Sometimes dynamic hotspots in my objects do not behaver properly when moving them in the 3D window. Even though the hotspot is scripted correctly, and the hotspot is correctly located on the object I am stretching in the 3D window, the point at which the cursor is actually located when stretching is not on the y value of the hotspot, but on a distant location on the y axis. I finally realized that if the absolute coordinates are on (delta button is not checked), the Y value of of the dynamic hotspot will be located at absolute zero! Nuts! I am not sure why this behavior would ever be wanted. Is this documented somewhere? I haven't done serious GDL scripting in years... I don't remember this behavior for dynamic hotspots.