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Which polygon reducer do you recommend for 3ds-files?

Mats_Knutsson
Advisor
Hi,

For a large scale conversion of 3ds-models to .gsm, which polygon reducer would you recommend?

MooTools Polygon Cruncher perhaps?

Cheers,
Mats
AC 25 SWE Full

HP Zbook Fury 15,6 G8. 32 GB RAM. Nvidia RTX A3000.
5 REPLIES 5

Anonymous
Not applicable
Try Polygon cryncher.

I tried Polygon cruncher, but I did not find it way better from the polygon reducer modifier in C4D, If You have C4D license I would suggest trying it first...if not Polygon cruncher is quite a good choice for mesh reducing - if I remember correct it does have in one bundle some tool for quick UV mapping correcting as well.

Best Regards,
Piotr

You might try Accutrans: http://www.micromouse.ca/
Richard
--------------------------
Richard Morrison, Architect-Interior Designer
AC25 (since AC6.0), Win10

Anonymous
Not applicable
I've used "Rational Reducer" by far the best there is except for the price
I recall we paid $5000US! Can't seem to find who sells it no but seems to be available as a demo.

Mats_Knutsson
Advisor
Thanks all. I forgot to mention that it's Solid Works that's producing the models. Furniture producer using Solid Works and ArchiCAD. There are a few and that's the workflow I'd like to investigate further.
Mats
AC 25 SWE Full

HP Zbook Fury 15,6 G8. 32 GB RAM. Nvidia RTX A3000.

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