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    <title>topic Re: Schewed walls in Perspective in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78881#M40702</link>
    <description>To me, there is something very wrong with this perspective.&lt;BR /&gt;
Shouldn't the Z vanishing point be above the building not below it ?&lt;BR /&gt;
Peter Devlin</description>
    <pubDate>Fri, 11 Nov 2005 00:51:37 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2005-11-11T00:51:37Z</dc:date>
    <item>
      <title>Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78875#M40696</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I was working on a project with a series of walls off set 3/4". after laying out the building and looking at it in 3d modes every thing was as it should appear. After adding site elements (sidewalks and mesh) I reviewed the project again in 3d and the walls appear skewed when shown in perspective but not in isometic, sections or elevations. By the way at one point archicad crashed during the rendering process. I can attach the pln. if that would help.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 25 May 2023 15:15:35 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78875#M40696</guid>
      <dc:creator>Bob Moore</dc:creator>
      <dc:date>2023-05-25T15:15:35Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78876#M40697</link>
      <description>Just a screen shot or two might help.</description>
      <pubDate>Thu, 10 Nov 2005 22:10:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78876#M40697</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-10T22:10:54Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78877#M40698</link>
      <description>Two views are attached in seperate post</description>
      <pubDate>Thu, 10 Nov 2005 22:35:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78877#M40698</guid>
      <dc:creator>Bob Moore</dc:creator>
      <dc:date>2005-11-10T22:35:28Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78878#M40699</link>
      <description>Attached is the perspective with skewed walls</description>
      <pubDate>Thu, 10 Nov 2005 22:38:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78878#M40699</guid>
      <dc:creator>Bob Moore</dc:creator>
      <dc:date>2005-11-10T22:38:03Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78879#M40700</link>
      <description>I'll try again</description>
      <pubDate>Thu, 10 Nov 2005 22:42:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78879#M40700</guid>
      <dc:creator>Bob Moore</dc:creator>
      <dc:date>2005-11-10T22:42:33Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78880#M40701</link>
      <description>looks all right to me . . .&lt;BR /&gt;
&lt;BR /&gt;
(perspective can look a little funny if you have the camera 'zoom' angle at either of the extremes . . . )&lt;BR /&gt;
&lt;BR /&gt;
~/archiben</description>
      <pubDate>Thu, 10 Nov 2005 23:40:41 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78880#M40701</guid>
      <dc:creator>__archiben</dc:creator>
      <dc:date>2005-11-10T23:40:41Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78881#M40702</link>
      <description>To me, there is something very wrong with this perspective.&lt;BR /&gt;
Shouldn't the Z vanishing point be above the building not below it ?&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 11 Nov 2005 00:51:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78881#M40702</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T00:51:37Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78882#M40703</link>
      <description>If you zoom into the wall on the right you can see how the walls are nor aligned and the accent blocks which are in the same plane seem to go in and out in the face of the wall.</description>
      <pubDate>Fri, 11 Nov 2005 01:13:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78882#M40703</guid>
      <dc:creator>Bob Moore</dc:creator>
      <dc:date>2005-11-11T01:13:12Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78883#M40704</link>
      <description>There's something going on. I thought at first it might have been due to vertical perpective, but it looks as though your camera is exactly horizontal. Can you try changing the view slightly, looking upwards a little, and see what happens. Might just be a resolution issue.</description>
      <pubDate>Fri, 11 Nov 2005 01:17:18 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78883#M40704</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T01:17:18Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78884#M40705</link>
      <description>S t u a r t,&lt;BR /&gt;
Are you seeing what I am seeing ?&lt;BR /&gt;
The walls are tapering in the wrong direction.&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 11 Nov 2005 01:32:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78884#M40705</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T01:32:34Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78885#M40706</link>
      <description>It's hard to tell what you're seeing without being able to zoom in further, whether it's a trick of perspective or pixels / resolution. If the camera is exactly horizontal (camera height and target height identical) there shouldn't be any tapering at all. Baffling.&lt;BR /&gt;
Changing the view might reveal some clues.</description>
      <pubDate>Fri, 11 Nov 2005 02:04:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78885#M40706</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T02:04:38Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78886#M40707</link>
      <description>Stuart,&lt;BR /&gt;
If Archicad is drawing a two point perspective then what you are saying&lt;BR /&gt;
is exactly true. But if Archicad is drawing a true four point perspective&lt;BR /&gt;
then wouldn't the walls taper closer together upward from the eye level line and taper together downward from the eye level line ?&lt;BR /&gt;
&lt;BR /&gt;
I was just checking how AC does a perspective of a slab 60 feet by&lt;BR /&gt;
60 feet and it's top at plus 100 feet and its bottom at minus 100 feet.&lt;BR /&gt;
The eye level is set at 5 feet and the target is set at 5 feet.&lt;BR /&gt;
&lt;BR /&gt;
