I have a project in the Mountains about 9200 ft above sea level. I set my Project Location Altitude to 9200. I have no idea if that does anything, because it does not seem to.
I want the site mesh contours to read Z-elevations to match the real-world elevations. I was hoping that by setting the first floor level and the site mesh reference plane to Project ZERO, that the Project Location would automatically set the project zero to the 9200. But it does nothing. Why is it there? and How can I get my model to read real-world coordinates when I select nodes on the mesh? I am sure this has been asked before. I looked, but did not find a satisfying answer.
Do I need to physically move the mesh and all of the building components and objects to 9200 in the "Z" direction or is there an easier way? Because it's going to be messy from my point of view.
BTW, the building is modeled on several stories and the mesh is on its own story too.
AC25 Mac MacBook Pro 15", 2019, 2.3 GHz i9, 32GB, Radeon Pro 560X 4GB, 500GB SSD, 32" Samsung Display (2560x1440)