In GDL, is there a method to automatically cut the GDL object like the AC native component？
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Nope, not possible.
Depending on the scripting an object can take part in line elimination, but thats it.
Sadly they can't take part in a merge (only possible to merge something to roofs, shells, or morphs).
So I see no possibility at the moment to let an object take part in priority based bmat connections.
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No automatic way but you can convert the object to morph - then make your cuts
and resave as object if you want.