2004-12-10 10:54 AM
2004-12-14 11:26 PM
2004-12-17 05:58 PM
keithg wrote:Have you tried the ArchiCAD wall accessary tool?
... how do i go about creating accurately framed residential buildings without having to create each stud individually?
ArchiCAD 25 5010 USA - Windows 10 Pro 64x - Dell 7720 64 GB 2400MHz ECC - Xeon E3 1535M v6 4.20GHz - (2) 1TB M.2 PCIe Class 50 SSD's - 17.3" UHD IPS (3840x2160) - Nvidia Quadro P5000 16GB GDDR5 - Maxwell Studio/Render 5.2.1.49- Multilight 2 - Adobe Acrobat Pro
2004-12-20 06:29 PM
Steve wrote:Excuse me for jumping in here, but apparently the time has finally come for me to try this tool out also. And so, after some testing, the questions that I have are as follows:
Have you tried the ArchiCAD wall accessary tool?
2004-12-20 09:23 PM
ArchiCAD 25 5010 USA - Windows 10 Pro 64x - Dell 7720 64 GB 2400MHz ECC - Xeon E3 1535M v6 4.20GHz - (2) 1TB M.2 PCIe Class 50 SSD's - 17.3" UHD IPS (3840x2160) - Nvidia Quadro P5000 16GB GDDR5 - Maxwell Studio/Render 5.2.1.49- Multilight 2 - Adobe Acrobat Pro
2004-12-21 08:10 AM
2004-12-22 12:12 PM
Steve wrote:The wall framing accessory is potentially a very valuable tool and much more than
Icing on the cake. CD's that show "how to build it" rather than just "what to build" have crossed a dangerous line.
2004-12-22 12:31 PM
ArchiCAD 25 5010 USA - Windows 10 Pro 64x - Dell 7720 64 GB 2400MHz ECC - Xeon E3 1535M v6 4.20GHz - (2) 1TB M.2 PCIe Class 50 SSD's - 17.3" UHD IPS (3840x2160) - Nvidia Quadro P5000 16GB GDDR5 - Maxwell Studio/Render 5.2.1.49- Multilight 2 - Adobe Acrobat Pro
2004-12-27 07:31 AM
Steve wrote:Wow! Steve that's a very impressive 3d framing detail. I'm sure we could start a whole new thread about "Roof Framing"
If its my project, I like to model every stick of wood in the house. Including the blolcking.
2004-12-27 10:42 AM
If its my project, I like to model every stick of wood in the house. Including the blolcking.I agree. I do some work for a timber framer. I won't model his joinery but he is certainly impressed with the framing visuals.