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    <title>topic Re: Own image fill in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/Own-image-fill/m-p/147558#M79205</link>
    <description>&lt;BLOCKQUOTE&gt;Ascent wrote:&lt;BR /&gt;Hi,&lt;BR /&gt;
&lt;BR /&gt;
I have some images for stones and tiles. I would like to apply these images for 3D walls, but i don't know how to apply these images, Can any one please help me the procedure.&lt;BR /&gt;
&lt;BR /&gt;
Thanks,&lt;BR /&gt;
Nagesh&lt;/BLOCKQUOTE&gt;

In the Materials Dialog, you can assign Textures to Materials.&lt;BR /&gt;
Then when you are using the Open GL Engine in the 3D Window, you have to enable Textures for Open GL in the 3D Window Settings Dialog, and the textures assigned to your materials will appear in the 3D Window.&lt;BR /&gt;
You can also check out the reference Guide or the Help files for more detailed info.</description>
    <pubDate>Tue, 19 Aug 2008 10:18:30 GMT</pubDate>
    <dc:creator>Laszlo Nagy</dc:creator>
    <dc:date>2008-08-19T10:18:30Z</dc:date>
    <item>
      <title>Own image fill</title>
      <link>https://community.graphisoft.com/t5/Modeling/Own-image-fill/m-p/147557#M79204</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi,&lt;BR /&gt;
&lt;BR /&gt;
I have some images for stones and tiles. I would like to apply these images for 3D walls, but i don't know how to apply these images, Can any one please help me the procedure.&lt;BR /&gt;
&lt;BR /&gt;
Thanks,&lt;BR /&gt;
Nagesh&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 19 Aug 2008 06:37:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Own-image-fill/m-p/147557#M79204</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-08-19T06:37:51Z</dc:date>
    </item>
    <item>
      <title>Re: Own image fill</title>
      <link>https://community.graphisoft.com/t5/Modeling/Own-image-fill/m-p/147558#M79205</link>
      <description>&lt;BLOCKQUOTE&gt;Ascent wrote:&lt;BR /&gt;Hi,&lt;BR /&gt;
&lt;BR /&gt;
I have some images for stones and tiles. I would like to apply these images for 3D walls, but i don't know how to apply these images, Can any one please help me the procedure.&lt;BR /&gt;
&lt;BR /&gt;
Thanks,&lt;BR /&gt;
Nagesh&lt;/BLOCKQUOTE&gt;

In the Materials Dialog, you can assign Textures to Materials.&lt;BR /&gt;
Then when you are using the Open GL Engine in the 3D Window, you have to enable Textures for Open GL in the 3D Window Settings Dialog, and the textures assigned to your materials will appear in the 3D Window.&lt;BR /&gt;
You can also check out the reference Guide or the Help files for more detailed info.</description>
      <pubDate>Tue, 19 Aug 2008 10:18:30 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/Own-image-fill/m-p/147558#M79205</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2008-08-19T10:18:30Z</dc:date>
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