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    <title>topic Re: Open GL looking really messed up! in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10798#M4855</link>
    <description>After doing some searching in here i've concluded the problem is the "Evil Chopping Block of Invisibility".&lt;BR /&gt;
&lt;BR /&gt;
The symptoms match 100%... (altough I get rid of the problem when turning of our inner-wall-layer).&lt;BR /&gt;
&lt;BR /&gt;
Copying the entire project into a blank file isn't really an alternative for us though as we're talking a large scale-complex-teamwork-project. &lt;BR /&gt;
&lt;BR /&gt;
Are there really no other solution to this extremly annoying problem?</description>
    <pubDate>Tue, 20 Mar 2007 09:50:39 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2007-03-20T09:50:39Z</dc:date>
    <item>
      <title>Open GL looking really messed up!</title>
      <link>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10796#M4853</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;We're working on a project in AC 10.0 and "suddenly" one of the teammates noticed something was seriously messed up when working in  3D Open GL perspective view (see images)..&lt;BR /&gt;
&lt;BR /&gt;
Sees like a madman has attacked all surfaces with a pair of scissors or something.&lt;BR /&gt;
&lt;BR /&gt;
After send and recieve the whole project team has this problem when exploring the model in Open GL (perspective).&lt;BR /&gt;
&lt;BR /&gt;
Axonometry and photorender is not affected though..&lt;BR /&gt;
&lt;BR /&gt;
Any idea on whats causing this? I've experimented with any 3D/open GL setting i could think of without any result. &lt;BR /&gt;
&lt;BR /&gt;
i've also tried not loading the project library (with all our custom textures etc) but still no good..&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/71998i46870534C9E6DF36/image-size/large?v=v2&amp;amp;px=999" border="0" alt="0643-SGS 02.jpg" title="0643-SGS 02.jpg" /&gt;</description>
      <pubDate>Thu, 25 May 2023 16:15:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10796#M4853</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-25T16:15:19Z</dc:date>
    </item>
    <item>
      <title>Re: Open GL looking really messed up!</title>
      <link>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10797#M4854</link>
      <description>Try a smaller window size.</description>
      <pubDate>Mon, 19 Mar 2007 18:22:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10797#M4854</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2007-03-19T18:22:32Z</dc:date>
    </item>
    <item>
      <title>Re: Open GL looking really messed up!</title>
      <link>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10798#M4855</link>
      <description>After doing some searching in here i've concluded the problem is the "Evil Chopping Block of Invisibility".&lt;BR /&gt;
&lt;BR /&gt;
The symptoms match 100%... (altough I get rid of the problem when turning of our inner-wall-layer).&lt;BR /&gt;
&lt;BR /&gt;
Copying the entire project into a blank file isn't really an alternative for us though as we're talking a large scale-complex-teamwork-project. &lt;BR /&gt;
&lt;BR /&gt;
Are there really no other solution to this extremly annoying problem?</description>
      <pubDate>Tue, 20 Mar 2007 09:50:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10798#M4855</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-03-20T09:50:39Z</dc:date>
    </item>
    <item>
      <title>Re: Open GL looking really messed up!</title>
      <link>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10799#M4856</link>
      <description>&lt;BLOCKQUOTE&gt;Cherub wrote:&lt;BR /&gt;...After doing some searching in here i've concluded the problem is the "Evil Chopping Block of Invisibility".&lt;BR /&gt;
&lt;BR /&gt;
...Are there really no other solution to this extremly annoying problem?&lt;/BLOCKQUOTE&gt;

I think your problem might be solved with the latest hotfix (build 1176)...I just noticed it was made available today.&lt;BR /&gt;
&lt;BR /&gt;
&lt;FONT color="#0024ff"&gt;&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;ID# 53932 - 3D: An invisible plane cuts the 3D model in perspective OpenGL mode&lt;E&gt;&lt;/E&gt;&lt;/FONT&gt;&lt;BR /&gt;
&lt;BR /&gt;
Dan K</description>
      <pubDate>Tue, 20 Mar 2007 12:46:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Open-GL-looking-really-messed-up/m-p/10799#M4856</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-03-20T12:46:38Z</dc:date>
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