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Lines in composite walls

JKL
Contributor

Is there a way to get rid of the extra material line where my composite walls join(see image)? This is mainly an issue where my exteriors meet my interiors. My material intersection settings are in the correct priority. Last project I made a fill and covered each one. That can't be the only option?!

 

Thanks!

 

 


Screen Shot 2022-05-13 at 9.10.51 AM.png
Designer

Mac

Archicad 26
2 ACCEPTED SOLUTIONS

Accepted Solutions
Solution
Barry Kelly
Moderator

Really only 2 walls will ever trim properly together.

When you bring in a third it complicates matters.

Best to have the reference lines all meet at one point as you have done.

@JKL ,

Use the junction order to make the two main walls intersect with each other and lower the junction order of the third wall so it is effectively weaker than the other walls.

 

BarryKelly_1-1654217199163.png

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

View solution in original post

Solution

Hi JKL,

The intersection priority number take effect between walls that intersect with each other (that means ref. lines intersecting).

In your case the inside wall to the right intersect only with the vertical outside wall.

To handle correctly intersections between several walls the first thing to do is ensure that all of them intersect with each other.

So the best think to do in this case is to have the 4 ref. lines joining at the same unique point (see attach).

Then you can control the result with the intersection priority numbers.


Capture d’écran 2022-06-06 à 19.32.52.png
ArchiCad 3.43 to 26
MacOS Monterey

View solution in original post

14 REPLIES 14

Choose one of the exterior walls and lower it's intersection priority, I would do the vertical wall.

BrunoH
Expert

Hi,

Can you post the same Screen Shot with the 3 walls selected ?

Position of reference lines and how they intersect are important for the result.

ArchiCad 3.43 to 26
MacOS Monterey
Lingwisyer
Guru

The core material is the same?

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Screen Shot 2022-06-02 at 10.14.15 AM.png

Designer

Mac

Archicad 26

Yes, I built these composites so that the materials should interact properly.

Designer

Mac

Archicad 26

Hi,

The ref. lines seems correct.

I am unable to reproduce such result.

Could you post the .pln of the 3 walls ?

ArchiCad 3.43 to 26
MacOS Monterey
Solution
Barry Kelly
Moderator

Really only 2 walls will ever trim properly together.

When you bring in a third it complicates matters.

Best to have the reference lines all meet at one point as you have done.

@JKL ,

Use the junction order to make the two main walls intersect with each other and lower the junction order of the third wall so it is effectively weaker than the other walls.

 

BarryKelly_1-1654217199163.png

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Barry-Thanks, that worked well for that situation. what about in an area like this (attached images)? Is there a way to get the line that is circled to disappear? I've made it a lower priority than the others. Thank you so much for your help!


Screen Shot 2022-06-06 at 9.23.34 AM.pngScreen Shot 2022-06-06 at 9.22.48 AM.png
Designer

Mac

Archicad 26
Solution

Hi JKL,

The intersection priority number take effect between walls that intersect with each other (that means ref. lines intersecting).

In your case the inside wall to the right intersect only with the vertical outside wall.

To handle correctly intersections between several walls the first thing to do is ensure that all of them intersect with each other.

So the best think to do in this case is to have the 4 ref. lines joining at the same unique point (see attach).

Then you can control the result with the intersection priority numbers.


Capture d’écran 2022-06-06 à 19.32.52.png
ArchiCad 3.43 to 26
MacOS Monterey