I have a wall with vertical corrugated ribs as you might see in a shipping container. The one in the image is created from the Steel Deck object turned up on end. I wanted to use the Opening tool to cut a hole for the door, but it will not cut an object. I want the ribbed wall to be all one piece rather than broken parts. What options would work to build the vertical ribbed panel and allow me to cut a hole?
Todd Oeftger AC25 Mac MacBook Pro 15", 2019, 2.3 GHz i9, 32GB, Radeon Pro 560X 4GB, 500GB SSD, 32" Samsung Display (2560x1440)
I can give you some advice. Create a parallelepiped from the morph with the height and length of your doorway, make the width greater than the wall thickness for a clear result, then place the morph under the door coordinates and do the following: Design -> Solid Element Operations... (select surface to be cut as target and morph as operator) -> Execute As a result, you should cut an area the size of the morph. Hide the morph under an invisible layer.
You may want to use a Wall as your Operator. You will probably find it easier to control the exact opening you need than a morph. Also, don't forget to assign a useful layer intersect number to the Operator.
There is an object by one of the other guys on this forum who creates objects and videos in German. Cannot remember his name at the moment...Hmooslechner. Anyway, the object arrays a custom profile along a wall with openings automatically cut into it matching any windows or doors.
AC22-23 AUS 7000 Self-taught, bend it till it breaks. Win10 | R5 2600 | 16GB | GTX1660