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    <title>topic Re: .mod files taking on attributes of other open files in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145953#M78354</link>
    <description>Now I gotcha, I knew those numbers were good for something &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_razz.gif" style="display : inline;" /&gt;</description>
    <pubDate>Mon, 25 Jul 2011 12:07:29 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2011-07-25T12:07:29Z</dc:date>
    <item>
      <title>.mod files taking on attributes of other open files</title>
      <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145947#M78348</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Two days ago I updated our .mod files to have the same attributes as the host file using the overwrite command in the attribute manager. I verified that they were all working correctly and then updated each hotlink. Today I opened one of these updated .mod files and its attributes are that of another project all together. The only thing I can think of is that I had the other project open at the same time I opened the .mod file.&lt;BR /&gt;
&lt;BR /&gt;
I just don't want to bring in the other projects' layers into the host file, what do I do?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 25 May 2023 16:03:18 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145947#M78348</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-25T16:03:18Z</dc:date>
    </item>
    <item>
      <title>Re: .mod files taking on attributes of other open files</title>
      <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145948#M78349</link>
      <description>So I think I may have figured it out, the mod files take on the attributes of the last opened file. I have tested this with 3 different projects now and the behaviour is consistant:&lt;BR /&gt;
&lt;BR /&gt;
I open project #1, close it, open a mod file and the mod file has the attributes of project #1. &lt;BR /&gt;
&lt;BR /&gt;
I open project #2, close it, open the same mod file a 2nd time and it has the attributes of project #2&lt;BR /&gt;
&lt;BR /&gt;
I open project #3, close it, open the same mod file a 3rd time and it has the attributes of project #3... you get the picture&lt;BR /&gt;
&lt;BR /&gt;
All very strange... Any one else encounter this?</description>
      <pubDate>Fri, 22 Jul 2011 16:51:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145948#M78349</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2011-07-22T16:51:16Z</dc:date>
    </item>
    <item>
      <title>Re: .mod files taking on attributes of other open files</title>
      <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145949#M78350</link>
      <description>As you have discoverd MOD files don't actually have their own attributes.&lt;BR /&gt;
MOD files are designed to be small so only contain the element information of what is in them.&lt;BR /&gt;
Anything that is not used is not save in the MOD.&lt;BR /&gt;
It is fleshed out with the attributes from your previous file as you have discovered.&lt;BR /&gt;
If you want complete control of the attributes than just save as a PLN.&lt;BR /&gt;
You can do the same with a PLN as you can a MOD - the file is just bigger.&lt;BR /&gt;
Barry.</description>
      <pubDate>Mon, 25 Jul 2011 02:53:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145949#M78350</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2011-07-25T02:53:29Z</dc:date>
    </item>
    <item>
      <title>Re: .mod files taking on attributes of other open files</title>
      <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145950#M78351</link>
      <description>Thanks Barry, &lt;BR /&gt;
&lt;BR /&gt;
I thought I had remembered hearing something like that but when I started searching for info on mods again I couldn't pull anything up. Thanks for the clarification. &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Mon, 25 Jul 2011 11:43:41 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145950#M78351</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2011-07-25T11:43:41Z</dc:date>
    </item>
    <item>
      <title>Re: .mod files taking on attributes of other open files</title>
      <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145951#M78352</link>
      <description>Oh! One further question Barry! In your post you wrote:&lt;BR /&gt;
&lt;BR /&gt;
"As you have discoverd MOD files don't actually have their own attributes. &lt;BR /&gt;
MOD files are designed to be small so only contain the element information of what is in them."&lt;BR /&gt;
&lt;BR /&gt;
So if I have an element placed in a .mod with a certain set of attributes it should retain those attributes, n'est-cs pas? The file and the elements within the mod files I was observing were both taking on the attributes of the previously opened file... Should this happen?</description>
      <pubDate>Mon, 25 Jul 2011 11:49:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145951#M78352</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2011-07-25T11:49:38Z</dc:date>
    </item>
    <item>
      <title>Re: .mod files taking on attributes of other open files</title>
      <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145952#M78353</link>
      <description>The MOD files only store references to attributes, not the actual definition of the attributes themselves. It stores attribute references by index number, not name.&lt;BR /&gt;
So it stores: this surface has "Material #123". What the definition of Material #123 is depends on the PLN file opened just before that.</description>
      <pubDate>Mon, 25 Jul 2011 12:04:44 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145952#M78353</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2011-07-25T12:04:44Z</dc:date>
    </item>
    <item>
      <title>Re: .mod files taking on attributes of other open files</title>
      <link>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145953#M78354</link>
      <description>Now I gotcha, I knew those numbers were good for something &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_razz.gif" style="display : inline;" /&gt;</description>
      <pubDate>Mon, 25 Jul 2011 12:07:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/mod-files-taking-on-attributes-of-other-open-files/m-p/145953#M78354</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2011-07-25T12:07:29Z</dc:date>
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