<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: topography mesh in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80173#M41485</link>
    <description>With the polyline tool, draw the shape of your building footprint.&lt;BR /&gt;
Select the mesh, select the mesh tool, move the cursor to the&lt;BR /&gt;
edge of the mesh until you see the Mercedes cursor, press the&lt;BR /&gt;
left mouse button to see the pet pallet, select the subtract &lt;BR /&gt;
pet pallet item, move the cursor inside of the footprint polygon, &lt;BR /&gt;
press the space bar, and left click. A hole will be created in the mesh. &lt;BR /&gt;
Fill the hole with another mesh with a flat top at the elevation &lt;BR /&gt;
of the underside of you slab floor.&lt;BR /&gt;
Peter Devlin</description>
    <pubDate>Fri, 09 Nov 2007 21:01:21 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2007-11-09T21:01:21Z</dc:date>
    <item>
      <title>topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80172#M41484</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I have an topography mesh already created, and need to edit it to allow the footprint of my building.  What is the best and easiest way to do this?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 25 May 2023 15:11:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80172#M41484</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-25T15:11:59Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80173#M41485</link>
      <description>With the polyline tool, draw the shape of your building footprint.&lt;BR /&gt;
Select the mesh, select the mesh tool, move the cursor to the&lt;BR /&gt;
edge of the mesh until you see the Mercedes cursor, press the&lt;BR /&gt;
left mouse button to see the pet pallet, select the subtract &lt;BR /&gt;
pet pallet item, move the cursor inside of the footprint polygon, &lt;BR /&gt;
press the space bar, and left click. A hole will be created in the mesh. &lt;BR /&gt;
Fill the hole with another mesh with a flat top at the elevation &lt;BR /&gt;
of the underside of you slab floor.&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 09 Nov 2007 21:01:21 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80173#M41485</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-11-09T21:01:21Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80174#M41486</link>
      <description>I would say it's easier to use Solid Element Operation. Use the lowest slab of you house (foundation), or draw one the size of the house's footprint,set it as operator and the mesh as target, and subtract with upwards extrusion.&lt;BR /&gt;
&lt;BR /&gt;
This way, you can also move your house and the excavated hole will follow it.</description>
      <pubDate>Fri, 09 Nov 2007 21:54:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80174#M41486</guid>
      <dc:creator>Thomas Holm</dc:creator>
      <dc:date>2007-11-09T21:54:23Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80175#M41487</link>
      <description>Hello Thomas,&lt;BR /&gt;
Shouldn't it be pointed out that with the SEO method &lt;BR /&gt;
if there are any contours in the area of the excavation &lt;BR /&gt;
they will remain in 2D after the SEO is performed.&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 09 Nov 2007 22:18:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80175#M41487</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-11-09T22:18:05Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80176#M41488</link>
      <description>True. But in my projects, they mostly get hid by the house. Should I want the terrain visible alone, I could hide the contours with a fill in front, or make the operator slab visible and turn on its cover fill. Still easier and more flexible than the cut permanent hole method, I think.</description>
      <pubDate>Fri, 09 Nov 2007 22:35:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80176#M41488</guid>
      <dc:creator>Thomas Holm</dc:creator>
      <dc:date>2007-11-09T22:35:12Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80177#M41489</link>
      <description>Hello Thomas,&lt;BR /&gt;
Yes you can do that. I was wondering if you often need&lt;BR /&gt;
to drag your buildings around in a site and thus need to&lt;BR /&gt;
use the SEO method. I suppose that if the buildings are&lt;BR /&gt;
multi-story you would need to hide the mesh so you&lt;BR /&gt;
could use the fat marque to drag the building without&lt;BR /&gt;
distorting the mesh.&lt;BR /&gt;
