2021-08-13
10:59 AM
- last edited on
2021-09-14
09:21 AM
by
Noemi Balogh
void Do_Label_Edit(short NewPositionvalue)
{
GSErrCode err;
GS::Array<API_Guid> LabelList;
short check = 0;
err = ACAPI_Element_GetElemList(API_LabelID, &LabelList);
short totalLabels = LabelList.GetSize();
// Get the layout Info
for (GS::USize i = 0; i < LabelList.GetSize(); i++)
{
//Do
//Change the level boxes position
API_ElementMemo memo;
API_Element element, mask;
BNZeroMemory(&element, sizeof(API_Element));
BNZeroMemory(&memo, sizeof(API_ElementMemo));
element.header.guid = LabelList; // First listed item index
element.header.typeID = API_LabelID;
err = ACAPI_Element_Get(&element);
if (err != NoError) {
ErrorBeep("ACAPI_Element_Get", err);
return;
}
ACAPI_ELEMENT_MASK_CLEAR(mask);
ACAPI_ELEMENT_MASK_SET(mask, API_LabelType, endC);
if (element.label.labelClass == APILblClass_Text) {
ACAPI_ELEMENT_MASK_SET(mask, API_LabelType, u.text.loc);
element.label.u.text.loc = { 10.5, 3.5 };
}
else if (element.label.labelClass == APILblClass_Symbol) {
ACAPI_ELEMENT_MASK_SET(mask, API_LabelType, u.symbol.pos);
element.label.u.symbol.pos = { 10.5, 3.5 };
}
element.label.endC.x = 10.5;
element.label.endC.y = 3.5;
err = ACAPI_Element_GetMemo(element.header.guid, &memo);
if (err != NoError) {
ErrorBeep("ACAPI_Element_GetMemo", err);
return;
}
err = ACAPI_CallUndoableCommand("crate new from last drawing", [&]()->GSErrCode {
err = ACAPI_Element_Change(&element, &mask, &memo, 0, true);
return err;
});
if (err == NoError)
{
check++;
}
ACAPI_DisposeElemMemoHdls(&memo);
}
return; // Do_Label_Edit
}
It will be helpful to me if i get any way to solve this problem.