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    <title>topic Re: Mesh &amp;amp; No Surface Fitting vs. Fit to User.......? in General discussions</title>
    <link>https://community.graphisoft.com/t5/General-discussions/Mesh-amp-No-Surface-Fitting-vs-Fit-to-User/m-p/47855#M6907</link>
    <description>Joseph,&lt;BR /&gt;
You need to carefully study the drawings in the manual.&lt;BR /&gt;
You will notice that there is difference between the user defined collection&lt;BR /&gt;
of points defining a ridge when "fit to user ridges" is used versus&lt;BR /&gt;
"fit to all ridges". In the former case the ridge line is straight from&lt;BR /&gt;
corner point to corner point whereas in the latter case the ridge line&lt;BR /&gt;
goes up and down following the the triangulated surface of the mesh&lt;BR /&gt;
which is composed of user defined ridges resolved by AC into&lt;BR /&gt;
many ridges forming triangles.&lt;BR /&gt;
If you select "all ridges sharp" in the model panel&lt;BR /&gt;
you can see all ridges that form the surface.&lt;BR /&gt;
Depending on your purpose, you pick the method you want.&lt;BR /&gt;
For Instance if you want to see the natural terrain terminate&lt;BR /&gt;
at the walls of a building in a line that represents the intersection&lt;BR /&gt;
of the building wall and the terrain surface you would pick "fit to all ridges"&lt;BR /&gt;
HTH,&lt;BR /&gt;
Peter Devlin</description>
    <pubDate>Tue, 26 Oct 2004 00:37:10 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2004-10-26T00:37:10Z</dc:date>
    <item>
      <title>Mesh &amp; No Surface Fitting vs. Fit to User.......?</title>
      <link>https://community.graphisoft.com/t5/General-discussions/Mesh-amp-No-Surface-Fitting-vs-Fit-to-User/m-p/47854#M6906</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;Hi,&lt;BR /&gt;Cloud someone help me in understanding Surface Fitting vs. Fit to User Ridges vs. Fit to All Rides. I keep reading Page 198-199 of manual and get more confuse, it appears to have only effect on the speed of redraw. Any how to will be appreciated.&lt;BR /&gt;Thanks,&lt;BR /&gt;Joseph Harouni&lt;/DIV&gt;</description>
      <pubDate>Thu, 30 Jan 2025 10:46:26 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/General-discussions/Mesh-amp-No-Surface-Fitting-vs-Fit-to-User/m-p/47854#M6906</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2025-01-30T10:46:26Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh &amp; No Surface Fitting vs. Fit to User.......?</title>
      <link>https://community.graphisoft.com/t5/General-discussions/Mesh-amp-No-Surface-Fitting-vs-Fit-to-User/m-p/47855#M6907</link>
      <description>Joseph,&lt;BR /&gt;
You need to carefully study the drawings in the manual.&lt;BR /&gt;
You will notice that there is difference between the user defined collection&lt;BR /&gt;
of points defining a ridge when "fit to user ridges" is used versus&lt;BR /&gt;
"fit to all ridges". In the former case the ridge line is straight from&lt;BR /&gt;
corner point to corner point whereas in the latter case the ridge line&lt;BR /&gt;
goes up and down following the the triangulated surface of the mesh&lt;BR /&gt;
which is composed of user defined ridges resolved by AC into&lt;BR /&gt;
many ridges forming triangles.&lt;BR /&gt;
If you select "all ridges sharp" in the model panel&lt;BR /&gt;
you can see all ridges that form the surface.&lt;BR /&gt;
Depending on your purpose, you pick the method you want.&lt;BR /&gt;
For Instance if you want to see the natural terrain terminate&lt;BR /&gt;
at the walls of a building in a line that represents the intersection&lt;BR /&gt;
of the building wall and the terrain surface you would pick "fit to all ridges"&lt;BR /&gt;
HTH,&lt;BR /&gt;
Peter Devlin</description>
      <pubDate>Tue, 26 Oct 2004 00:37:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/General-discussions/Mesh-amp-No-Surface-Fitting-vs-Fit-to-User/m-p/47855#M6907</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-10-26T00:37:10Z</dc:date>
    </item>
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