Thanks,&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Fri, 09 Nov 2007 22:45:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80177#M41489</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-11-09T22:45:16Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80178#M41490</link>
      <description>Well, I don't often need to drag them around, but the SEO method is easier, so why not use it?&lt;BR /&gt;
&lt;BR /&gt;
I often need to drag them around just a little in the beginning, though, when I'm working to find the exact best position for the house. How I work depends - if it's a small project I usually place the mesh on a story below the lowest house story - then I drag the mesh around, not the house. Simple and easy.&lt;BR /&gt;
&lt;BR /&gt;
If it's a slightly bigger project, the terrain mesh and the site plan are combined in a separate pln and hotlinked into the house .pln - still I drag the mesh&amp;amp;site.&lt;BR /&gt;
&lt;BR /&gt;
An even bigger project, with more than one house, might require the opposite method - the houses are hotlinked into the site .pln. Not until then I move the houses/hotlinks.</description>
      <pubDate>Sat, 10 Nov 2007 11:08:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80178#M41490</guid>
      <dc:creator>Thomas Holm</dc:creator>
      <dc:date>2007-11-10T11:08:15Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80179#M41491</link>
      <description>Hello Thomas, &lt;BR /&gt;
I can see the advantages of the SEO method especially&lt;BR /&gt;
now that we have cover fills. I remember trying it in AC 8&lt;BR /&gt;
and deciding that if you did not have to move the building&lt;BR /&gt;
around and if the footprint was decided the cutting a hole&lt;BR /&gt;
method was as fast especially since you had to draw a solid&lt;BR /&gt;
white fill over the floor slab to hide the contours.&lt;BR /&gt;
Is it your method to, instead of grouping the floor slab&lt;BR /&gt;
and the basement walls or frost walls and using this&lt;BR /&gt;
group as operator, you would make a special slab on&lt;BR /&gt;
a normally hidden layer as the operator so that you&lt;BR /&gt;
could change the walls, add walls, etc, then edit the&lt;BR /&gt;
shape of the special operator slab?  It would seem&lt;BR /&gt;
that this way you would not have to do another SEO&lt;BR /&gt;
every time you changed or added something.&lt;BR /&gt;
Thanks,&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Sat, 10 Nov 2007 18:41:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80179#M41491</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-11-10T18:41:23Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80180#M41492</link>
      <description>&lt;BLOCKQUOTE&gt;bertoldi wrote:&lt;BR /&gt;I have an topography mesh already created, and need to edit it to allow the footprint of my building.  What is the best and easiest way to do this?&lt;/BLOCKQUOTE&gt;
I have TWO layers for contours: "Contours (Existing)" &amp;amp; "Contours (Revised)." I COPY the existing mesh to the revised layer so the original is never modified from the original survey. On the revised mesh I use the landscape consultants DWG file underlay, or eyeball it yourself and reshape the contours around the house where fill is required. THEN and only then do I create a house pad contour on the mesh. You don't want this shape to cross existing contours. In some cases the front of a building will use this method, but I do not reshape in the back. I will use SEO there for instance. So you can use both methods together.&lt;BR /&gt;
&lt;BR /&gt;
Also, the slab doing the cutting can be from the hotlinked building file! As it changes in the building.pln file, it'll recut the site when updated.&lt;BR /&gt;
&lt;BR /&gt;
What's nice is now you have two meshes that you can use the interactive schedule with to find the difference in earth volume.&lt;BR /&gt;
&lt;BR /&gt;
Click on image.</description>
      <pubDate>Sun, 11 Nov 2007 12:09:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80180#M41492</guid>
      <dc:creator>Rex Maximilian</dc:creator>
      <dc:date>2007-11-11T12:09:12Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80181#M41493</link>
      <description>&lt;BLOCKQUOTE&gt;Peter wrote:&lt;BR /&gt;..Is it your method to, instead of grouping the floor slab and the basement walls or frost walls and using this group as operator, you would make a special slab on a normally hidden layer as the operator so that you could change the walls, add walls, etc, then edit the&lt;BR /&gt;
shape of the special operator slab? ...&lt;/BLOCKQUOTE&gt;
