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SOLVED!

Changing Texture also for preview

Hi, I have ordinary problem. How can I change color of textur with out using photoshop or other programs. 

I have perforated metal It's white and I would like to change color to "brownish".
I need to see in preview. 

How can I reach this ?

If I can change for Cinenama renderis it possible to load to Preview 

Skärmavbild 2022-07-08 kl. 14.08.43.jpgSkärmavbild 2022-07-08 kl. 14.09.51.jpg

- I know I can make in photoshop. Load library and load new texture. But this is quite anoying when you wanna just test how it looks.

- I need to work just in Archicad I don't wanna linking to Twinmotion or other rendering programs.

I'm looking for advice: How can I do suggestion of colors and show how it look.

Nothing fancy just easy and fast preview;-)

This is made in AC25

AC 7 - 27 SWE

iMac (Retina 5K, 27-inch, 2020),

3,6 GHz 10-Core intel Core i9, 64 GB 2667 MHz DDR4, AMD Radeon Pro 5700 XT 16 GB
14 REPLIES 14

Must be some update to the translation in the more recent versions of AC as the texture it creates in AC22 is incorrect for this example... Also tried turning Brick Red into Brick Blue and got a flat blue fill.

 

Lingwisyer_0-1657530265957.png

 

 

Ling.

 

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
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I think you approach with different way. You crete the perforated Texture in Cineware isn't it ? 


I'm using PNG texture which I'm changing color 

When I change color with Cineware and match with cineware the change is not visible for 3D perpektiv view only I can see when I do render.

 

 

 

Skärmavbild 2022-07-11 kl. 11.07.13.jpg

AC 7 - 27 SWE

iMac (Retina 5K, 27-inch, 2020),

3,6 GHz 10-Core intel Core i9, 64 GB 2667 MHz DDR4, AMD Radeon Pro 5700 XT 16 GB

You are right with Texture from AC library for Perforated metal is working.

 

 

Skärmavbild 2022-07-11 kl. 11.15.54.jpg

AC 7 - 27 SWE

iMac (Retina 5K, 27-inch, 2020),

3,6 GHz 10-Core intel Core i9, 64 GB 2667 MHz DDR4, AMD Radeon Pro 5700 XT 16 GB

Yes it works in this case as it isn't using an image in the color channel. But as you noticed, the basic engine can't handle any changes made to images within AC and will just show the original. This is a limitation.

Unsure how this has worked pre 25.

 

Looks like the alpha isn't getting inverted - the holes are opaque and the metal transparent. 

 

Regarding the brick surface. As it uses an image the basic engine will just display the original image. If it displays a blue surface after matching settings is seems as the texture image isn't loaded.

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