2009-11-19 09:56 PM
2009-11-26 12:05 AM
Bricklyne wrote:Grasshopper ....
But at the end of the day I think it's a moot point and argument because I don't believe there's that much further that GS can take this software on the back of a seriously aging 3D kernel and engine driven by GDL - which, for all its flexibility is a considerably inefficient, clunky and resource-greedy Graphical coding language. You really think it's by accident or negligence that we still have no intuitive graphical user interface and/or module to facilitate the creation of custom objects and to replace GDL coding? It's just natural progression, and at this stage of game, there's not that much room for them to navigate with regards to improving the interface, the workflow nor the program in general.
2009-12-05 01:06 PM
2009-12-05 09:45 PM
2010-10-20 12:26 AM
owen wrote:Simply great.
Grasshopper ....
take a long, hard look at it and tell me ArchiCAD wouldn't benefit immensely from such a simple yet powerful parametric scripting interface like that. Just copy the <b>[censored]</b> thing if you must - it is basically a graphical, drag 'n drop means of putting together a GDL script.
This simple video should be very relevant to mainstream architecture and explains in only a few minutes how good it is. Note at the beginning how you can draw objects in the normal 3D space and capture them to add parametrics ..
http://www.vimeo.com/3152539
can anyone seriously say this would not be one of the most important developments in ArchiCAD's history?
(gotta have something to aim for after TW2)
cheers,
os
2010-10-20 05:53 AM
2010-10-20 09:42 AM
owen wrote:I want to study the Archicad,may be it's the bestBricklyne wrote:Grasshopper ....
But at the end of the day I think it's a moot point and argument because I don't believe there's that much further that GS can take this software on the back of a seriously aging 3D kernel and engine driven by GDL - which, for all its flexibility is a considerably inefficient, clunky and resource-greedy Graphical coding language. You really think it's by accident or negligence that we still have no intuitive graphical user interface and/or module to facilitate the creation of custom objects and to replace GDL coding? It's just natural progression, and at this stage of game, there's not that much room for them to navigate with regards to improving the interface, the workflow nor the program in general.
take a long, hard look at it and tell me ArchiCAD wouldn't benefit immensely from such a simple yet powerful parametric scripting interface like that. Just copy the <b>[censored]</b> thing if you must - it is basically a graphical, drag 'n drop means of putting together a GDL script.
This simple video should be very relevant to mainstream architecture and explains in only a few minutes how good it is. Note at the beginning how you can draw objects in the normal 3D space and capture them to add parametrics ..
http://www.vimeo.com/3152539
can anyone seriously say this would not be one of the most important developments in ArchiCAD's history?
(gotta have something to aim for after TW2)
cheers,
os