To my surprise, AC drew the vertical edges top to bottom as parallel&lt;BR /&gt;
straight lines. if the target level is changed to minus 10 feet then&lt;BR /&gt;
they are drawn still straight but tapering from the top of the slab&lt;BR /&gt;
inward, and the opposite if the camera level is set at plus 10 feet.&lt;BR /&gt;
&lt;BR /&gt;
From what I have learned about true perspective and what looks&lt;BR /&gt;
right to my eye and is to me logical, AC should, in the case of eye level&lt;BR /&gt;
and target level being equal, draw the edges tapering in both directions&lt;BR /&gt;
from the eye level.&lt;BR /&gt;
We have all seen photographs taken with a fisheye lens exaggerate this effect.&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 11 Nov 2005 02:31:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78886#M40707</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T02:31:02Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78887#M40708</link>
      <description>&lt;BLOCKQUOTE&gt;Peter wrote:&lt;BR /&gt;Stuart,&lt;BR /&gt;
If Archicad is drawing a two point perspective then what you are saying is exactly true. But if Archicad is drawing a true four point perspective then wouldn't the walls taper closer together upward from the eye level line and taper together downward from the eye level line ?....&lt;BR /&gt;
From what I have learned about true perspective and what looks right to my eye and is to me logical, AC should, in the case of eye level and target level being equal, draw the edges tapering in both directions from the eye level.&lt;BR /&gt;
&lt;BR /&gt;
Peter Devlin&lt;/BLOCKQUOTE&gt;

I'm not disagreeing with you, Peter. I understand what you are saying. It &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;should&lt;E&gt;&lt;/E&gt; be four point perspective, but it isn't. I don't think the software is that clever. If you look at Bob's perspective the corners of the building are all vertical.</description>
      <pubDate>Fri, 11 Nov 2005 03:03:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78887#M40708</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T03:03:15Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78888#M40709</link>
      <description>Stuart,&lt;BR /&gt;
When I look at Bob's image I see the corners tapering inward from&lt;BR /&gt;
the parapet down to the ground as though he had set his target&lt;BR /&gt;
level lower than eye/camera level.&lt;BR /&gt;
My eyes may be playing tricks on me so I am going to try to download&lt;BR /&gt;
Bob's .jpg and paste it into AC and trace those edges to check.&lt;BR /&gt;
&lt;BR /&gt;
Bob,&lt;BR /&gt;
I did not mean to divert this thread away from your question.&lt;BR /&gt;
I would try doing what Stuart suggested &lt;BR /&gt;
and also set the 3D to hidden line mode so we can see what is&lt;BR /&gt;
happening more clearly.&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 11 Nov 2005 03:22:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78888#M40709</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T03:22:16Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78889#M40710</link>
      <description>The walls are not supposed to be tapering at all.  When I resized the window (made it smaller) in the 3d window settings it cleared up. Then I made the window larger again an the skew reappeared. Then I change it back to the small window and it was fine.  Go figure...</description>
      <pubDate>Fri, 11 Nov 2005 03:38:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78889#M40710</guid>
      <dc:creator>Bob Moore</dc:creator>
      <dc:date>2005-11-11T03:38:16Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78890#M40711</link>
      <description>I think it's just the resolution playing tricks with you then. Is that just an OpenGL image you've posted? If so how does it render?</description>
      <pubDate>Fri, 11 Nov 2005 03:39:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78890#M40711</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T03:39:53Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78891#M40712</link>
      <description>Stuart,&lt;BR /&gt;
I downloaded Bob's jpg and pasted as a figure in AC.&lt;BR /&gt;
I tried to trace as carfully as I could the left and right corners.&lt;BR /&gt;
The left and right corners are not parallel.&lt;BR /&gt;
See attachement&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 11 Nov 2005 03:43:26 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78891#M40712</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T03:43:26Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78892#M40713</link>
      <description>It is OpenGL. The rendering in Light works is correct, as was the isometric.</description>
      <pubDate>Fri, 11 Nov 2005 03:48:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78892#M40713</guid>
      <dc:creator>Bob Moore</dc:creator>
      <dc:date>2005-11-11T03:48:34Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78893#M40714</link>
      <description>&lt;BLOCKQUOTE&gt;Peter wrote:&lt;BR /&gt;Stuart,&lt;BR /&gt;
I downloaded Bob's jpg and pasted as a figure in AC.&lt;BR /&gt;
I tried to trace as carfully as I could the left and right corners.&lt;BR /&gt;
The left and right corners are not parallel.&lt;BR /&gt;
See attachement&lt;BR /&gt;
Peter Devlin&lt;/BLOCKQUOTE&gt;
And what was your margin or error, about +/-0.02degrees? &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_lol.gif" style="display : inline;" /&gt; &lt;BR /&gt;
(nearly time for a cold one, TGIF)</description>
      <pubDate>Fri, 11 Nov 2005 03:53:09 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78893#M40714</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T03:53:09Z</dc:date>
    </item>
    <item>
      <title>Re: Schewed walls in Perspective</title>
      <link>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78894#M40715</link>
      <description>Stuart,&lt;BR /&gt;
True and definitely True.&lt;BR /&gt;
Cheers,&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 11 Nov 2005 03:58:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Schewed-walls-in-Perspective/m-p/78894#M40715</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-11T03:58:39Z</dc:date>
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