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    <title>topic Re: hiDPI and render resolution display in Documentation</title>
    <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332633#M50501</link>
    <description>&lt;P&gt;+1 to if needing to scale, only scale by 200%.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Not sure if it will do anything, but have you looked at calibrating&amp;nbsp;&lt;EM&gt;Clear Type&lt;/EM&gt;. It's a setting in Windows. Not sure about Mac.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ling.&lt;/P&gt;</description>
    <pubDate>Fri, 18 Mar 2022 08:38:03 GMT</pubDate>
    <dc:creator>Lingwisyer</dc:creator>
    <dc:date>2022-03-18T08:38:03Z</dc:date>
    <item>
      <title>hiDPI and render resolution display</title>
      <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332565#M50482</link>
      <description>&lt;P&gt;I've upgraded to a 4k monitor and have some questions&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1.&amp;nbsp; The UI is mixed.&amp;nbsp; 2D and 3D display of the model is great and lines are thin and crisp.&amp;nbsp; Icons and some UI text is a bit blurry - is there a setting to fix this or is that a current limitation?&amp;nbsp; It's usable but not 4k sharp&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;2.&amp;nbsp; When setting render resolution and viewing renders, the resolution numbers aren't right.&amp;nbsp; If I bring up the PhotoRendering Settings window and set the size to "Size to 3D window", resolution is set to 2256x1179, when it should be 3384x1769.&amp;nbsp; This has something to do with the 150% system scaling I have set in Windows settings&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Similar thing if I view the 2256x1179 render in AC it fits the 3D window and indicates 100% size but if I copy and paste the image into PS it displays correctly at the smaller size&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;3.&amp;nbsp; Isn't there a dark mode in AC25?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-6.png" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/19743iD2CE3242FDD579C6/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled-6.png" alt="Untitled-6.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-6.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/19742iD2FFE3341D97DC79/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled-6.jpg" alt="Untitled-6.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 17 Mar 2022 15:04:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332565#M50482</guid>
      <dc:creator>JohnJay</dc:creator>
      <dc:date>2022-03-17T15:04:50Z</dc:date>
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    <item>
      <title>Re: hiDPI and render resolution display</title>
      <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332617#M50495</link>
      <description>&lt;P&gt;I have read in other posts that Archicad does not seem to like system scaling very much.&lt;/P&gt;
&lt;P&gt;If you do need to then keep use 200% - my interpretation is you are not trying to divide pixels at this scale - it is simply 2 to 1&amp;nbsp; ratio rather than 1.5 to 1.&lt;/P&gt;
&lt;P&gt;Best is not to use any scaling at all, but if you only have a small monitor that can be hard to read.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I never understand why people by hi-res monitors to get more pixels, only to scale the resolution up to get effectively less pixels.&lt;/P&gt;
&lt;P&gt;Sure get high_res for movies/games and if you are really into rendering.&lt;/P&gt;
&lt;P&gt;But for Archicad standard res of 1920 x 1080 works just fine.&lt;/P&gt;
&lt;P&gt;But that is just my way of thinking.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 18 Mar 2022 08:34:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332617#M50495</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2022-03-18T08:34:22Z</dc:date>
    </item>
    <item>
      <title>Re: hiDPI and render resolution display</title>
      <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332633#M50501</link>
      <description>&lt;P&gt;+1 to if needing to scale, only scale by 200%.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Not sure if it will do anything, but have you looked at calibrating&amp;nbsp;&lt;EM&gt;Clear Type&lt;/EM&gt;. It's a setting in Windows. Not sure about Mac.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ling.&lt;/P&gt;</description>
      <pubDate>Fri, 18 Mar 2022 08:38:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332633#M50501</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2022-03-18T08:38:03Z</dc:date>
    </item>
    <item>
      <title>Re: hiDPI and render resolution display</title>
      <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332761#M50524</link>
      <description>&lt;P&gt;200% on a 32" makes everything too big.&amp;nbsp; 100% is too small... hence the 150% which is good for me&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/7331"&gt;@Barry Kelly&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I never understand why people by hi-res monitors to get more pixels, only to scale the resolution up to get effectively less pixels.&lt;/P&gt;&lt;P&gt;Sure get high_res for movies/games and if you are really into rendering.&lt;/P&gt;&lt;P&gt;But for Archicad standard res of 1920 x 1080 works just fine.&lt;/P&gt;&lt;P&gt;But that is just my way of thinking.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Barry.&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Even though things are scaled up you still have 4x the number of pixels vs FHD, so in supported apps everything looks super clear and sharp&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In Archicad even though some of the UI text and icons can look a bit soft, the things that matter - 2D and 3D views, added text, lines and so on are rendered correctly and look great&lt;/P&gt;</description>
      <pubDate>Sun, 20 Mar 2022 10:21:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332761#M50524</guid>
      <dc:creator>JohnJay</dc:creator>
      <dc:date>2022-03-20T10:21:51Z</dc:date>
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    <item>
      <title>Re: hiDPI and render resolution display</title>
      <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332762#M50525</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/11140"&gt;@Lingwisyer&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;+1 to if needing to scale, only scale by 200%.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Not sure if it will do anything, but have you looked at calibrating&amp;nbsp;&lt;EM&gt;Clear Type&lt;/EM&gt;. It's a setting in Windows. Not sure about Mac.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ling.&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;The "correct" scaling depends on monitor size and personal preference&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;200% on a 32" is way too much for me, and in any case only makes the bitmap UI elements look worse because they're made even bigger&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Unfortunately Clear Type did not help&lt;/P&gt;</description>
      <pubDate>Sun, 20 Mar 2022 10:27:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332762#M50525</guid>
      <dc:creator>JohnJay</dc:creator>
      <dc:date>2022-03-20T10:27:28Z</dc:date>
    </item>
    <item>
      <title>Re: hiDPI and render resolution display</title>
      <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332839#M50554</link>
      <description>&lt;P&gt;I have a 4K monitor but at that resolution text is too small for me. I did not want to use Scaling so I settled at 2560x1440 pixel resolution and kept Scaling at 100%.&lt;/P&gt;</description>
      <pubDate>Mon, 21 Mar 2022 11:51:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/332839#M50554</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2022-03-21T11:51:36Z</dc:date>
    </item>
    <item>
      <title>Re: hiDPI and render resolution display</title>
      <link>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/333203#M50594</link>
      <description>&lt;P&gt;I'm happy with the monitor that I've bought&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I posted to highlight the points in my OP that there is a bug, or an error, in the determination of the 3d window and render window pixel count, and that some of the icons and text is a bit fuzzy&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Graphisoft can fix it or not.&amp;nbsp; If they don't I have a workaround that I've added to the many other workarounds&lt;/P&gt;</description>
      <pubDate>Wed, 23 Mar 2022 19:41:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Documentation/hiDPI-and-render-resolution-display/m-p/333203#M50594</guid>
      <dc:creator>JohnJay</dc:creator>
      <dc:date>2022-03-23T19:41:15Z</dc:date>
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