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SOLVED!

mesh solid body not showing

4hotshoes
Advisor

Two related questions:

I have a mountainous terrain that someone else created. It is set to show a solid body but its not. The screenshots show my settings. What needs to change to get it to show? I am concerned about experimenting on this file with out advice. Thanks

 

Also, the Site is on a Site Story, which is several stories below the project zero story (Main Level). If I adjust any other story settings, will that move the mesh? Is it a matter of watching the project zero for the mesh?

 

Screen Shot 2021-10-11 at 2.06.16 PM.png

Screen Shot 2021-10-11 at 2.05.20 PM.png

Todd Oeftger
AC27 Mac MacBook Pro 15", 2019, 2.3 GHz i9, 32GB, Radeon Pro 560X 4GB, 500GB SSD, 32" Samsung Display (2560x1440)
2 ACCEPTED SOLUTIONS

Accepted Solutions
Solution
Lingwisyer
Guru

There is no need to change the reference plane. You just need to make sure your skirt height goes down far enough the encompass your lowest node. I have gotten rogue zero nodes when directly using contour data from some sources before...

 

 

 

Ling.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win10 | R5 2600 | 16GB | GTX1660 

View solution in original post

Solution

In you image, you currently have a skirt height of 800".

That needs to be larger than the height from the reference plane to the lowest node on the mesh.

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

View solution in original post

7 REPLIES 7
Gerald Hoffman
Booster

Hi Tod,

The blue square is you reference plane for the mesh. A large part of the mesh is below the reference plane. Are the values for the contours below the. plane set as negative numbers. It is possible this is your problem. I always build the mesh to make sure it is all above the reference plane, so all values positive.

On the second question it really doesn't matter where you keep the mesh. I usually put it below my foundation story. Your reference plane can be be set to whatever distance from project zero (Main Floor?) required.

Gerald
"The simplification of anything is always sensational" GKC
AC 25-4013 USA, CadImage Tools
2019 MacBook Pro 16" w/ AMD Radeon Pro 5600M GPU
OS X 11.6
2.4 Ghz 8 core i9, 64 GB RAM
27" LG 5K Monitor

Any thoughts on an easy way to make all the mesh points positive?

Todd Oeftger
AC27 Mac MacBook Pro 15", 2019, 2.3 GHz i9, 32GB, Radeon Pro 560X 4GB, 500GB SSD, 32" Samsung Display (2560x1440)
Solution
Lingwisyer
Guru

There is no need to change the reference plane. You just need to make sure your skirt height goes down far enough the encompass your lowest node. I have gotten rogue zero nodes when directly using contour data from some sources before...

 

 

 

Ling.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win10 | R5 2600 | 16GB | GTX1660 

Is the skirt height from the reference plane or the highest node to the lowest? Because I did increase it without effect.

Todd Oeftger
AC27 Mac MacBook Pro 15", 2019, 2.3 GHz i9, 32GB, Radeon Pro 560X 4GB, 500GB SSD, 32" Samsung Display (2560x1440)
Lingwisyer
Guru

Reference plane. So your contour interval is 5 feet or less? If it is more than 5 feet, your skirt of 800" is not enough.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win10 | R5 2600 | 16GB | GTX1660 
Solution

In you image, you currently have a skirt height of 800".

That needs to be larger than the height from the reference plane to the lowest node on the mesh.

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Thanks for pointing that out. I was looking at it with the wrong units.

Todd Oeftger
AC27 Mac MacBook Pro 15", 2019, 2.3 GHz i9, 32GB, Radeon Pro 560X 4GB, 500GB SSD, 32" Samsung Display (2560x1440)