Actually, it's easier than that. In my cold country, the preferred foundation method nowadays is to cast a concrete slab on a layer(s) of insulation, usually 100-300mm EPS (extruded polystyrene) plastic foam sheets. (This gives an optimum of combined heat and moisture insulation for our climate).&lt;BR /&gt;
&lt;BR /&gt;
Since the lowermost layer of insulation is even/level all over the foundation area, I simply use that as the operator. No need to hide it. But if I want to view the pit only, I of course hide the house.&lt;BR /&gt;
&lt;BR /&gt;
I also often use Rex's method of separating existing and intended site meshes.</description>
      <pubDate>Sun, 11 Nov 2007 15:36:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80181#M41493</guid>
      <dc:creator>Thomas Holm</dc:creator>
      <dc:date>2007-11-11T15:36:10Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80182#M41494</link>
      <description>&lt;BLOCKQUOTE&gt;What's nice is now you have two meshes that you can use the interactive schedule with to find the difference in earth volume.&lt;/BLOCKQUOTE&gt; &lt;BR /&gt;
&lt;BR /&gt;
This is great!  Never thought of that. Do you have a way to calculate cut versus fill?</description>
      <pubDate>Mon, 16 Aug 2010 20:21:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80182#M41494</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2010-08-16T20:21:42Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80183#M41495</link>
      <description>&lt;BLOCKQUOTE&gt;This is great! Never thought of that. Do you have a way to calculate cut versus fill?&lt;/BLOCKQUOTE&gt;

&lt;B&gt;a&lt;/B&gt; Set aside (a copy of) the original unrevised mesh. Calculate its volume, using the Element Information palette, an Interactive Schedule or whatever. (Take a note - but it will not change unless there's a landslide or earthquake &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
Now, if the bottom foundation slab cuts through the site (mesh) surface, so you have to do both excavation and padding / fill:&lt;BR /&gt;
&lt;BR /&gt;
&lt;B&gt;b&lt;/B&gt; Place the slab (or hidden operator). Cut the required hole / pit using SEO, Subtract with upwards extrusion with the original mesh as target and the slab as operator. (If you want more exact estimates, you might use roofs as operators as well, to cut the hole's sloping sides). Check the remaining volume, subtract that from the original's (with a calculator, not SEO), and you have the cut volume. (edited: The Element Info palette will give you both original and trimmed volume in one go, so actually there's no need for step a)&lt;BR /&gt;
&lt;BR /&gt;
&lt;B&gt;c&lt;/B&gt; Now turn on the layer with  the mesh you revised for the house pad. Using SEO, Subtract with upwards extrusion, the original mesh as operator and the revised as target.&lt;BR /&gt;
The revised mesh will now only consist of the fill volume, check that. &lt;BR /&gt;
And you have both cut and fill!&lt;BR /&gt;
&lt;BR /&gt;
It might be easier to buy and use Architerra, if you do this a lot.</description>
      <pubDate>Thu, 19 Aug 2010 18:46:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80183#M41495</guid>
      <dc:creator>Thomas Holm</dc:creator>
      <dc:date>2010-08-19T18:46:56Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80184#M41496</link>
      <description>I think I get it.  Using upward extrusions.&lt;BR /&gt;
&lt;BR /&gt;
Subtracting the &lt;B&gt;original site&lt;/B&gt; from the &lt;B&gt;final&lt;/B&gt; = &lt;B&gt; Fill&lt;/B&gt;.&lt;BR /&gt;
Subtracting the &lt;B&gt;final site&lt;/B&gt; from &lt;B&gt;original&lt;/B&gt;  = &lt;B&gt;Cut&lt;/B&gt;</description>
      <pubDate>Thu, 19 Aug 2010 21:12:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80184#M41496</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2010-08-19T21:12:20Z</dc:date>
    </item>
    <item>
      <title>Re: topography mesh</title>
      <link>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80185#M41497</link>
      <description>hi... is there any way i can see my basement plan after i inserted the mesh? I have placed some walls in the basement but there is only grass visible , though i made the SEO operation ... when i navigate the building with 3d explorer,or in section anything is fine ( i can walk through the basement and see everything) but in the plan view i can't. &lt;span class="lia-unicode-emoji" title=":confused_face:"&gt;😕&lt;/span&gt; is there anyone to help me?&lt;BR /&gt;
thanks</description>
      <pubDate>Sat, 06 Nov 2010 17:32:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/topography-mesh/m-p/80185#M41497</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2010-11-06T17:32:59Z</dc:date>
    </item>
  </channel>
</rss>

