If use my self made object I can get 2,500,000 polygons so I think type of the GDL script affect the calculation and RAM.&lt;/BLOCKQUOTE&gt;

Oh, that is simple. Just look away into the empty space when you open the 3D window. The model will be saved anyway.&lt;BR /&gt;
&lt;BR /&gt;
If you need to keep Archicad cameras, set the path, save the model from the Walkthrough dialog box.</description>
      <pubDate>Tue, 15 Aug 2006 15:32:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Max-Polygons/m-p/56147#M28549</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2006-08-15T15:32:34Z</dc:date>
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