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    <title>topic Re: 3D viewing problem in OpenGL in Modeling</title>
    <link>https://community.graphisoft.com/t5/Modeling/3D-viewing-problem-in-OpenGL/m-p/163065#M88103</link>
    <description>adding to my own post and now understanding that the problem lies with the ATI graphics cards in MBPs, what's the work-around? Is there a proven replacement graphics card ? really need a solution fast... thx</description>
    <pubDate>Fri, 24 Jul 2009 18:33:17 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2009-07-24T18:33:17Z</dc:date>
    <item>
      <title>3D viewing problem in OpenGL</title>
      <link>https://community.graphisoft.com/t5/Modeling/3D-viewing-problem-in-OpenGL/m-p/163064#M88102</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi&lt;BR /&gt;
Not sure whether this is a hardware specific problem or a software (configuration) problem but i'll post the question here...&lt;BR /&gt;
&lt;BR /&gt;
When working on a MacBook Pro with AC12, the OpenGL window shows the building as fractured making it near impossible to work/edit in the 3D window. see attachment - for example, I can't tell if the slab actually pokes through the wall or whether the opaque wall has accidentally been moved in front of the glazing.&lt;BR /&gt;
&lt;BR /&gt;
Any suggestions on getting a clear 3D view in OpenGL? I've tried a variety of 3D settings but haven't really noticed a difference...&lt;BR /&gt;
&lt;BR /&gt;
thanks&lt;BR /&gt;
e&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/73487i364C7673050D048B/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Picture 1.png" title="Picture 1.png" /&gt;</description>
      <pubDate>Thu, 25 May 2023 15:49:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/3D-viewing-problem-in-OpenGL/m-p/163064#M88102</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-25T15:49:02Z</dc:date>
    </item>
    <item>
      <title>Re: 3D viewing problem in OpenGL</title>
      <link>https://community.graphisoft.com/t5/Modeling/3D-viewing-problem-in-OpenGL/m-p/163065#M88103</link>
      <description>adding to my own post and now understanding that the problem lies with the ATI graphics cards in MBPs, what's the work-around? Is there a proven replacement graphics card ? really need a solution fast... thx</description>
      <pubDate>Fri, 24 Jul 2009 18:33:17 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Modeling/3D-viewing-problem-in-OpenGL/m-p/163065#M88103</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-07-24T18:33:17Z</dc:date>
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