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    <title>topic Re: Resolution of a revolving Morph shape??? in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113835#M60120</link>
    <description>You could also do the following: draw the profile of the Morph (if it is a revolved Morph) using an Arc or Arcs. Then, when you define the profile for the Revolved Morph, create that curved profile out of 4 or 6 curved Morph segments. Then define the revolution axis and angle as usual.&lt;BR /&gt;
Because you create the profile out of several curved segments the resolution of the Morph body in effect will be that much greater (since each curved segment is approximated with linear segments) and you will achieve a smoother surfaces.&lt;BR /&gt;
&lt;BR /&gt;
You can then make hidden those lines of the generated Morph you don't want to see displayed.&lt;BR /&gt;
&lt;BR /&gt;
This seems to be a better solution than simply doubling the segmentation level because the latter creates up to 10 times as many polygons for the Morph body and still does not achieve the level of smoothness achieveable with the above method.</description>
    <pubDate>Thu, 07 Feb 2013 20:17:36 GMT</pubDate>
    <dc:creator>Laszlo Nagy</dc:creator>
    <dc:date>2013-02-07T20:17:36Z</dc:date>
    <item>
      <title>Resolution of a revolving Morph shape???</title>
      <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113830#M60115</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;Is it possible to make a &lt;B&gt;smoothly curved&lt;/B&gt;, &lt;FONT color="#FF005B"&gt;&lt;B&gt;not angular&lt;/B&gt;&lt;/FONT&gt; Morph shape, like in my attached example?&lt;BR /&gt;
&lt;BR /&gt;
Many thanks for solution!  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_eek.gif" style="display : inline;" /&gt;&lt;/R&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/72806i8DE751C63642277E/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Morph-resolution.jpg" title="Morph-resolution.jpg" /&gt;</description>
      <pubDate>Wed, 24 May 2023 17:29:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113830#M60115</guid>
      <dc:creator>Dalius</dc:creator>
      <dc:date>2023-05-24T17:29:54Z</dc:date>
    </item>
    <item>
      <title>Re: Resolution of a revolving Morph shape???</title>
      <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113831#M60116</link>
      <description>For simple elements like you show, use a complex profile rotated as a curved wall, then convert it to morph for further manipulation.</description>
      <pubDate>Mon, 04 Feb 2013 21:55:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113831#M60116</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2013-02-04T21:55:15Z</dc:date>
    </item>
    <item>
      <title>Re: Resolution of a revolving Morph shape???</title>
      <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113832#M60117</link>
      <description>Dwight, thank you for your prompt response. That's what I was thinking, but hoping that maybe there is a simpler way...  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_cool.gif" style="display : inline;" /&gt;</description>
      <pubDate>Tue, 05 Feb 2013 19:47:46 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113832#M60117</guid>
      <dc:creator>Dalius</dc:creator>
      <dc:date>2013-02-05T19:47:46Z</dc:date>
    </item>
    <item>
      <title>Re: Resolution of a revolving Morph shape???</title>
      <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113833#M60118</link>
      <description>Beats messing with code.</description>
      <pubDate>Tue, 05 Feb 2013 19:54:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113833#M60118</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2013-02-05T19:54:38Z</dc:date>
    </item>
    <item>
      <title>Re: Resolution of a revolving Morph shape???</title>
      <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113834#M60119</link>
      <description>You could try &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Modify segmentation&lt;E&gt;&lt;/E&gt; command (accessible only in 3D Window).</description>
      <pubDate>Tue, 05 Feb 2013 20:30:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113834#M60119</guid>
      <dc:creator>Rafal SLEK</dc:creator>
      <dc:date>2013-02-05T20:30:13Z</dc:date>
    </item>
    <item>
      <title>Re: Resolution of a revolving Morph shape???</title>
      <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113835#M60120</link>
      <description>You could also do the following: draw the profile of the Morph (if it is a revolved Morph) using an Arc or Arcs. Then, when you define the profile for the Revolved Morph, create that curved profile out of 4 or 6 curved Morph segments. Then define the revolution axis and angle as usual.&lt;BR /&gt;
Because you create the profile out of several curved segments the resolution of the Morph body in effect will be that much greater (since each curved segment is approximated with linear segments) and you will achieve a smoother surfaces.&lt;BR /&gt;
&lt;BR /&gt;
You can then make hidden those lines of the generated Morph you don't want to see displayed.&lt;BR /&gt;
&lt;BR /&gt;
This seems to be a better solution than simply doubling the segmentation level because the latter creates up to 10 times as many polygons for the Morph body and still does not achieve the level of smoothness achieveable with the above method.</description>
      <pubDate>Thu, 07 Feb 2013 20:17:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113835#M60120</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2013-02-07T20:17:36Z</dc:date>
    </item>
    <item>
      <title>Re: Resolution of a revolving Morph shape???</title>
      <link>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113836#M60121</link>
      <description>Thanks a lot LaszloNagy! Was looking at all options and it is your suggestion that helped me attain the profile I was looking for.</description>
      <pubDate>Thu, 24 Jan 2019 14:56:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Resolution-of-a-revolving-Morph-shape/m-p/113836#M60121</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-01-24T14:56:08Z</dc:date>
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